Player Matchup

Anhur
Anhur
ABASTET
Anhur
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DownpunchBlue05
Cthulhu
Level 26
God Stats
13W - 12L
1,945 SR
Queue Stats
36W - 34L
1,783 Elo+
Solo
Camazotz
Camazotz
MoistyAlpha__III
Camazotz
Level 27
God Stats
0W - 2L
1,639 SR
Queue Stats
47W - 40L
1,540 Elo+
Solo
Merlin
Merlin
Ziupor
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,813 Elo+
Solo
Terra
Terra
ilias1000
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,654 Elo+
Solo
Team Averages
Level 19
1,617 SR
1,658 Elo+

VS

Team Averages
Level 23
1,633 SR
1,650 Elo+
Ra
Ra
Lonley-Stoner-
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 82L
1,729 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Moelat_xX
Tsukuyomi
Level 17
God Stats
44W - 22L
1,748 SR
Queue Stats
130W - 82L
1,713 Elo+
Party 1
Danzaburou
Danzaburou
Sk1boss
Danzaburou
Level 26
God Stats
17W - 10L
1,737 SR
Queue Stats
106W - 111L
1,536 Elo+
Solo
Bellona
Bellona
claymore_03
Bellona
Level 25
God Stats
190W - 175L
1,466 SR
Queue Stats
486W - 484L
1,489 Elo+
Solo
Artemis
Artemis
kylecarter85
Artemis
Level 29
God Stats
2W - 2L
1,713 SR
Queue Stats
2W - 3L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ABASTET
Anhur
18
0 / 8 / 2
11,520
823
1,725
14,860
6,502
19
1 / 6 / 6
12,700
907
14,106
30,363
30,819
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 8 / 4
14,387
1,028
17,845
26,557
12,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Ziupor
Merlin
18
1 / 4 / 2
12,337
881
26,966
17,917
7,666
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
ilias1000
Terra
20
2 / 10 / 6
14,317
1,023
6,623
34,287
56,076
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 17
13,705
979
20,801
11,732
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Moelat_xX
Tsukuyomi
20
8 / 3 / 20
15,230
1,088
28,841
19,364
8,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Sk1boss
Danzaburou
20
12 / 2 / 14
15,993
1,142
31,495
16,312
6,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
claymore_03
Bellona
20
8 / 2 / 19
14,881
1,063
21,105
19,359
19,351
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
kylecarter85
Artemis
20
3 / 0 / 13
13,503
965
13,643
4,753
2,292
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
119
10
Kills
36
36
Deaths
10
20
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Anhur
ABASTET
Anhur
0
8
2
0.13
L
1
6
6
0.67
W
5
3
17
4.5
W
Tsukuyomi
Moelat_xX
Tsukuyomi
8
3
20
6
L
6
8
4
1
W
Danzaburou
Sk1boss
Danzaburou
12
2
14
9.5
L
Merlin
Ziupor
Merlin
1
4
2
0.5
W
Bellona
claymore_03
Bellona
8
2
19
8.75
L
Terra
ilias1000
Terra
2
10
6
0.5
W
Artemis
kylecarter85
Artemis
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,265
Damage
115,885
123,984
Taken
71,520
113,464
Mitigated
41,812
17,702
Healing
15,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ABASTET
Anhur
1,725
502
0
0
14,860
6,502
0
1,312
13,498
0
8,470
L
14,106
514
2,309
1,528
30,363
30,819
0
7,115
22,690
37,061
0
W
20,801
3,102
2,436
1,779
11,732
4,625
0
8,087
3,620
43,365
0
W
Tsukuyomi
Moelat_xX
Tsukuyomi
28,841
11,763
0
5,473
19,364
8,938
0
12,138
7,176
0
43,413
L
17,845
3,439
0
5,514
26,557
12,401
0
3,603
22,743
0
42,850
W
Danzaburou
Sk1boss
Danzaburou
31,495
17,555
414
4,297
16,312
6,606
0
12,223
4,064
0
75,543
L
Merlin
Ziupor
Merlin
26,966
992
0
408
17,917
7,666
0
2,947
14,895
59,910
0
W
Bellona
claymore_03
Bellona
21,105
6,660
0
1,182
19,359
19,351
0
12,806
6,553
0
33,340
L
Terra
ilias1000
Terra
6,623
870
2,823
5,120
34,287
56,076
0
5,824
28,063
21,056
0
W
Artemis
kylecarter85
Artemis
13,643
6,753
0
303
4,753
2,292
0
2,441
2,312
0
34,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,261
Gold Earned
73,312
218
Minions Killed
281
6
Camps Cleared
12
1,234,228
Distance Traveled
1,390,318
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,520
823
14
1
0
165,024
5
L
Cthulhu
12,700
907
56
4
1
270,878
0
W
Ra
13,705
979
50
4
3
256,908
0
W
Tsukuyomi
15,230
1,088
22
2
2
292,010
0
L
Camazotz
14,387
1,028
46
3
1
269,600
0
W
Danzaburou
15,993
1,142
112
8
2
266,043
0
L
Merlin
12,337
881
78
6
3
275,677
2
W
Bellona
14,881
1,063
44
3
4
291,124
0
L
Terra
14,317
1,023
24
2
1
253,049
0
W
Artemis
13,503
965
53
4
1
284,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role