Player Matchup

Nemesis
Nemesis
Blood_raven3
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GiggiMastrota
King Arthur
Level 27
God Stats
15W - 13L
1,500 SR
Queue Stats
82W - 101L
1,665 Elo+
Solo
Agni
Agni
Wakeandsteak
Agni
Level 29
God Stats
5W - 3L
1,654 SR
Queue Stats
16W - 22L
1,381 Elo+
Solo
Loki
Loki
l 3ryptic l
Loki
Level 17
God Stats
12W - 14L
1,342 SR
Queue Stats
229W - 245L
1,265 Elo+
Solo
Neith
Neith
trokoler
Neith
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Team Averages
Level 20
1,499 SR
1,462 Elo+

VS

Team Averages
Level 19
1,464 SR
1,495 Elo+
Sun Wukong
Sun Wukong
AdaptzTv
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 27L
1,727 Elo+
Solo
Cthulhu
Cthulhu
FwtisTz
Cthulhu
Level 19
God Stats
3W - 4L
1,492 SR
Queue Stats
14W - 10L
1,455 Elo+
Solo
Set
Set
Gambit_Timur4ik
Set
Level 16
God Stats
5W - 11L
1,329 SR
Queue Stats
7W - 16L
1,373 Elo+
Solo
Ullr
Ullr
Oldtowncrew
Ullr
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,509 Elo+
Party 1
Ares
Ares
SimpViggo
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blood_raven3
Nemesis
9
0 / 1 / 1
5,347
535
612
5,287
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
GiggiMastrota
King Arthur
8
1 / 2 / 0
5,125
513
2,624
5,197
2,292
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 1 / 0
5,092
509
2,095
3,465
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 2 / 1
5,588
559
2,103
5,894
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
trokoler
Neith
9
0 / 0 / 0
5,005
501
2,504
3,110
877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdaptzTv
Sun Wukong
10
2 / 0 / 1
5,463
546
3,252
6,312
3,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
FwtisTz
Cthulhu
7
1 / 1 / 0
4,474
447
1,281
2,838
848
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

6
1 / 2 / 0
4,397
440
1,161
4,567
1,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

4
2 / 0 / 0
4,193
419
654
1,460
326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
4
0 / 1 / 2
4,137
414
605
2,986
1,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
6
6
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AdaptzTv
Sun Wukong
2
0
1
2.5
W
Nemesis
Blood_raven3
Nemesis
0
1
1
0.5
L
Cthulhu
FwtisTz
Cthulhu
1
1
0
1
L
1
2
0
0.5
W
King Arthur
GiggiMastrota
King Arthur
1
2
0
0.5
L
2
0
0
2
L
Ares
0
1
2
1
W
0
1
0
0
W
3
2
1
1.75
W
Neith
trokoler
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,938
Damage
6,953
22,953
Taken
18,163
7,576
Mitigated
7,542
6,183
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AdaptzTv
Sun Wukong
3,252
655
0
2,835
6,312
3,622
0
146
6,114
0
24,851
W
Nemesis
Blood_raven3
Nemesis
612
322
0
2,911
5,287
1,331
495
43
5,244
0
28,701
L
Cthulhu
FwtisTz
Cthulhu
1,281
88
0
239
2,838
848
0
1,506
1,061
11,317
0
L
1,161
545
0
1,333
4,567
1,271
0
80
4,447
0
14,321
W
King Arthur
GiggiMastrota
King Arthur
2,624
725
0
420
5,197
2,292
244
683
4,476
0
21,209
L
654
514
87
650
1,460
326
0
0
1,460
0
6,095
L
Ares
605
204
0
360
2,986
1,475
0
0
2,986
4,809
0
W
2,095
95
0
0
3,465
1,053
806
1,122
2,343
20,968
0
W
2,103
379
0
2,453
5,894
2,023
0
0
5,894
0
26,175
W
Neith
trokoler
Neith
2,504
1,284
0
399
3,110
877
43
0
3,110
0
17,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,157
Gold Earned
22,664
261
Minions Killed
130
0
Camps Cleared
0
973,401
Distance Traveled
654,087
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,463
546
58
6
0
194,003
3
W
Nemesis
5,347
535
66
7
0
201,071
0
L
Cthulhu
4,474
447
21
2
0
136,016
0
L
Set
4,397
440
32
3
0
186,186
0
W
King Arthur
5,125
513
38
4
0
185,129
2
L
Ullr
4,193
419
12
1
0
61,436
0
L
Ares
4,137
414
7
1
0
76,446
0
W
Agni
5,092
509
44
4
0
173,736
1
W
Loki
5,588
559
67
7
0
228,470
0
W
Neith
5,005
501
46
5
0
184,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role