Player Matchup

Guan Yu
Guan Yu
Kentacx
Guan Yu
Level 20
God Stats
12W - 8L
1,606 SR
Queue Stats
49W - 52L
1,464 Elo+
Solo
Medusa
Medusa
LethalDagger
Medusa
Level 18
God Stats
4W - 3L
1,276 SR
Queue Stats
10W - 14L
1,290 Elo+
Solo
Jormungandr
Jormungandr
Mistrz32
Jormungandr
Level 23
God Stats
17W - 11L
1,922 SR
Queue Stats
40W - 34L
1,554 Elo+
Party 3
Poseidon
Poseidon
MrDINGO81
Poseidon
Level 29
God Stats
0W - 2L
1,693 SR
Queue Stats
4W - 4L
1,802 Elo+
Solo
Fenrir
Fenrir
damik234
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 41L
1,515 Elo+
Party 3
Team Averages
Level 24
1,599 SR
1,525 Elo+

VS

Team Averages
Level 20
1,503 SR
1,476 Elo+
Apollo
Apollo
ReformedBrother
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
miccc23
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 99L
1,565 Elo+
Party 2
Nemesis
Nemesis
pro100klop
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
quiralio
Loki
Level 29
God Stats
4W - 5L
1,603 SR
Queue Stats
168W - 179L
1,550 Elo+
Party 1
Hades
Hades
siruh2
Hades
Level 18
God Stats
6W - 5L
1,411 SR
Queue Stats
27W - 18L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kentacx
Guan Yu
6
2 / 1 / 0
4,597
511
1,392
5,071
2,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
3
0 / 2 / 1
3,916
435
1,859
2,574
481
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Jormungandr
Mistrz32
Jormungandr
8
0 / 4 / 3
4,742
527
1,675
6,104
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
MrDINGO81
Poseidon
8
1 / 3 / 1
5,121
569
3,344
4,298
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
damik234
Fenrir
8
6 / 5 / 0
5,570
619
6,084
9,412
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,198
800
5,828
4,501
1,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
miccc23
Hercules
10
3 / 1 / 1
5,675
631
4,297
6,733
3,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
pro100klop
Nemesis
7
2 / 5 / 1
4,814
535
2,450
7,066
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
9
1 / 1 / 0
5,327
592
1,881
5,776
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
siruh2
Hades
9
3 / 2 / 1
5,530
614
2,593
4,421
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
9
Kills
13
15
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Kentacx
Guan Yu
2
1
0
2
L
Medusa
0
2
1
0.25
L
Jormungandr
Mistrz32
Jormungandr
0
4
3
0.38
L
Poseidon
MrDINGO81
Poseidon
1
3
1
0.5
W
4
0
3
5.5
L
Fenrir
damik234
Fenrir
6
5
0
1.2
W
Hercules
miccc23
Hercules
3
1
1
3.5
W
Nemesis
pro100klop
Nemesis
2
5
1
0.5
W
Loki
1
1
0
1
W
Hades
siruh2
Hades
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,354
Damage
17,049
27,459
Taken
28,497
10,551
Mitigated
9,896
6,310
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Kentacx
Guan Yu
1,392
347
226
1,035
5,071
2,685
0
0
4,933
0
7,101
L
Medusa
1,859
1,294
0
253
2,574
481
0
0
2,474
0
5,488
L
Jormungandr
Mistrz32
Jormungandr
1,675
616
0
570
6,104
3,440
0
0
6,104
13,211
0
L
Poseidon
MrDINGO81
Poseidon
3,344
897
0
1,110
4,298
1,260
48
2,353
1,945
19,967
0
W
5,828
3,963
0
2,523
4,501
1,201
0
562
3,939
0
39,152
L
Fenrir
damik234
Fenrir
6,084
2,780
0
3,116
9,412
2,685
0
240
9,097
0
22,216
W
Hercules
miccc23
Hercules
4,297
1,532
0
2,228
6,733
3,829
0
0
6,618
0
20,038
W
Nemesis
pro100klop
Nemesis
2,450
1,523
0
1,321
7,066
1,698
448
1,087
5,971
0
17,353
W
Loki
1,881
664
24
2,683
5,776
1,504
0
517
5,234
0
28,064
W
Hades
siruh2
Hades
2,593
561
61
1,691
4,421
1,664
146
2,853
1,568
16,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,946
Gold Earned
28,544
139
Minions Killed
271
0
Camps Cleared
0
771,290
Distance Traveled
916,371
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,597
511
11
1
0
194,851
1
L
Medusa
3,916
435
11
1
0
80,326
0
L
Jormungandr
4,742
527
30
3
0
167,493
2
L
Poseidon
5,121
569
45
5
0
167,700
3
W
Apollo
7,198
800
106
12
0
164,104
4
L
Fenrir
5,570
619
42
5
0
160,920
0
W
Hercules
5,675
631
36
4
0
179,260
4
W
Nemesis
4,814
535
19
2
0
178,955
2
W
Loki
5,327
592
68
8
0
198,390
0
W
Hades
5,530
614
42
5
0
195,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role