Player Matchup

Neith
Neith
DayumXNandez
Neith
Level 128
God Stats
9W - 3L
1,949 SR
Queue Stats
141W - 91L
1,818 Elo+
Party 2
Sylvanus
Sylvanus
DrPattar
Sylvanus
Level 129
God Stats
5W - 6L
1,819 SR
Queue Stats
227W - 144L
1,669 Elo+
Party 2
Ra
Ra
FBSnare
Ra
Level 11
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 6L
1,627 Elo+
Party 2
Team Averages
Level 89
1,756 SR
1,705 Elo+

VS

Team Averages
Level 29
1,528 SR
1,414 Elo+
Ares
Ares
Eman87
Ares
Level 4
God Stats
0W - 3L
1,353 SR
Queue Stats
3W - 7L
1,332 Elo+
Party 1
Apollo
Apollo
Jahare
Apollo
Level 66
God Stats
3W - 1L
1,681 SR
Queue Stats
333W - 315L
1,499 Elo+
Solo
Anubis
Anubis
OceanLadin
Anubis
Level 17
God Stats
19W - 13L
1,552 SR
Queue Stats
20W - 14L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 3 / 9
12,087
806
18,892
11,465
6,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
DrPattar
Sylvanus
15
6 / 1 / 16
12,131
809
8,262
19,543
23,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 5 / 17
10,495
700
8,184
7,832
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Eman87
Ares
11
0 / 8 / 6
8,724
582
4,304
15,253
11,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Jahare
Apollo
13
6 / 5 / 1
9,915
661
11,054
12,464
5,805
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
OceanLadin
Anubis
12
3 / 9 / 3
9,403
627
12,945
13,762
6,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
22
Kills
9
9
Deaths
22
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
13
3
9
5.83
W
Sylvanus
DrPattar
Sylvanus
6
1
16
14
L
Ares
Eman87
Ares
0
8
6
0.38
W
3
5
17
2.3
L
Apollo
Jahare
Apollo
6
5
1
1.3
L
Anubis
OceanLadin
Anubis
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,338
Damage
28,303
38,840
Taken
41,479
33,694
Mitigated
23,808
15,528
Healing
3,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,892
10,506
0
1,406
11,465
6,690
1,948
5,088
6,377
6,497
61,711
W
Sylvanus
DrPattar
Sylvanus
8,262
2,355
4,080
7,131
19,543
23,789
168
9,530
10,013
23,653
0
L
Ares
Eman87
Ares
4,304
296
0
121
15,253
11,710
293
6,587
8,666
12,135
0
W
8,184
924
1,982
929
7,832
3,215
265
3,342
4,490
31,130
0
L
Apollo
Jahare
Apollo
11,054
5,224
0
650
12,464
5,805
670
6,044
6,420
2,464
30,310
L
Anubis
OceanLadin
Anubis
12,945
988
0
2,815
13,762
6,293
117
5,180
8,582
42,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,713
Gold Earned
28,042
143
Minions Killed
128
0
Camps Cleared
0
755,357
Distance Traveled
655,601
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,087
806
69
5
0
258,800
1
W
Sylvanus
12,131
809
29
2
0
276,929
2
L
Ares
8,724
582
16
1
0
209,175
0
W
Ra
10,495
700
45
3
0
219,628
0
L
Apollo
9,915
661
55
4
0
249,553
3
L
Anubis
9,403
627
57
4
0
196,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role