Player Matchup

Bellona
Bellona
GoIfXwang
Bellona
Level 56
God Stats
4W - 9L
1,792 SR
Queue Stats
85W - 103L
1,503 Elo+
Party 1
Neith
Neith
Kozvkks
Neith
Level 89
God Stats
7W - 6L
1,671 SR
Queue Stats
86W - 104L
1,324 Elo+
Party 1
Cthulhu
Cthulhu
Snowstorm1104
Cthulhu
Level 68
God Stats
2W - 3L
1,282 SR
Queue Stats
134W - 166L
1,437 Elo+
Party 1
Team Averages
Level 71
1,582 SR
1,421 Elo+

VS

Team Averages
Level 61
1,418 SR
1,460 Elo+
Danzaburou
Danzaburou
CapnRedBeard828
Danzaburou
Level 79
God Stats
110W - 105L
1,712 SR
Queue Stats
206W - 222L
1,480 Elo+
Solo
Cerberus
Cerberus
FilthyDuckling
Cerberus
Level 40
God Stats
13W - 19L
1,291 SR
Queue Stats
27W - 39L
1,488 Elo+
Solo
Olorun
Olorun
SkyHighNINJA
Olorun
Level 64
God Stats
5W - 5L
1,251 SR
Queue Stats
166W - 161L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GoIfXwang
Bellona
13
2 / 7 / 8
10,483
655
9,861
16,535
9,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
Kozvkks
Neith
14
5 / 10 / 4
11,363
710
16,784
16,034
4,157
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
14
3 / 5 / 6
10,633
665
14,648
20,494
6,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CapnRedBeard828
Danzaburou
15
4 / 2 / 13
12,116
757
13,222
13,330
4,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
16
13 / 3 / 8
13,646
853
17,169
20,313
17,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
14
5 / 5 / 13
11,145
697
13,873
18,021
6,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
10
Kills
22
22
Deaths
10
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CapnRedBeard828
Danzaburou
4
2
13
5.25
W
Cerberus
13
3
8
5.67
L
Bellona
GoIfXwang
Bellona
2
7
8
0.86
L
Neith
Kozvkks
Neith
5
10
4
0.7
W
Olorun
5
5
13
2.3
L
Cthulhu
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,293
Damage
44,264
53,063
Taken
51,664
20,286
Mitigated
28,849
11,354
Healing
23,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CapnRedBeard828
Danzaburou
13,222
3,026
1,342
3,978
13,330
4,890
1,421
2,593
10,737
0
72,755
W
Cerberus
17,169
633
1,017
6,673
20,313
17,223
336
4,390
15,923
35,770
0
L
Bellona
GoIfXwang
Bellona
9,861
2,336
0
1,676
16,535
9,545
0
8,747
7,788
0
34,732
L
Neith
Kozvkks
Neith
16,784
7,849
0
3,003
16,034
4,157
94
9,660
6,374
0
40,257
W
Olorun
13,873
7,702
2,127
8,392
18,021
6,736
825
7,737
10,284
47,256
0
L
Cthulhu
14,648
607
1,010
5,665
20,494
6,584
0
12,976
7,518
51,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,479
Gold Earned
36,907
151
Minions Killed
221
0
Camps Cleared
0
806,958
Distance Traveled
866,918
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,116
757
100
6
0
302,393
4
W
Cerberus
13,646
853
66
4
0
299,776
3
L
Bellona
10,483
655
39
2
0
295,617
0
L
Neith
11,363
710
49
3
0
223,575
4
W
Olorun
11,145
697
55
3
0
264,749
4
L
Cthulhu
10,633
665
63
4
0
287,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role