Player Matchup

Ao Kuang
Ao Kuang
Diamond V
Aeneki
Ao Kuang
Diamond V
Level 154
God Stats
22W - 19L
1,979 SR
Queue Stats
81W - 76L
2,099 MMR
Party 1
Izanami
Izanami
Platinum I
Vudo_xc
Izanami
Platinum I
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
2,000 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
extremebeasty
Cthulhu
Diamond IV
Level 160
God Stats
32W - 25L
1,615 SR
Queue Stats
431W - 364L
2,066 MMR
Solo
Yemoja
Yemoja
Platinum V
iTooSwiiFT
Yemoja
Platinum V
Level 123
God Stats
2W - 2L
1,511 SR
Queue Stats
42W - 41L
1,997 MMR
Solo
Anhur
Anhur
Platinum III
seshful
Anhur
Platinum III
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
133W - 117L
1,975 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,621 SR
2,027 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,687 SR
2,097 MMR
Kumbhakarna
Kumbhakarna
Platinum I
Asavo
Kumbhakarna
Platinum I
Level 149
God Stats
26W - 15L
1,951 SR
Queue Stats
125W - 90L
1,992 MMR
Solo
Chiron
Chiron
Platinum II
BOS1291
Chiron
Platinum II
Level 151
God Stats
12W - 8L
1,525 SR
Queue Stats
166W - 161L
1,995 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
CowboyUp_911
Ratatoskr
Platinum I
Level 157
God Stats
10W - 4L
1,973 SR
Queue Stats
66W - 26L
2,296 MMR
Party 2
Achilles
Achilles
Platinum IV
Handyfrog
Achilles
Platinum IV
Level 153
God Stats
9W - 4L
1,700 SR
Queue Stats
310W - 291L
1,988 MMR
Solo
Ra
Ra
Platinum II
JoKeRz_ACE101
Ra
Platinum II
Level 158
God Stats
1W - 4L
1,285 SR
Queue Stats
62W - 42L
2,211 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aeneki
Ao Kuang
20
3 / 7 / 4
13,619
504
14,672
23,637
15,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Vudo_xc
Izanami
20
4 / 6 / 4
14,110
523
13,560
17,318
10,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
19
1 / 9 / 5
12,002
445
13,742
28,293
29,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
iTooSwiiFT
Yemoja
13
0 / 6 / 7
9,780
362
6,910
19,018
17,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
seshful
Anhur
20
4 / 4 / 3
13,056
484
21,139
19,602
9,891
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
DanzaburouSetCu ChulainnApolloJanus

VS

Bans
Erlang ShenPersephoneCerberusYmirRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Asavo
Kumbhakarna
16
1 / 3 / 18
12,804
474
5,180
21,317
16,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
BOS1291
Chiron
20
4 / 4 / 7
15,625
579
14,705
18,072
6,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
CowboyUp_911
Ratatoskr
20
10 / 1 / 11
17,327
642
27,849
29,698
35,305
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
Handyfrog
Achilles
18
3 / 3 / 16
13,648
505
14,219
27,708
14,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
14 / 1 / 6
17,831
660
20,627
12,186
5,872
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
12
Kills
32
32
Deaths
12
23
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aeneki
Ao Kuang
3
7
4
0.71
W
Kumbhakarna
Asavo
Kumbhakarna
1
3
18
3.33
W
Chiron
BOS1291
Chiron
4
4
7
1.88
W
Ratatoskr
CowboyUp_911
Ratatoskr
10
1
11
15.5
W
Achilles
Handyfrog
Achilles
3
3
16
3.67
W
14
1
6
17
L
Izanami
Vudo_xc
Izanami
4
6
4
1
L
Cthulhu
1
9
5
0.39
L
Yemoja
iTooSwiiFT
Yemoja
0
6
7
0.58
L
Anhur
seshful
Anhur
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,023
Damage
82,580
107,868
Taken
108,981
82,946
Mitigated
79,088
31,193
Healing
56,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aeneki
Ao Kuang
14,672
5,202
0
8,148
23,637
15,222
0
4,136
19,401
119,570
0
W
Kumbhakarna
Asavo
Kumbhakarna
5,180
373
0
4,693
21,317
16,809
87
5,711
15,481
17,697
0
W
Chiron
BOS1291
Chiron
14,705
5,602
1,629
9,656
18,072
6,275
4,648
2,576
15,496
0
136,535
W
Ratatoskr
CowboyUp_911
Ratatoskr
27,849
7,762
0
13,446
29,698
35,305
1,182
12,555
16,711
8,977
142,377
W
Achilles
Handyfrog
Achilles
14,219
5,648
0
8,105
27,708
14,827
630
11,089
16,494
0
87,279
W
20,627
1,989
9,887
8,591
12,186
5,872
1,963
5,309
6,852
148,014
0
L
Izanami
Vudo_xc
Izanami
13,560
7,451
0
1,203
17,318
10,720
634
6,684
10,487
6,914
142,456
L
Cthulhu
13,742
886
870
8,132
28,293
29,928
0
6,665
21,437
75,416
0
L
Yemoja
iTooSwiiFT
Yemoja
6,910
1,729
1,664
2,819
19,018
17,185
0
6,166
12,632
16,917
0
L
Anhur
seshful
Anhur
21,139
12,383
0
8,357
19,602
9,891
984
2,192
17,410
0
104,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,567
Gold Earned
77,235
744
Minions Killed
793
0
Camps Cleared
0
2,512,074
Distance Traveled
2,848,832
31
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,619
504
174
6
0
501,018
3
W
Kumbhakarna
12,804
474
11
0
0
585,250
10
W
Chiron
15,625
579
196
7
0
479,925
13
W
Ratatoskr
17,327
642
221
8
0
614,581
10
W
Achilles
13,648
505
119
4
0
582,634
9
W
Ra
17,831
660
246
9
0
586,442
8
L
Izanami
14,110
523
248
9
0
522,691
3
L
Cthulhu
12,002
445
132
5
0
490,685
7
L
Yemoja
9,780
362
17
1
0
504,371
8
L
Anhur
13,056
484
173
6
0
493,309
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role