Player Matchup

Thanatos
Thanatos
Draxekul
Thanatos
Level 23
God Stats
3W - 3L
1,655 SR
Queue Stats
33W - 54L
1,376 Elo+
Solo
Danzaburou
Danzaburou
david_yt_pro
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,434 Elo+
Solo
Bakasura
Bakasura
enzdateur2
Bakasura
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 29L
1,500 Elo+
Solo
Zeus
Zeus
nebeprisigauk
Zeus
Level 10
God Stats
0W - 2L
1,271 SR
Queue Stats
1W - 5L
1,205 Elo+
Solo
Odin
Odin
siatovskij494
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,574 Elo+
Solo
Team Averages
Level 16
1,485 SR
1,418 Elo+

VS

Team Averages
Level 15
1,471 SR
1,380 Elo+
Tsukuyomi
Tsukuyomi
ARandroid2012
Tsukuyomi
Level 23
God Stats
2W - 1L
1,299 SR
Queue Stats
3W - 2L
1,395 Elo+
Solo
Kukulkan
Kukulkan
Charlieh92
Kukulkan
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,355 Elo+
Party 1
Neith
Neith
Emmielou
Neith
Level 5
God Stats
3W - 5L
1,354 SR
Queue Stats
3W - 8L
1,252 Elo+
Party 1
Cthulhu
Cthulhu
Icyb0i
Cthulhu
Level 24
God Stats
18W - 11L
1,498 SR
Queue Stats
71W - 57L
1,430 Elo+
Solo
Hel
Hel
ant1-h1tman
Hel
Level 15
God Stats
4W - 1L
1,706 SR
Queue Stats
17W - 14L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Draxekul
Thanatos
15
3 / 7 / 1
9,932
903
11,338
17,781
9,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
david_yt_pro
Danzaburou
16
0 / 4 / 5
10,716
974
7,486
22,323
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
enzdateur2
Bakasura
16
0 / 10 / 2
9,928
903
4,106
20,274
7,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 10 / 1
9,710
883
13,374
16,039
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 10 / 2
9,835
894
7,225
19,011
17,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ARandroid2012
Tsukuyomi
19
16 / 0 / 19
13,913
1,265
27,256
9,651
4,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Charlieh92
Kukulkan
19
3 / 1 / 24
11,512
1,047
16,356
8,874
4,613
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Emmielou
Neith
17
2 / 2 / 14
10,517
956
8,692
7,277
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Icyb0i
Cthulhu
19
10 / 0 / 21
12,676
1,152
17,473
11,476
12,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
10 / 3 / 20
12,372
1,125
18,844
12,031
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
139
6
Kills
41
41
Deaths
6
11
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ARandroid2012
Tsukuyomi
16
0
19
25.5
W
Kukulkan
Charlieh92
Kukulkan
3
1
24
15
L
Thanatos
Draxekul
Thanatos
3
7
1
0.5
W
Neith
Emmielou
Neith
2
2
14
4.5
W
Cthulhu
Icyb0i
Cthulhu
10
0
21
20.5
W
10
3
20
6.67
L
Danzaburou
david_yt_pro
Danzaburou
0
4
5
0.63
L
Bakasura
enzdateur2
Bakasura
0
10
2
0.1
L
2
10
1
0.25
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,529
Damage
88,621
95,428
Taken
49,309
51,099
Mitigated
30,930
7,719
Healing
17,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ARandroid2012
Tsukuyomi
27,256
13,306
0
4,344
9,651
4,682
0
1,538
7,714
0
46,276
W
Kukulkan
Charlieh92
Kukulkan
16,356
4,480
0
0
8,874
4,613
0
1,618
7,111
28,924
0
L
Thanatos
Draxekul
Thanatos
11,338
2,784
0
3,024
17,781
9,622
0
7,630
10,151
259
16,225
W
Neith
Emmielou
Neith
8,692
5,780
0
1,695
7,277
3,329
0
2,052
5,100
0
24,371
W
Cthulhu
Icyb0i
Cthulhu
17,473
1,163
955
439
11,476
12,588
0
3,174
7,687
34,280
0
W
18,844
2,066
5,323
5,123
12,031
5,718
0
5,251
6,635
33,029
0
L
Danzaburou
david_yt_pro
Danzaburou
7,486
792
0
1,965
22,323
9,201
0
13,503
8,820
0
19,795
L
Bakasura
enzdateur2
Bakasura
4,106
2,913
0
1,750
20,274
7,944
0
8,886
11,020
0
19,882
L
13,374
3,048
0
502
16,039
6,469
0
11,505
4,534
25,438
0
L
7,225
3,197
0
478
19,011
17,863
0
11,149
7,862
0
16,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,121
Gold Earned
60,990
138
Minions Killed
183
3
Camps Cleared
5
926,200
Distance Traveled
1,034,015
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,913
1,265
41
4
3
244,736
1
W
Kukulkan
11,512
1,047
43
4
1
184,904
0
L
Thanatos
9,932
903
6
1
1
192,799
0
W
Neith
10,517
956
29
3
1
167,469
0
W
Cthulhu
12,676
1,152
29
3
0
226,353
0
W
Hel
12,372
1,125
41
4
0
210,553
0
L
Danzaburou
10,716
974
18
2
1
203,134
2
L
Bakasura
9,928
903
54
5
1
220,541
0
L
Zeus
9,710
883
38
3
0
125,301
0
L
Odin
9,835
894
22
2
0
184,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role