Player Matchup

Ra
Ra
Ferbottt
Ra
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 213L
1,535 Elo+
Solo
Janus
Janus
QuickOptimus97
Janus
Level 25
God Stats
11W - 8L
1,500 SR
Queue Stats
173W - 174L
1,647 Elo+
Solo
Amaterasu
Amaterasu
TaekwonMaster
Amaterasu
Level 17
God Stats
17W - 10L
1,493 SR
Queue Stats
57W - 50L
1,383 Elo+
Solo
Kali
Kali
onpanther
Kali
Level 29
God Stats
3W - 4L
1,283 SR
Queue Stats
190W - 236L
1,415 Elo+
Solo
Rama
Rama
zelo11
Rama
Level 20
God Stats
2W - 1L
1,626 SR
Queue Stats
6W - 5L
1,457 Elo+
Solo
Team Averages
Level 24
1,480 SR
1,487 Elo+

VS

Team Averages
Level 25
1,531 SR
1,400 Elo+
Anubis
Anubis
AlmiranteSnow
Anubis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
EnZo RsR
Awilix
Level 28
God Stats
8W - 9L
1,353 SR
Queue Stats
363W - 374L
1,547 Elo+
Party 1
Neith
Neith
GugaTKOZ
Neith
Level 19
God Stats
9W - 8L
1,802 SR
Queue Stats
337W - 428L
1,387 Elo+
Party 1
Chaac
Chaac
Pedroanonymous
Chaac
Level 27
God Stats
20W - 14L
1,500 SR
Queue Stats
435W - 522L
1,081 Elo+
Party 1
Cerberus
Cerberus
SkyNatsuBRx
Cerberus
Level 28
God Stats
14W - 13L
1,500 SR
Queue Stats
993W - 1,103L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 11
5,929
539
1,864
5,645
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 3 / 3
6,080
553
3,296
4,216
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
TaekwonMaster
Amaterasu
12
3 / 0 / 3
6,601
600
4,230
4,502
3,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
10
1 / 0 / 3
6,041
549
1,721
7,058
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
zelo11
Rama
12
14 / 0 / 1
8,016
729
12,313
6,470
2,178
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,486
499
1,927
4,469
1,643
Shoes

Shoes

+6%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Awilix
EnZo RsR
Awilix
7
1 / 2 / 1
4,983
453
2,550
4,242
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
GugaTKOZ
Neith
8
3 / 8 / 0
5,198
473
4,694
8,769
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 0
5,562
506
2,301
5,520
2,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
SkyNatsuBRx
Cerberus
7
0 / 6 / 2
4,955
450
1,774
9,706
2,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
20
Kills
5
6
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Awilix
EnZo RsR
Awilix
1
2
1
0.75
W
0
3
11
1.83
L
Neith
GugaTKOZ
Neith
3
8
0
0.38
L
1
1
0
1
W
2
3
3
1.17
L
Cerberus
SkyNatsuBRx
Cerberus
0
6
2
0.17
W
Amaterasu
TaekwonMaster
Amaterasu
3
0
3
4.5
W
Kali
1
0
3
2.5
W
Rama
zelo11
Rama
14
0
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,424
Damage
13,246
27,891
Taken
32,706
9,818
Mitigated
10,156
13,023
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,927
269
0
538
4,469
1,643
306
0
4,294
23,035
0
L
Awilix
EnZo RsR
Awilix
2,550
764
0
1,663
4,242
1,116
0
1,303
2,840
0
16,698
W
1,864
421
255
1,357
5,645
1,280
612
969
4,676
21,050
0
L
Neith
GugaTKOZ
Neith
4,694
2,539
0
1,462
8,769
1,944
703
705
7,986
0
20,852
L
2,301
252
0
2,794
5,520
2,643
0
1,613
3,907
0
24,116
W
3,296
350
0
1,000
4,216
988
204
0
4,216
28,168
0
L
Cerberus
SkyNatsuBRx
Cerberus
1,774
341
0
2,402
9,706
2,810
210
1,315
8,294
11,352
0
W
Amaterasu
TaekwonMaster
Amaterasu
4,230
1,786
0
1,828
4,502
3,058
387
1,790
2,712
0
22,760
W
Kali
1,721
443
0
4,892
7,058
2,314
0
276
6,782
0
22,928
W
Rama
zelo11
Rama
12,313
10,806
0
3,691
6,470
2,178
3,491
666
5,804
0
31,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,667
Gold Earned
26,184
262
Minions Killed
193
0
Camps Cleared
0
1,008,213
Distance Traveled
914,326
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,486
499
48
4
0
142,988
3
L
Awilix
4,983
453
37
3
0
232,746
1
W
Ra
5,929
539
40
4
0
196,140
2
L
Neith
5,198
473
33
3
0
164,674
0
L
Chaac
5,562
506
49
4
0
195,081
0
W
Janus
6,080
553
53
5
0
192,457
2
L
Cerberus
4,955
450
26
2
0
178,837
1
W
Amaterasu
6,601
600
55
5
0
223,317
5
W
Kali
6,041
549
56
5
0
209,561
3
W
Rama
8,016
729
58
5
0
186,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role