Player Matchup

Nemesis
Nemesis
Anniba
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,457 Elo+
Party 3
Zeus
Zeus
Azattare
Zeus
Level 30
God Stats
0W - 1L
1,683 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 4
Khepri
Khepri
Tessell
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,393 Elo+
Party 3
Geb
Geb
chun4k
Geb
Level 26
God Stats
3W - 3L
1,683 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 4
Bellona
Bellona
theGiiinTonii
Bellona
Level 18
God Stats
0W - 3L
1,308 SR
Queue Stats
2W - 7L
1,301 Elo+
Solo
Team Averages
Level 19
1,535 SR
1,430 Elo+

VS

Team Averages
Level 28
1,604 SR
1,473 Elo+
Janus
Janus
AníbaI
Janus
Level 25
God Stats
8W - 5L
1,608 SR
Queue Stats
73W - 72L
1,456 Elo+
Solo
King Arthur
King Arthur
Kenineuram
King Arthur
Level 17
God Stats
12W - 7L
1,726 SR
Queue Stats
26W - 25L
1,486 Elo+
Party 1
Cernunnos
Cernunnos
KilKus
Cernunnos
Level 26
God Stats
20W - 12L
1,688 SR
Queue Stats
40W - 37L
1,503 Elo+
Party 1
Xbalanque
Xbalanque
WantexX
Xbalanque
Level 66
God Stats
39W - 36L
1,500 SR
Queue Stats
544W - 392L
1,460 Elo+
Party 2
Amaterasu
Amaterasu
sedragon
Amaterasu
Level 8
God Stats
18W - 9L
1,500 SR
Queue Stats
454W - 323L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anniba
Nemesis
15
4 / 12 / 5
9,782
1,087
8,362
22,965
11,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
15
3 / 8 / 6
9,447
1,050
18,301
13,506
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Tessell
Khepri
15
1 / 10 / 8
9,694
1,077
4,772
23,275
20,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
chun4k
Geb
15
1 / 9 / 7
8,766
974
7,069
21,497
26,218
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
15
2 / 6 / 6
9,335
1,037
8,912
20,092
15,566
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AníbaI
Janus
19
14 / 0 / 25
13,375
1,486
32,576
5,600
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Kenineuram
King Arthur
17
6 / 3 / 24
10,521
1,169
11,277
14,977
10,458
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
KilKus
Cernunnos
17
11 / 3 / 19
11,757
1,306
17,183
8,657
3,129
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xbalanque
WantexX
Xbalanque
18
12 / 1 / 23
12,190
1,354
22,468
7,907
3,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
sedragon
Amaterasu
17
2 / 4 / 35
10,539
1,171
10,445
14,301
12,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
171
11
Kills
45
45
Deaths
11
32
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anniba
Nemesis
4
12
5
0.54
W
Janus
AníbaI
Janus
14
0
25
26.5
L
Zeus
3
8
6
0.75
W
King Arthur
Kenineuram
King Arthur
6
3
24
6
W
Cernunnos
KilKus
Cernunnos
11
3
19
6.83
L
Khepri
Tessell
Khepri
1
10
8
0.5
W
Xbalanque
WantexX
Xbalanque
12
1
23
23.5
L
Geb
chun4k
Geb
1
9
7
0.5
W
Amaterasu
sedragon
Amaterasu
2
4
35
4.88
L
Bellona
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,416
Damage
93,949
101,335
Taken
51,442
80,398
Mitigated
31,180
4,037
Healing
5,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anniba
Nemesis
8,362
3,787
0
2,097
22,965
11,953
0
6,914
15,561
0
16,594
W
Janus
AníbaI
Janus
32,576
2,208
0
782
5,600
2,078
0
3,659
1,891
64,094
0
L
Zeus
18,301
4,598
0
0
13,506
5,665
0
5,670
7,593
37,350
0
W
King Arthur
Kenineuram
King Arthur
11,277
989
0
0
14,977
10,458
0
7,539
7,363
0
18,769
W
Cernunnos
KilKus
Cernunnos
17,183
11,108
0
346
8,657
3,129
0
6,423
2,184
0
29,622
L
Khepri
Tessell
Khepri
4,772
922
0
854
23,275
20,996
0
5,114
17,725
20,205
0
W
Xbalanque
WantexX
Xbalanque
22,468
14,679
0
1,503
7,907
3,183
0
3,887
4,020
0
40,899
L
Geb
chun4k
Geb
7,069
1,575
0
200
21,497
26,218
0
5,719
15,304
12,729
0
W
Amaterasu
sedragon
Amaterasu
10,445
4,943
0
2,514
14,301
12,332
0
8,634
5,602
156
16,738
L
Bellona
8,912
3,792
0
886
20,092
15,566
0
7,975
11,642
0
19,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,024
Gold Earned
58,382
122
Minions Killed
172
3
Camps Cleared
11
817,654
Distance Traveled
896,585
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,782
1,087
16
2
1
184,678
1
W
Janus
13,375
1,486
78
9
2
193,221
0
L
Zeus
9,447
1,050
42
5
1
149,543
0
W
King Arthur
10,521
1,169
9
1
0
192,744
0
W
Cernunnos
11,757
1,306
26
3
6
146,021
0
L
Khepri
9,694
1,077
30
3
0
152,196
0
W
Xbalanque
12,190
1,354
46
5
3
168,276
1
L
Geb
8,766
974
5
1
0
173,342
1
W
Amaterasu
10,539
1,171
13
1
0
196,323
0
L
Bellona
9,335
1,037
29
3
1
157,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role