Player Matchup

Bellona
Bellona
DefyingDemon
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Robskii
Yemoja
Level 21
God Stats
7W - 12L
1,550 SR
Queue Stats
42W - 51L
1,411 Elo+
Solo
Kukulkan
Kukulkan
Sasha2511
Kukulkan
Level 7
God Stats
1W - 4L
1,239 SR
Queue Stats
2W - 5L
1,210 Elo+
Solo
Nemesis
Nemesis
Susanô57
Nemesis
Level 29
God Stats
0W - 3L
1,528 SR
Queue Stats
22W - 20L
1,308 Elo+
Solo
Olorun
Olorun
elmagikarproYT
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,463 SR
1,386 Elo+

VS

Team Averages
Level 21
1,473 SR
1,426 Elo+
Da Ji
Da Ji
Derte21
Da Ji
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,400 Elo+
Solo
Hachiman
Hachiman
ElCanelitaaa
Hachiman
Level 29
God Stats
2W - 11L
1,040 SR
Queue Stats
327W - 358L
1,399 Elo+
Solo
Zeus
Zeus
Lockiatus
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,155 Elo+
Party 1
Janus
Janus
PupupuOier94
Janus
Level 29
God Stats
7W - 0L
1,826 SR
Queue Stats
56W - 13L
2,019 Elo+
Solo
Nemesis
Nemesis
Putbalt
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DefyingDemon
Bellona
9
5 / 5 / 2
6,386
456
4,106
8,645
7,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Robskii
Yemoja
11
2 / 3 / 0
6,851
489
4,936
9,221
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Sasha2511
Kukulkan
9
1 / 9 / 1
5,713
408
2,272
7,170
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Susanô57
Nemesis
11
1 / 4 / 5
6,524
466
4,914
10,141
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 6 / 0
5,943
425
4,410
8,666
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Derte21
Da Ji
12
8 / 2 / 4
7,648
546
9,433
8,827
5,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
ElCanelitaaa
Hachiman
14
2 / 1 / 1
7,756
554
4,741
10,257
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
11
0 / 4 / 5
6,695
478
5,411
6,255
2,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
13 / 0 / 3
9,963
712
11,497
7,953
2,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Putbalt
Nemesis
11
3 / 4 / 7
7,037
503
3,910
6,849
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
11
Kills
26
27
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
DefyingDemon
Bellona
5
5
2
1.2
W
Da Ji
Derte21
Da Ji
8
2
4
5
W
Hachiman
ElCanelitaaa
Hachiman
2
1
1
2.5
W
Zeus
0
4
5
0.63
W
13
0
3
14.5
W
Nemesis
Putbalt
Nemesis
3
4
7
1.63
L
Yemoja
Robskii
Yemoja
2
3
0
0.67
L
Kukulkan
Sasha2511
Kukulkan
1
9
1
0.17
L
Nemesis
Susanô57
Nemesis
1
4
5
0.88
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,638
Damage
34,992
43,843
Taken
40,141
19,349
Mitigated
15,674
7,237
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DefyingDemon
Bellona
4,106
1,156
0
932
8,645
7,315
0
4,690
3,863
0
10,403
W
Da Ji
Derte21
Da Ji
9,433
2,458
0
1,633
8,827
5,272
608
4,161
4,620
0
27,353
W
Hachiman
ElCanelitaaa
Hachiman
4,741
1,820
0
6,428
10,257
3,564
760
4,898
5,359
0
43,518
W
Zeus
5,411
1,216
0
1,015
6,255
2,276
287
1,470
4,685
33,529
0
W
11,497
1,212
0
250
7,953
2,357
0
254
7,649
64,748
0
W
Nemesis
Putbalt
Nemesis
3,910
1,759
0
1,300
6,849
2,205
91
835
5,864
0
16,085
L
Yemoja
Robskii
Yemoja
4,936
965
227
1,527
9,221
4,021
60
1,455
7,640
27,891
0
L
Kukulkan
Sasha2511
Kukulkan
2,272
451
0
140
7,170
2,064
36
3,817
3,136
17,031
0
L
Nemesis
Susanô57
Nemesis
4,914
1,558
0
2,454
10,141
3,571
0
4,497
5,627
0
31,013
L
4,410
1,861
72
1,885
8,666
2,378
423
2,361
6,083
19,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,417
Gold Earned
39,099
205
Minions Killed
336
0
Camps Cleared
0
1,110,330
Distance Traveled
1,285,822
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,386
456
21
2
0
228,268
2
W
Da Ji
7,648
546
42
3
0
252,789
0
W
Hachiman
7,756
554
85
6
0
223,642
0
W
Zeus
6,695
478
72
5
0
224,971
0
W
Janus
9,963
712
107
8
0
302,483
0
W
Nemesis
7,037
503
30
2
0
281,937
0
L
Yemoja
6,851
489
51
4
0
236,485
5
L
Kukulkan
5,713
408
37
3
0
208,589
3
L
Nemesis
6,524
466
58
4
0
259,962
1
L
Olorun
5,943
425
38
3
0
177,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role