Player Matchup

Yemoja
Yemoja
Im BUDD4H
Yemoja
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
79W - 62L
1,794 Elo+
Solo
Ra
Ra
NewJohnStride
Ra
Level 11
God Stats
8W - 9L
1,299 SR
Queue Stats
53W - 69L
1,622 Elo+
Solo
Anubis
Anubis
PT_MadLad_8125
Anubis
Level 12
God Stats
1W - 5L
1,281 SR
Queue Stats
15W - 21L
1,370 Elo+
Party 2
Ratatoskr
Ratatoskr
black_clover_pt
Ratatoskr
Level 12
God Stats
2W - 2L
1,409 SR
Queue Stats
13W - 14L
1,356 Elo+
Party 2
Xbalanque
Xbalanque
expert2795
Xbalanque
Level 15
God Stats
4W - 8L
1,529 SR
Queue Stats
175W - 185L
1,545 Elo+
Solo
Team Averages
Level 15
1,404 SR
1,537 Elo+

VS

Team Averages
Level 24
1,618 SR
1,555 Elo+
Janus
Janus
KuKu4CoCoaPuffz
Janus
Level 27
God Stats
4W - 2L
1,498 SR
Queue Stats
60W - 60L
1,609 Elo+
Solo
Bacchus
Bacchus
OatySharp
Bacchus
Level 24
God Stats
7W - 5L
1,742 SR
Queue Stats
90W - 50L
1,654 Elo+
Party 1
Guan Yu
Guan Yu
Rsole8176
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 141L
1,317 Elo+
Solo
Fenrir
Fenrir
antonijo_16
Fenrir
Level 29
God Stats
2W - 0L
1,719 SR
Queue Stats
23W - 17L
1,543 Elo+
Solo
Rama
Rama
asneakypineapple
Rama
Level 22
God Stats
56W - 28L
1,632 SR
Queue Stats
84W - 43L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Im BUDD4H
Yemoja
17
3 / 2 / 1
11,646
485
13,733
16,488
21,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 15 / 0
8,547
356
5,082
20,107
6,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 15 / 0
10,334
431
4,946
20,522
8,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
black_clover_pt
Ratatoskr
16
3 / 10 / 3
10,714
446
10,482
22,273
8,411
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
expert2795
Xbalanque
17
0 / 7 / 1
10,645
444
15,641
20,841
7,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 9
14,426
601
12,478
12,094
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
OatySharp
Bacchus
17
4 / 2 / 13
12,447
519
11,190
16,600
19,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Rsole8176
Guan Yu
18
1 / 2 / 4
11,620
484
3,589
14,929
13,657
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
20
17 / 3 / 5
14,322
597
21,387
18,587
9,364
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
19 / 1 / 6
14,952
623
27,987
27,590
11,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
85
9
Kills
48
49
Deaths
10
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Im BUDD4H
Yemoja
3
2
1
1.75
W
7
2
9
5.75
L
0
15
0
0
W
Bacchus
OatySharp
Bacchus
4
2
13
5.25
L
3
15
0
0.2
W
Guan Yu
Rsole8176
Guan Yu
1
2
4
1.5
W
Fenrir
17
3
5
6.5
W
19
1
6
22
L
Ratatoskr
black_clover_pt
Ratatoskr
3
10
3
0.45
L
Xbalanque
expert2795
Xbalanque
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,884
Damage
76,631
100,231
Taken
89,800
52,339
Mitigated
57,860
19,986
Healing
35,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Im BUDD4H
Yemoja
13,733
1,305
1,555
2,219
16,488
21,787
160
4,563
11,829
52,977
0
W
12,478
740
0
3,557
12,094
4,369
2,210
2,811
9,283
108,994
0
L
5,082
436
599
2,791
20,107
6,848
0
4,600
15,463
43,930
0
W
Bacchus
OatySharp
Bacchus
11,190
288
0
2,563
16,600
19,108
366
5,071
11,529
35,301
0
L
4,946
1,111
0
3,152
20,522
8,158
1,315
7,982
12,150
37,684
0
W
Guan Yu
Rsole8176
Guan Yu
3,589
814
853
2,679
14,929
13,657
1,826
467
14,462
0
40,462
W
Fenrir
21,387
2,893
0
6,095
18,587
9,364
60
3,231
15,356
0
95,716
W
27,987
22,533
0
20,002
27,590
11,362
7,546
12,181
15,409
0
135,659
L
Ratatoskr
black_clover_pt
Ratatoskr
10,482
3,292
0
1,868
22,273
8,411
54
2,282
19,927
0
54,903
L
Xbalanque
expert2795
Xbalanque
15,641
7,230
0
7,802
20,841
7,135
2,377
3,603
17,194
0
74,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,886
Gold Earned
67,767
405
Minions Killed
655
0
Camps Cleared
0
1,940,967
Distance Traveled
2,328,037
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,646
485
55
2
0
431,472
6
W
Janus
14,426
601
205
9
0
471,957
1
L
Ra
8,547
356
67
3
0
346,098
0
W
Bacchus
12,447
519
51
2
0
484,107
4
L
Anubis
10,334
431
69
3
0
317,211
0
W
Guan Yu
11,620
484
74
3
0
436,272
2
W
Fenrir
14,322
597
133
6
0
534,551
2
W
Rama
14,952
623
192
8
0
401,150
5
L
Ratatoskr
10,714
446
90
4
0
478,563
0
L
Xbalanque
10,645
444
124
5
0
367,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role