Player Matchup

Danzaburou
Danzaburou
Danielboy343
Danzaburou
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
253W - 141L
1,644 Elo+
Party 1
Freya
Freya
GDIxEDOXXDxNOD
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
IstriceKiller
Hun Batz
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 153L
1,803 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,649 Elo+

VS

Team Averages
Level 48
1,411 SR
1,435 Elo+
Ra
Ra
Legolas194
Ra
Level 66
God Stats
1W - 3L
1,276 SR
Queue Stats
11W - 17L
1,498 Elo+
Party 2
Artemis
Artemis
StefyC
Artemis
Level 61
God Stats
53W - 51L
1,457 SR
Queue Stats
288W - 338L
1,307 Elo+
Solo
Ymir
Ymir
loguigi275
Ymir
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danielboy343
Danzaburou
15
10 / 3 / 8
12,124
866
15,945
9,603
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 5 / 8
10,761
769
13,066
12,049
6,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
IstriceKiller
Hun Batz
12
2 / 6 / 9
9,432
674
4,660
10,507
4,936
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 3
10,081
720
3,844
11,089
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
StefyC
Artemis
13
5 / 7 / 9
10,475
748
10,838
16,371
5,923
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 5 / 9
9,200
657
3,166
11,469
9,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
19
Kills
12
14
Deaths
19
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Danielboy343
Danzaburou
10
3
8
4.67
W
7
5
8
2.2
W
Hun Batz
IstriceKiller
Hun Batz
2
6
9
1.08
L
5
7
3
0.93
L
Artemis
StefyC
Artemis
5
7
9
1.36
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,671
Damage
17,848
32,159
Taken
38,929
17,428
Mitigated
19,469
3,213
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Danielboy343
Danzaburou
15,945
8,521
0
905
9,603
5,536
1,650
1,976
7,571
2,890
59,987
W
13,066
4,415
0
2,308
12,049
6,956
648
2,296
9,666
40,165
0
W
Hun Batz
IstriceKiller
Hun Batz
4,660
1,194
0
0
10,507
4,936
685
2,537
7,872
0
14,715
L
3,844
247
2,587
2,674
11,089
4,262
0
3,621
7,468
38,459
0
L
Artemis
StefyC
Artemis
10,838
6,215
0
2,740
16,371
5,923
0
7,307
9,064
0
33,825
L
3,166
179
0
0
11,469
9,284
0
2,839
8,630
8,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,317
Gold Earned
29,756
153
Minions Killed
118
0
Camps Cleared
0
719,963
Distance Traveled
614,815
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,124
866
82
6
0
246,844
1
W
Freya
10,761
769
41
3
0
242,696
0
W
Hun Batz
9,432
674
30
2
0
230,423
0
L
Ra
10,081
720
68
5
0
214,186
0
L
Artemis
10,475
748
36
3
0
206,174
1
L
Ymir
9,200
657
14
1
0
194,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role