Player Matchup

Freya
Freya
Asdern
Freya
Level 122
God Stats
6W - 1L
1,738 SR
Queue Stats
171W - 88L
1,746 Elo+
Party 2
Chiron
Chiron
Eligo
Chiron
Level 126
God Stats
15W - 6L
1,910 SR
Queue Stats
169W - 115L
1,585 Elo+
Party 2
Vamana
Vamana
Matemagic
Vamana
Level 37
God Stats
19W - 10L
1,635 SR
Queue Stats
143W - 63L
1,629 Elo+
Party 2
Nu Wa
Nu Wa
Merly
Nu Wa
Level 83
God Stats
11W - 12L
1,500 SR
Queue Stats
35W - 26L
1,765 Elo+
Party 2
Ymir
Ymir
Pribate
Ymir
Level 155
God Stats
9W - 6L
1,521 SR
Queue Stats
89W - 62L
1,576 Elo+
Party 2
Team Averages
Level 105
1,661 SR
1,660 Elo+

VS

Team Averages
Level 63
1,415 SR
1,278 Elo+
Raijin
Raijin
AdamSizzler
Raijin
Level 48
God Stats
2W - 3L
1,357 SR
Queue Stats
20W - 25L
1,278 Elo+
Party 1
Hun Batz
Hun Batz
SnElEoPaRdEn
Hun Batz
Level 122
God Stats
0W - 2L
1,169 SR
Queue Stats
34W - 28L
1,278 Elo+
Party 1
Neith
Neith
TripleT
Neith
Level 46
God Stats
4W - 6L
1,551 SR
Queue Stats
20W - 23L
1,278 Elo+
Party 1
Xing Tian
Xing Tian
hollefar
Xing Tian
Level 66
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 7L
1,278 Elo+
Party 1
Sol
Sol
letmaelk420
Sol
Level 32
God Stats
1W - 3L
1,283 SR
Queue Stats
1W - 4L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Asdern
Freya
16
15 / 1 / 10
11,156
1,116
16,597
10,562
4,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Eligo
Chiron
16
7 / 0 / 12
9,645
965
9,184
7,033
2,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
Matemagic
Vamana
14
6 / 3 / 15
9,613
961
10,286
12,977
11,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Merly
Nu Wa
14
1 / 3 / 21
8,617
862
8,086
5,343
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Pribate
Ymir
14
5 / 3 / 12
9,584
958
6,615
10,817
10,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
2 / 7 / 5
7,124
712
5,660
10,003
3,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
SnElEoPaRdEn
Hun Batz
13
1 / 6 / 2
6,775
678
4,272
10,879
4,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
TripleT
Neith
12
1 / 7 / 5
7,067
707
5,693
12,149
3,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
hollefar
Xing Tian
13
4 / 6 / 4
8,660
866
6,199
13,408
9,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 8 / 3
6,821
682
4,509
10,451
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
29
34
Kills
10
10
Deaths
34
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Raijin
2
7
5
0.64
W
Freya
Asdern
Freya
15
1
10
20
W
Chiron
Eligo
Chiron
7
0
12
13
W
Vamana
Matemagic
Vamana
6
3
15
4.5
W
Nu Wa
Merly
Nu Wa
1
3
21
3.83
W
Ymir
Pribate
Ymir
5
3
12
3.67
L
Hun Batz
SnElEoPaRdEn
Hun Batz
1
6
2
0.33
L
Neith
TripleT
Neith
1
7
5
0.5
L
Xing Tian
hollefar
Xing Tian
4
6
4
1
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,768
Damage
26,333
46,732
Taken
56,890
32,310
Mitigated
24,901
13,024
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
5,660
711
0
0
10,003
3,379
0
4,564
5,299
16,986
0
W
Freya
Asdern
Freya
16,597
5,562
0
5,167
10,562
4,737
966
3,082
7,480
30,005
0
W
Chiron
Eligo
Chiron
9,184
3,239
1,003
1,672
7,033
2,938
3,733
1,857
5,176
0
43,224
W
Vamana
Matemagic
Vamana
10,286
6,730
0
4,107
12,977
11,467
0
6,016
6,961
0
23,601
W
Nu Wa
Merly
Nu Wa
8,086
1,356
0
231
5,343
2,190
1,739
1,962
3,381
25,783
0
W
Ymir
Pribate
Ymir
6,615
1,258
0
844
10,817
10,978
28
4,162
6,655
13,645
0
L
Hun Batz
SnElEoPaRdEn
Hun Batz
4,272
762
0
694
10,879
4,656
1
4,304
6,535
0
24,635
L
Neith
TripleT
Neith
5,693
1,811
0
1,489
12,149
3,815
81
6,538
5,393
0
18,376
L
Xing Tian
hollefar
Xing Tian
6,199
503
0
509
13,408
9,319
0
7,792
5,408
14,755
0
L
4,509
1,048
0
832
10,451
3,732
0
7,244
2,957
11,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,615
Gold Earned
36,447
207
Minions Killed
154
13
Camps Cleared
3
961,354
Distance Traveled
805,007
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,124
712
30
3
0
146,851
3
W
Freya
11,156
1,116
34
3
3
200,062
1
W
Chiron
9,645
965
90
9
5
183,762
1
W
Vamana
9,613
961
31
3
2
220,312
1
W
Nu Wa
8,617
862
41
4
2
179,159
3
W
Ymir
9,584
958
11
1
1
178,059
3
L
Hun Batz
6,775
678
47
5
2
180,855
2
L
Neith
7,067
707
30
3
1
158,968
1
L
Xing Tian
8,660
866
22
2
0
177,973
0
L
Sol
6,821
682
25
3
0
140,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role