Player Matchup

Jormungandr
Jormungandr
BUCKcomander98
Jormungandr
Level 47
God Stats
1W - 1L
1,719 SR
Queue Stats
70W - 65L
1,583 Elo+
Party 2
Set
Set
MistaMojoRising
Set
Level 145
God Stats
7W - 12L
1,295 SR
Queue Stats
592W - 644L
1,201 Elo+
Party 3
Agni
Agni
Mocuro3
Agni
Level 57
God Stats
5W - 5L
1,702 SR
Queue Stats
216W - 215L
1,271 Elo+
Solo
Neith
Neith
TheChumbaWumbler
Neith
Level 43
God Stats
3W - 0L
1,669 SR
Queue Stats
9W - 4L
1,583 Elo+
Party 2
Ares
Ares
cwsports275
Ares
Level 47
God Stats
19W - 21L
1,406 SR
Queue Stats
579W - 653L
1,304 Elo+
Party 3
Team Averages
Level 68
1,558 SR
1,389 Elo+

VS

Team Averages
Level 56
1,574 SR
1,448 Elo+
Thanatos
Thanatos
EyeOfAmaterasu
Thanatos
Level 49
God Stats
4W - 6L
1,754 SR
Queue Stats
268W - 309L
1,359 Elo+
Solo
Ares
Ares
Haywarrior
Ares
Level 48
God Stats
1W - 3L
1,301 SR
Queue Stats
77W - 93L
1,514 Elo+
Party 1
Osiris
Osiris
Oddball14
Osiris
Level 77
God Stats
10W - 1L
1,943 SR
Queue Stats
104W - 85L
1,535 Elo+
Solo
Izanami
Izanami
Outlaw641
Izanami
Level 29
God Stats
3W - 5L
1,364 SR
Queue Stats
16W - 28L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
Suigu
Baron Samedi
Level 79
God Stats
70W - 56L
1,506 SR
Queue Stats
424W - 481L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BUCKcomander98
Jormungandr
17
3 / 3 / 6
10,121
562
3,474
7,235
8,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
6 / 5 / 9
10,200
567
11,613
14,241
6,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
Mocuro3
Agni
14
4 / 1 / 6
8,807
489
4,359
6,879
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 1 / 7
11,174
621
17,486
10,544
3,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 3 / 9
8,501
472
8,423
12,665
5,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
2 / 6 / 2
8,409
467
4,492
13,141
4,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 3
8,533
474
7,667
17,189
14,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
Oddball14
Osiris
15
7 / 5 / 0
9,625
535
9,881
12,200
11,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Outlaw641
Izanami
12
2 / 6 / 3
7,651
425
7,750
12,480
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Suigu
Baron Samedi
13
1 / 6 / 1
8,188
455
3,455
10,198
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
27
Kills
13
13
Deaths
27
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BUCKcomander98
Jormungandr
3
3
6
2
L
Thanatos
2
6
2
0.5
L
1
4
3
0.63
W
6
5
9
2.1
W
Agni
Mocuro3
Agni
4
1
6
7
L
Osiris
Oddball14
Osiris
7
5
0
1.4
L
Izanami
Outlaw641
Izanami
2
6
3
0.58
L
Baron Samedi
Suigu
Baron Samedi
1
6
1
0.25
W
9
1
7
12.5
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,355
Damage
33,245
51,564
Taken
65,208
26,546
Mitigated
39,016
14,040
Healing
20,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BUCKcomander98
Jormungandr
3,474
1,357
0
125
7,235
8,824
587
1,046
6,189
49,182
0
L
Thanatos
4,492
1,958
0
8,040
13,141
4,589
0
1,450
11,691
0
39,610
L
7,667
418
625
4,649
17,189
14,285
138
5,126
12,063
28,405
0
W
11,613
5,322
0
1,407
14,241
6,368
574
2,469
11,772
0
69,526
W
Agni
Mocuro3
Agni
4,359
139
0
2,195
6,879
2,298
16
1,938
4,941
40,683
0
L
Osiris
Oddball14
Osiris
9,881
3,811
0
3,206
12,200
11,401
722
4,935
7,265
7,656
42,084
L
Izanami
Outlaw641
Izanami
7,750
4,677
0
2,535
12,480
4,602
938
2,527
9,953
0
44,465
L
Baron Samedi
Suigu
Baron Samedi
3,455
142
65
1,370
10,198
4,139
338
2,218
7,980
38,150
0
W
17,486
10,056
0
6,400
10,544
3,962
2,412
2,342
8,202
0
91,097
W
8,423
391
523
3,390
12,665
5,094
0
4,588
8,077
17,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,803
Gold Earned
42,406
433
Minions Killed
362
0
Camps Cleared
0
1,714,737
Distance Traveled
1,576,346
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,121
562
101
6
0
317,915
2
L
Thanatos
8,409
467
80
4
0
318,234
1
L
Ares
8,533
474
39
2
0
335,718
3
W
Set
10,200
567
111
6
0
370,846
3
W
Agni
8,807
489
65
4
0
317,696
5
L
Osiris
9,625
535
95
5
0
325,868
1
L
Izanami
7,651
425
77
4
0
311,256
4
L
Baron Samedi
8,188
455
71
4
0
285,270
4
W
Neith
11,174
621
147
8
0
342,902
7
W
Ares
8,501
472
9
1
0
365,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role