Player Matchup

Nemesis
Nemesis
BlazyFang
Nemesis
Level 79
God Stats
28W - 33L
1,737 SR
Queue Stats
58W - 71L
1,505 Elo+
Party 4
Ullr
Ullr
RCB789
Ullr
Level 158
God Stats
3W - 13L
1,624 SR
Queue Stats
280W - 279L
1,494 Elo+
Party 1
Bacchus
Bacchus
RetardedJoker
Bacchus
Level 128
God Stats
1W - 0L
1,528 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
Yayacore54
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 38L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
fifaboy14
Cu Chulainn
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 76L
1,286 Elo+
Party 1
Team Averages
Level 108
1,578 SR
1,457 Elo+

VS

Team Averages
Level 38
1,593 SR
1,389 Elo+
Nu Wa
Nu Wa
Dången
Nu Wa
Level 63
God Stats
11W - 22L
1,825 SR
Queue Stats
206W - 249L
1,356 Elo+
Party 3
Cthulhu
Cthulhu
Hutch27
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 29L
1,260 Elo+
Party 2
Hel
Hel
Joppetrap
Hel
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,608 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LH115
Ah Muzen Cab
Level 42
God Stats
6W - 3L
1,500 SR
Queue Stats
44W - 35L
1,260 Elo+
Party 2
Erlang Shen
Erlang Shen
Signoricabroni
Erlang Shen
Level 17
God Stats
8W - 14L
1,639 SR
Queue Stats
86W - 99L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlazyFang
Nemesis
13
7 / 5 / 6
8,089
539
8,351
12,271
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
RCB789
Ullr
14
6 / 1 / 4
8,471
565
7,321
8,089
2,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
11
2 / 1 / 12
7,422
495
6,842
11,297
9,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 4 / 6
8,109
541
3,719
8,996
3,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
fifaboy14
Cu Chulainn
15
7 / 2 / 4
8,822
588
9,924
10,314
7,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dången
Nu Wa
12
5 / 7 / 5
8,104
540
8,232
10,616
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Hutch27
Cthulhu
11
1 / 5 / 3
6,823
455
5,081
9,256
9,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 6 / 2
7,125
475
2,825
7,029
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
LH115
Ah Muzen Cab
10
0 / 6 / 3
6,174
412
4,182
9,118
2,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Signoricabroni
Erlang Shen
14
5 / 4 / 6
8,841
589
12,484
11,405
7,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
28
Kills
13
13
Deaths
28
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BlazyFang
Nemesis
7
5
6
2
L
Nu Wa
Dången
Nu Wa
5
7
5
1.07
L
Cthulhu
Hutch27
Cthulhu
1
5
3
0.5
L
2
6
2
0.5
L
Ah Muzen Cab
LH115
Ah Muzen Cab
0
6
3
0.25
W
Ullr
RCB789
Ullr
6
1
4
8
W
Bacchus
2
1
12
8
L
Erlang Shen
Signoricabroni
Erlang Shen
5
4
6
2
W
6
4
6
2.25
W
Cu Chulainn
fifaboy14
Cu Chulainn
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,157
Damage
32,804
50,967
Taken
47,424
28,224
Mitigated
25,540
13,843
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BlazyFang
Nemesis
8,351
4,701
0
3,059
12,271
5,086
0
3,572
8,441
0
42,188
L
Nu Wa
Dången
Nu Wa
8,232
810
0
883
10,616
3,390
307
2,748
7,868
40,595
0
L
Cthulhu
Hutch27
Cthulhu
5,081
923
251
1,155
9,256
9,613
0
1,287
7,969
28,019
0
L
2,825
334
1,296
1,345
7,029
2,131
243
1,542
5,487
28,497
0
L
Ah Muzen Cab
LH115
Ah Muzen Cab
4,182
1,149
0
1,429
9,118
2,810
40
1,747
7,371
0
26,820
W
Ullr
RCB789
Ullr
7,321
3,064
0
465
8,089
2,792
930
2,751
5,202
0
56,389
W
Bacchus
6,842
1,173
979
1,407
11,297
9,504
38
3,062
8,012
16,746
0
L
Erlang Shen
Signoricabroni
Erlang Shen
12,484
5,497
0
2,229
11,405
7,596
0
3,775
7,630
9,128
52,578
W
3,719
729
2,124
2,754
8,996
3,194
102
2,873
5,906
32,925
0
W
Cu Chulainn
fifaboy14
Cu Chulainn
9,924
2,953
0
3,055
10,314
7,648
0
3,755
6,096
3,373
42,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,913
Gold Earned
37,067
356
Minions Killed
347
0
Camps Cleared
0
1,445,462
Distance Traveled
1,301,858
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,089
539
66
4
0
315,581
4
L
Nu Wa
8,104
540
84
6
0
249,151
0
L
Cthulhu
6,823
455
52
3
0
254,583
0
L
Hel
7,125
475
62
4
0
261,245
2
L
Ah Muzen Cab
6,174
412
53
4
0
260,455
0
W
Ullr
8,471
565
117
8
0
248,926
1
W
Bacchus
7,422
495
19
1
0
308,451
7
L
Erlang Shen
8,841
589
96
6
0
276,424
1
W
Ra
8,109
541
60
4
0
289,037
2
W
Cu Chulainn
8,822
588
94
6
0
283,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role