Player Matchup

Neith
Neith
Apenzaken
Neith
Level 25
God Stats
1W - 0L
1,702 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Anhur
Anhur
Coo13aRi
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 54L
1,273 Elo+
Solo
Janus
Janus
CoqueMunchieur
Janus
Level 11
God Stats
1W - 2L
1,266 SR
Queue Stats
2W - 3L
1,353 Elo+
Party 1
Thor
Thor
Luutenel
Thor
Level 35
God Stats
1W - 0L
1,267 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1
Bacchus
Bacchus
Raspatat
Bacchus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 28
1,447 SR
1,425 Elo+

VS

Team Averages
Level 8
1,498 SR
1,314 Elo+
Yemoja
Yemoja
Featherbed
Yemoja
Level 17
God Stats
38W - 42L
1,514 SR
Queue Stats
52W - 56L
1,417 Elo+
Solo
Olorun
Olorun
Miiams
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,320 Elo+
Party 3
Nemesis
Nemesis
Srekkle
Nemesis
Level 6
God Stats
1W - 2L
1,688 SR
Queue Stats
15W - 17L
1,320 Elo+
Party 3
Bellona
Bellona
Yeroshe
Bellona
Level 5
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 2
Ra
Ra
Zer03s
Ra
Level 8
God Stats
0W - 2L
1,503 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Apenzaken
Neith
11
11 / 0 / 4
6,877
625
12,113
6,762
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Coo13aRi
Anhur
8
1 / 4 / 2
5,396
491
2,457
5,839
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 3 / 4
5,820
529
4,858
3,863
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
6 / 1 / 2
6,400
582
5,743
7,155
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
Raspatat
Bacchus
9
4 / 0 / 8
5,763
524
2,623
5,460
4,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Featherbed
Yemoja
8
0 / 4 / 0
4,745
431
2,005
10,816
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
Miiams
Olorun
7
0 / 6 / 1
4,478
407
2,384
7,325
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Srekkle
Nemesis
9
4 / 3 / 1
5,921
538
4,647
7,638
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Yeroshe
Bellona
10
2 / 3 / 1
5,847
532
4,314
6,816
5,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ra
8
1 / 8 / 1
5,089
463
3,630
6,418
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
24
Kills
7
8
Deaths
24
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Apenzaken
Neith
11
0
4
13
W
Anhur
Coo13aRi
Anhur
1
4
2
0.5
W
2
3
4
1.33
L
Yemoja
Featherbed
Yemoja
0
4
0
0
W
Thor
6
1
2
7
L
Olorun
Miiams
Olorun
0
6
1
0.08
W
Bacchus
Raspatat
Bacchus
4
0
8
8
L
Nemesis
Srekkle
Nemesis
4
3
1
1.5
L
Bellona
Yeroshe
Bellona
2
3
1
0.83
L
Ra
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,794
Damage
16,980
29,079
Taken
39,013
11,619
Mitigated
15,812
9,273
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Apenzaken
Neith
12,113
7,504
0
4,726
6,762
2,225
265
2,824
3,938
0
36,354
W
Anhur
Coo13aRi
Anhur
2,457
1,171
0
1,193
5,839
1,370
380
35
5,579
0
16,712
W
4,858
404
0
0
3,863
1,143
367
1,918
1,945
28,433
0
L
Yemoja
Featherbed
Yemoja
2,005
311
116
2,362
10,816
4,406
0
2,954
7,862
14,965
0
W
Thor
5,743
2,214
0
2,604
7,155
2,384
0
1,714
5,341
0
17,340
L
Olorun
Miiams
Olorun
2,384
1,843
0
1,062
7,325
2,097
0
2,135
5,190
9,230
0
W
Bacchus
Raspatat
Bacchus
2,623
483
0
750
5,460
4,497
192
1,528
3,932
9,696
0
L
Nemesis
Srekkle
Nemesis
4,647
2,625
0
2,521
7,638
2,237
636
326
7,312
0
25,186
L
Bellona
Yeroshe
Bellona
4,314
1,616
0
1,464
6,816
5,375
1,104
151
6,665
0
21,374
L
Ra
3,630
575
178
357
6,418
1,697
0
1,915
4,503
14,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,256
Gold Earned
26,080
183
Minions Killed
172
0
Camps Cleared
0
1,001,172
Distance Traveled
909,753
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,877
625
51
5
0
183,223
1
W
Anhur
5,396
491
32
3
0
162,751
0
W
Janus
5,820
529
58
5
0
238,137
0
L
Yemoja
4,745
431
15
1
0
172,646
0
W
Thor
6,400
582
29
3
0
208,531
0
L
Olorun
4,478
407
20
2
0
153,306
0
W
Bacchus
5,763
524
13
1
0
208,530
0
L
Nemesis
5,921
538
58
5
0
185,882
0
L
Bellona
5,847
532
53
5
0
188,113
0
L
Ra
5,089
463
26
2
0
209,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role