Player Matchup

Kali
Kali
Gustin969
Kali
Level 29
God Stats
2W - 2L
1,811 SR
Queue Stats
6W - 10L
1,609 Elo+
Party 1
Ymir
Ymir
Herodotis
Ymir
Level 60
God Stats
0W - 1L
1,849 SR
Queue Stats
7W - 11L
1,609 Elo+
Party 1
Sol
Sol
Trafalete
Sol
Level 69
God Stats
2W - 1L
1,618 SR
Queue Stats
7W - 12L
1,609 Elo+
Party 1
King Arthur
King Arthur
UnNebun
King Arthur
Level 24
God Stats
1W - 1L
1,274 SR
Queue Stats
2W - 2L
1,662 Elo+
Party 1
Cernunnos
Cernunnos
Valnum
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Team Averages
Level 41
1,610 SR
1,598 Elo+

VS

Team Averages
Level 107
1,614 SR
1,529 Elo+
Mercury
Mercury
Decoy69
Mercury
Level 46
God Stats
3W - 6L
1,514 SR
Queue Stats
164W - 194L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
Frankin94
Baron Samedi
Level 155
God Stats
8W - 3L
1,715 SR
Queue Stats
222W - 209L
1,552 Elo+
Solo
Loki
Loki
Nedheram
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
WarMachine1014
Ullr
Level 126
God Stats
5W - 1L
1,838 SR
Queue Stats
12W - 6L
1,703 Elo+
Solo
Discordia
Discordia
yukikatori
Discordia
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
1 / 3 / 3
7,941
496
3,296
13,443
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
10
1 / 9 / 3
6,787
424
3,214
13,071
5,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 6 / 2
6,651
416
8,015
13,486
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
UnNebun
King Arthur
11
2 / 5 / 3
7,102
444
7,838
15,901
7,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Valnum
Cernunnos
8
1 / 8 / 2
5,826
364
2,761
9,372
3,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Decoy69
Mercury
16
4 / 1 / 8
9,782
611
6,300
10,803
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Frankin94
Baron Samedi
15
5 / 2 / 20
9,410
588
11,366
12,526
11,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
17
5 / 2 / 4
9,870
617
8,874
9,258
3,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
9 / 0 / 9
10,197
637
11,279
10,212
3,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
yukikatori
Discordia
14
8 / 2 / 7
9,248
578
13,550
7,540
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
7
Kills
31
31
Deaths
7
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Mercury
Decoy69
Mercury
4
1
8
8
W
Baron Samedi
Frankin94
Baron Samedi
5
2
20
7.5
L
Kali
1
3
3
0.83
L
Ymir
1
9
3
0.28
W
Loki
5
2
4
3.5
L
2
6
2
0.5
L
King Arthur
UnNebun
King Arthur
2
5
3
0.7
L
Cernunnos
Valnum
Cernunnos
1
8
2
0.25
W
9
0
9
13.5
W
Discordia
yukikatori
Discordia
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,124
Damage
51,369
65,273
Taken
50,339
25,358
Mitigated
25,713
15,358
Healing
16,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Decoy69
Mercury
6,300
2,087
0
3,492
10,803
4,151
609
924
9,879
0
71,099
W
Baron Samedi
Frankin94
Baron Samedi
11,366
1,097
1,366
4,414
12,526
11,031
1,242
4,020
8,506
38,942
0
L
Kali
3,296
1,701
0
6,806
13,443
5,214
0
3,081
10,250
0
51,976
L
Ymir
3,214
633
0
1,009
13,071
5,613
0
6,973
6,020
14,175
0
W
Loki
8,874
1,944
0
2,182
9,258
3,562
0
256
9,002
0
65,616
L
8,015
879
0
4,491
13,486
4,130
0
6,180
6,916
32,504
0
L
King Arthur
UnNebun
King Arthur
7,838
1,314
0
2,567
15,901
7,342
195
3,457
12,354
0
34,834
L
Cernunnos
Valnum
Cernunnos
2,761
1,225
0
485
9,372
3,059
0
4,427
4,817
0
9,646
W
11,279
5,690
0
1,741
10,212
3,995
3,486
3,235
6,977
0
61,009
W
Discordia
yukikatori
Discordia
13,550
941
340
2,711
7,540
2,974
362
2,794
4,746
50,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,307
Gold Earned
48,507
264
Minions Killed
496
0
Camps Cleared
0
1,365,510
Distance Traveled
1,487,234
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,782
611
126
8
0
386,687
0
W
Baron Samedi
9,410
588
53
3
0
285,867
8
L
Kali
7,941
496
103
6
0
310,719
1
L
Ymir
6,787
424
26
2
0
272,372
1
W
Loki
9,870
617
128
8
0
279,521
2
L
Sol
6,651
416
51
3
0
265,021
1
L
King Arthur
7,102
444
62
4
0
268,073
0
L
Cernunnos
5,826
364
22
1
0
249,325
1
W
Ullr
10,197
637
106
7
0
278,623
5
W
Discordia
9,248
578
83
5
0
256,536
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role