Player Matchup

Sobek
Sobek
CamionMusclé
Sobek
Level 26
God Stats
2W - 4L
1,257 SR
Queue Stats
51W - 61L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Rasizam
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,271 Elo+
Solo
Achilles
Achilles
YasuoWindGod
Achilles
Level 18
God Stats
4W - 0L
1,733 SR
Queue Stats
19W - 13L
1,540 Elo+
Party 2
Zeus
Zeus
dragonmaster5
Zeus
Level 29
God Stats
6W - 2L
1,302 SR
Queue Stats
43W - 36L
1,567 Elo+
Party 2
Artemis
Artemis
shadowflas
Artemis
Level 20
God Stats
1W - 3L
1,212 SR
Queue Stats
18W - 18L
1,343 Elo+
Solo
Team Averages
Level 20
1,401 SR
1,438 Elo+

VS

Team Averages
Level 18
1,361 SR
1,411 Elo+
Artemis
Artemis
LosCernicalos69
Artemis
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
482W - 500L
1,421 Elo+
Party 1
Set
Set
Roqueisreal
Set
Level 15
God Stats
4W - 6L
1,215 SR
Queue Stats
16W - 28L
1,258 Elo+
Party 3
Ratatoskr
Ratatoskr
ShadowRimuru
Ratatoskr
Level 8
God Stats
8W - 5L
1,390 SR
Queue Stats
25W - 34L
1,450 Elo+
Party 3
Scylla
Scylla
Silence_Marc
Scylla
Level 26
God Stats
7W - 6L
1,199 SR
Queue Stats
133W - 178L
1,424 Elo+
Party 1
Guan Yu
Guan Yu
TheWakone06
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
5,680
568
2,397
4,209
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Rasizam
Cthulhu
10
6 / 2 / 4
5,967
597
4,001
5,019
3,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
YasuoWindGod
Achilles
9
1 / 2 / 4
5,517
552
2,371
5,727
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
14 / 0 / 1
7,365
737
9,468
3,325
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
shadowflas
Artemis
9
8 / 0 / 6
6,245
625
6,376
4,720
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,463
446
2,325
5,827
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 10 / 1
4,786
479
2,909
8,262
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
ShadowRimuru
Ratatoskr
5
0 / 12 / 0
3,891
389
1,879
9,034
2,337
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
7
1 / 3 / 1
4,608
461
951
4,324
1,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
TheWakone06
Guan Yu
5
0 / 6 / 1
3,985
399
1,298
7,785
3,378
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
32
Kills
3
4
Deaths
34
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
1
3
1
0.5
W
Cthulhu
Rasizam
Cthulhu
6
2
4
4
L
1
10
1
0.15
L
Ratatoskr
ShadowRimuru
Ratatoskr
0
12
0
0
L
Scylla
1
3
1
0.5
L
Guan Yu
TheWakone06
Guan Yu
0
6
1
0.08
W
Achilles
YasuoWindGod
Achilles
1
2
4
1.5
W
14
0
1
14.5
W
Artemis
shadowflas
Artemis
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,613
Damage
9,362
23,000
Taken
35,232
10,474
Mitigated
11,016
7,757
Healing
4,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,397
467
0
695
4,209
2,274
522
351
3,808
11,274
0
L
2,325
567
0
1,615
5,827
1,540
0
2,177
3,650
0
15,258
W
Cthulhu
Rasizam
Cthulhu
4,001
428
0
570
5,019
3,953
501
0
4,978
18,714
0
L
2,909
1,387
0
0
8,262
2,535
0
3,547
4,565
0
10,803
L
Ratatoskr
ShadowRimuru
Ratatoskr
1,879
844
0
460
9,034
2,337
0
2,154
6,830
0
12,663
L
Scylla
951
289
345
784
4,324
1,226
15
2,419
1,905
14,757
0
L
Guan Yu
TheWakone06
Guan Yu
1,298
468
206
780
7,785
3,378
0
5,321
2,416
0
8,600
W
Achilles
YasuoWindGod
Achilles
2,371
829
0
1,908
5,727
1,960
468
315
5,412
0
21,915
W
9,468
3,458
0
2,059
3,325
913
841
285
3,040
34,319
0
W
Artemis
shadowflas
Artemis
6,376
4,212
0
2,525
4,720
1,374
2,277
0
4,720
0
20,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,774
Gold Earned
21,733
196
Minions Killed
115
0
Camps Cleared
0
884,866
Distance Traveled
839,583
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,680
568
21
2
0
200,939
2
L
Artemis
4,463
446
27
3
0
161,289
2
W
Cthulhu
5,967
597
25
3
0
168,224
1
L
Set
4,786
479
16
2
0
170,723
0
L
Ratatoskr
3,891
389
24
2
0
151,646
0
L
Scylla
4,608
461
31
3
0
176,882
0
L
Guan Yu
3,985
399
17
2
0
179,043
0
W
Achilles
5,517
552
50
5
0
195,063
0
W
Zeus
7,365
737
60
6
0
169,292
0
W
Artemis
6,245
625
40
4
0
151,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role