Player Matchup

Heimdallr
Heimdallr
ElPrimero10
Heimdallr
Level 39
God Stats
3W - 3L
1,202 SR
Queue Stats
318W - 378L
1,536 Elo+
Party 1
Bellona
Bellona
FineNBA16
Bellona
Level 14
God Stats
2W - 5L
1,713 SR
Queue Stats
7W - 14L
1,687 Elo+
Party 1
Sobek
Sobek
Måxxøя
Sobek
Level 28
God Stats
4W - 4L
1,698 SR
Queue Stats
362W - 381L
1,525 Elo+
Solo
Awilix
Awilix
RenanMallet10
Awilix
Level 27
God Stats
5W - 7L
1,808 SR
Queue Stats
174W - 224L
1,493 Elo+
Party 1
Cerberus
Cerberus
Taithus
Cerberus
Level 6
God Stats
7W - 2L
1,703 SR
Queue Stats
17W - 8L
1,810 Elo+
Solo
Team Averages
Level 23
1,625 SR
1,610 Elo+

VS

Team Averages
Level 15
1,585 SR
1,532 Elo+
The Morrigan
The Morrigan
Agustinguss
The Morrigan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,317 Elo+
Solo
Fenrir
Fenrir
Jokeerx
Fenrir
Level 25
God Stats
1W - 1L
1,756 SR
Queue Stats
11W - 10L
1,929 Elo+
Solo
Sun Wukong
Sun Wukong
Marukiiin
Sun Wukong
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
15W - 23L
1,500 Elo+
Solo
Neith
Neith
NicoTHC
Neith
Level 14
God Stats
4W - 9L
1,625 SR
Queue Stats
11W - 21L
1,367 Elo+
Solo
Yemoja
Yemoja
Randomise12
Yemoja
Level 8
God Stats
3W - 2L
1,544 SR
Queue Stats
4W - 3L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElPrimero10
Heimdallr
13
5 / 2 / 2
7,930
466
4,541
8,344
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
FineNBA16
Bellona
12
1 / 4 / 0
7,528
443
5,792
8,539
8,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
Måxxøя
Sobek
12
3 / 2 / 7
8,456
497
7,038
17,433
13,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 4 / 0
6,777
399
4,907
9,395
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Taithus
Cerberus
14
4 / 1 / 1
8,686
511
5,950
10,627
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Agustinguss
The Morrigan
7
0 / 2 / 0
5,902
347
1,402
2,266
576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
Jokeerx
Fenrir
14
6 / 5 / 0
8,696
512
8,477
13,436
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Marukiiin
Sun Wukong
15
4 / 1 / 2
8,831
519
8,207
13,582
6,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
NicoTHC
Neith
12
1 / 6 / 3
7,302
430
6,932
9,106
2,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
11
2 / 1 / 0
7,351
432
8,833
5,807
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
15
Kills
13
13
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Agustinguss
The Morrigan
0
2
0
0
W
Heimdallr
ElPrimero10
Heimdallr
5
2
2
3
W
Bellona
FineNBA16
Bellona
1
4
0
0.25
L
Fenrir
Jokeerx
Fenrir
6
5
0
1.2
L
Sun Wukong
Marukiiin
Sun Wukong
4
1
2
5
W
Sobek
Måxxøя
Sobek
3
2
7
3.25
L
Neith
NicoTHC
Neith
1
6
3
0.42
L
Yemoja
2
1
0
2
W
2
4
0
0.5
W
Cerberus
Taithus
Cerberus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,228
Damage
33,851
54,338
Taken
44,197
37,248
Mitigated
18,036
15,570
Healing
14,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Agustinguss
The Morrigan
1,402
484
0
0
2,266
576
0
1,162
1,104
15,492
0
W
Heimdallr
ElPrimero10
Heimdallr
4,541
1,132
0
2,037
8,344
4,876
510
2,803
5,541
3,558
27,798
W
Bellona
FineNBA16
Bellona
5,792
2,143
0
909
8,539
8,672
601
0
8,539
0
35,836
L
Fenrir
Jokeerx
Fenrir
8,477
2,630
0
4,081
13,436
3,937
948
5,856
7,530
0
44,660
L
Sun Wukong
Marukiiin
Sun Wukong
8,207
1,321
0
6,030
13,582
6,604
131
0
13,132
0
51,750
W
Sobek
Måxxøя
Sobek
7,038
1,229
0
8,397
17,433
13,300
99
5,708
11,725
26,675
0
L
Neith
NicoTHC
Neith
6,932
2,911
21
2,023
9,106
2,941
612
3,393
5,713
0
38,430
L
Yemoja
8,833
1,932
776
1,074
5,807
3,978
28
2,710
3,097
25,484
0
W
4,907
2,178
0
2,550
9,395
2,925
453
92
9,303
0
21,313
W
Cerberus
Taithus
Cerberus
5,950
537
0
1,677
10,627
7,475
935
1,632
8,995
41,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,377
Gold Earned
38,082
276
Minions Killed
319
0
Camps Cleared
0
1,534,871
Distance Traveled
1,285,835
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,902
347
33
2
0
98,766
1
W
Heimdallr
7,930
466
61
4
0
275,463
2
W
Bellona
7,528
443
71
4
0
288,993
0
L
Fenrir
8,696
512
93
5
0
240,045
1
L
Sun Wukong
8,831
519
86
5
0
287,477
1
W
Sobek
8,456
497
34
2
0
343,385
0
L
Neith
7,302
430
76
4
0
341,877
4
L
Yemoja
7,351
432
31
2
0
317,670
10
W
Awilix
6,777
399
29
2
0
329,980
1
W
Cerberus
8,686
511
81
5
0
297,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role