Player Matchup

Ares
Ares
ArcBoy63
Ares
Level 107
God Stats
13W - 4L
1,430 SR
Queue Stats
184W - 167L
1,660 Elo+
Solo
Chang'e
Chang'e
Dunc-Dady
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,739 Elo+
Solo
Raijin
Raijin
TheOffic3r
Raijin
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
303W - 254L
1,641 Elo+
Solo
Danzaburou
Danzaburou
obrien134
Danzaburou
Level 132
God Stats
8W - 9L
1,465 SR
Queue Stats
56W - 67L
1,324 Elo+
Solo
Bakasura
Bakasura
vera-1973
Bakasura
Level 129
God Stats
3W - 1L
1,738 SR
Queue Stats
80W - 73L
1,592 Elo+
Solo
Team Averages
Level 124
1,527 SR
1,591 Elo+

VS

Team Averages
Level 122
1,592 SR
1,583 Elo+
Medusa
Medusa
Maximus1ke
Medusa
Level 143
God Stats
4W - 6L
1,517 SR
Queue Stats
52W - 53L
1,605 Elo+
Party 1
Kali
Kali
Pittpete75
Kali
Level 51
God Stats
13W - 5L
1,894 SR
Queue Stats
311W - 307L
1,567 Elo+
Party 2
Ah Puch
Ah Puch
TeaMoney4Life
Ah Puch
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
198W - 188L
1,641 Elo+
Solo
King Arthur
King Arthur
francis69lmao
King Arthur
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
388W - 353L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
ziggy921
Cthulhu
Level 160
God Stats
9W - 14L
1,547 SR
Queue Stats
220W - 208L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
3 / 9 / 18
13,308
475
13,150
29,829
24,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Dunc-Dady
Chang'e
20
3 / 5 / 7
15,177
542
12,634
20,769
14,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
TheOffic3r
Raijin
20
5 / 4 / 8
16,102
575
17,873
15,680
6,979
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
obrien134
Danzaburou
20
8 / 3 / 7
18,951
677
17,669
18,937
8,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
vera-1973
Bakasura
20
9 / 3 / 13
17,472
624
15,021
26,541
18,262
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Maximus1ke
Medusa
20
8 / 4 / 9
15,961
570
18,211
18,832
7,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 8 / 3
12,864
459
3,747
23,917
12,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
20
9 / 6 / 2
15,957
570
25,252
15,685
6,549
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
francis69lmao
King Arthur
20
1 / 4 / 8
15,769
563
15,665
28,718
30,213
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
ziggy921
Cthulhu
19
3 / 6 / 12
13,505
482
16,354
24,924
25,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
58
28
Kills
24
24
Deaths
28
53
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ares
3
9
18
1.33
W
Chang'e
Dunc-Dady
Chang'e
3
5
7
1.3
L
Medusa
Maximus1ke
Medusa
8
4
9
3.13
L
3
8
3
0.56
L
Ah Puch
9
6
2
1.67
W
Raijin
TheOffic3r
Raijin
5
4
8
2.25
L
King Arthur
francis69lmao
King Arthur
1
4
8
1.25
W
Danzaburou
obrien134
Danzaburou
8
3
7
3.83
W
Bakasura
vera-1973
Bakasura
9
3
13
5.17
L
Cthulhu
ziggy921
Cthulhu
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,347
Damage
79,229
111,756
Taken
112,076
72,754
Mitigated
81,722
40,811
Healing
21,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
13,150
1,191
713
4,158
29,829
24,136
0
14,207
15,065
32,357
0
W
Chang'e
Dunc-Dady
Chang'e
12,634
456
3,466
10,576
20,769
14,442
1,920
3,298
16,931
90,791
0
L
Medusa
Maximus1ke
Medusa
18,211
8,609
0
2,104
18,832
7,345
5,330
8,151
9,975
0
140,592
L
3,747
2,310
0
4,549
23,917
12,054
268
5,978
17,511
0
104,825
L
Ah Puch
25,252
1,069
0
3,462
15,685
6,549
486
6,223
8,974
109,957
0
W
Raijin
TheOffic3r
Raijin
17,873
549
0
2,797
15,680
6,979
357
9,106
6,170
122,049
0
L
King Arthur
francis69lmao
King Arthur
15,665
2,302
0
8,705
28,718
30,213
425
13,172
14,667
313
116,248
W
Danzaburou
obrien134
Danzaburou
17,669
7,817
0
12,201
18,937
8,935
2,442
5,768
12,754
0
184,908
W
Bakasura
vera-1973
Bakasura
15,021
8,924
0
6,900
26,541
18,262
1,200
9,515
16,683
11,223
132,243
L
Cthulhu
ziggy921
Cthulhu
16,354
1,190
174
2,769
24,924
25,561
99
10,045
14,213
55,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,010
Gold Earned
74,056
895
Minions Killed
886
0
Camps Cleared
0
2,691,934
Distance Traveled
2,623,947
37
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,308
475
26
1
0
538,510
18
W
Chang'e
15,177
542
170
6
0
503,158
0
L
Medusa
15,961
570
233
8
0
568,029
10
L
Kali
12,864
459
152
5
0
466,594
9
L
Ah Puch
15,957
570
208
7
0
508,442
8
W
Raijin
16,102
575
244
9
0
503,369
6
L
King Arthur
15,769
563
226
8
0
541,538
5
W
Danzaburou
18,951
677
239
9
0
527,758
12
W
Bakasura
17,472
624
216
8
0
619,139
1
L
Cthulhu
13,505
482
67
2
0
539,344
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role