Player Matchup

Tyr
Tyr
Earthrave
Tyr
Level 94
God Stats
2W - 2L
1,371 SR
Queue Stats
130W - 113L
1,395 Elo+
Solo
Pele
Pele
ElYasmaCuban
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 116L
1,307 Elo+
Party 1
Heimdallr
Heimdallr
Ethazr07
Heimdallr
Level 43
God Stats
2W - 6L
1,413 SR
Queue Stats
7W - 8L
1,547 Elo+
Solo
Cthulhu
Cthulhu
Y-STERBEN-Y
Cthulhu
Level 116
God Stats
9W - 5L
1,500 SR
Queue Stats
45W - 42L
1,500 Elo+
Party 1
Scylla
Scylla
Yadamongmen
Scylla
Level 65
God Stats
1W - 1L
1,535 SR
Queue Stats
476W - 430L
1,558 Elo+
Solo
Team Averages
Level 77
1,464 SR
1,462 Elo+

VS

Team Averages
Level 86
1,611 SR
1,503 Elo+
Amaterasu
Amaterasu
Aoustros
Amaterasu
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
645W - 603L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
Blarence
Ao Kuang
Level 50
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 23L
1,509 Elo+
Solo
Eset
Eset
Hadrian468
Eset
Level 125
God Stats
7W - 5L
1,500 SR
Queue Stats
30W - 32L
1,446 Elo+
Solo
Ymir
Ymir
RoloDemon
Ymir
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
28W - 22L
1,500 Elo+
Solo
Izanami
Izanami
jondav99
Izanami
Level 56
God Stats
31W - 17L
2,057 SR
Queue Stats
560W - 517L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,268
570
6,268
8,628
3,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 4 / 0
6,062
551
3,872
8,619
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
Ethazr07
Heimdallr
8
0 / 2 / 1
4,786
435
2,088
4,578
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Y-STERBEN-Y
Cthulhu
7
0 / 3 / 1
4,751
432
3,009
7,930
4,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
11
1 / 2 / 2
6,090
554
2,142
6,119
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aoustros
Amaterasu
13
4 / 1 / 2
6,890
626
6,890
9,400
7,132
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ao Kuang
Blarence
Ao Kuang
10
3 / 1 / 1
5,935
540
3,426
8,946
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 2 / 1
6,775
616
5,326
4,463
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
10
1 / 1 / 4
6,067
552
2,684
7,453
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
jondav99
Izanami
11
4 / 0 / 1
6,563
597
5,416
2,955
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
15
15
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Aoustros
Amaterasu
4
1
2
5
W
Ao Kuang
Blarence
Ao Kuang
3
1
1
3.5
L
1
4
0
0.25
L
3
4
0
0.75
L
Heimdallr
Ethazr07
Heimdallr
0
2
1
0.25
W
3
2
1
1.75
W
Ymir
1
1
4
3
L
Cthulhu
Y-STERBEN-Y
Cthulhu
0
3
1
0.17
L
Scylla
1
2
2
1
W
Izanami
jondav99
Izanami
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,379
Damage
23,742
35,874
Taken
33,217
16,359
Mitigated
18,827
8,994
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Aoustros
Amaterasu
6,890
3,398
0
4,401
9,400
7,132
300
84
9,316
0
38,358
W
Ao Kuang
Blarence
Ao Kuang
3,426
574
0
5,338
8,946
2,869
0
1,047
7,815
30,626
0
L
6,268
1,270
0
1,956
8,628
3,996
0
354
8,043
0
32,792
L
3,872
1,404
0
1,508
8,619
4,477
0
2,567
5,957
4,234
27,884
L
Heimdallr
Ethazr07
Heimdallr
2,088
947
0
1,810
4,578
1,234
137
1,858
2,694
0
17,490
W
5,326
339
0
691
4,463
1,597
0
655
3,732
37,690
0
W
Ymir
2,684
536
270
2,449
7,453
5,621
0
2,637
4,788
17,141
0
L
Cthulhu
Y-STERBEN-Y
Cthulhu
3,009
188
307
1,682
7,930
4,789
0
3,184
4,682
17,926
0
L
Scylla
2,142
185
0
1,731
6,119
1,863
0
3,799
2,064
32,085
0
W
Izanami
jondav99
Izanami
5,416
3,690
0
360
2,955
1,608
1,758
777
2,178
3,185
40,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,957
Gold Earned
32,230
270
Minions Killed
331
0
Camps Cleared
0
999,321
Distance Traveled
1,090,601
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,890
626
78
7
0
219,958
3
W
Ao Kuang
5,935
540
47
4
0
247,650
1
L
Tyr
6,268
570
64
6
0
207,550
2
L
Pele
6,062
551
67
6
0
221,242
2
L
Heimdallr
4,786
435
35
3
0
200,151
2
W
Eset
6,775
616
86
8
0
209,526
5
W
Ymir
6,067
552
19
2
0
218,403
5
L
Cthulhu
4,751
432
30
3
0
193,657
3
L
Scylla
6,090
554
74
7
0
176,721
3
W
Izanami
6,563
597
101
9
0
195,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role