Player Matchup

Neith
Neith
ByKnoxx
Neith
Level 9
God Stats
2W - 3L
1,695 SR
Queue Stats
14W - 17L
1,445 Elo+
Solo
Fenrir
Fenrir
ChrisKirigaya
Fenrir
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,704 Elo+
Party 2
Nemesis
Nemesis
Renat2033
Nemesis
Level 2
God Stats
1W - 3L
1,750 SR
Queue Stats
1W - 3L
1,682 Elo+
Party 3
Aphrodite
Aphrodite
Windro
Aphrodite
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,682 Elo+
Party 3
Merlin
Merlin
franzolo
Merlin
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,704 Elo+
Party 2
Team Averages
Level 40
1,589 SR
1,643 Elo+

VS

Team Averages
Level 21
1,459 SR
1,522 Elo+
Loki
Loki
Nihauu
Loki
Level 49
God Stats
2W - 1L
1,531 SR
Queue Stats
42W - 35L
1,682 Elo+
Party 1
Sol
Sol
Rasizam
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,366 Elo+
Solo
Ares
Ares
SScool
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,613 Elo+
Party 1
Nemesis
Nemesis
YaBoiInit
Nemesis
Level 18
God Stats
6W - 4L
1,262 SR
Queue Stats
30W - 26L
1,448 Elo+
Solo
Medusa
Medusa
archangelaod
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ByKnoxx
Neith
20
5 / 6 / 23
15,451
1,030
27,660
19,075
7,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 9 / 19
15,167
1,011
14,981
27,338
11,429
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Renat2033
Nemesis
20
13 / 13 / 20
17,025
1,135
35,226
38,626
19,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
Windro
Aphrodite
20
9 / 9 / 25
16,557
1,104
28,107
32,080
24,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
franzolo
Merlin
20
8 / 10 / 23
16,738
1,116
33,971
23,861
9,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Nihauu
Loki
20
16 / 10 / 19
18,084
1,206
35,717
30,142
10,537
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
20
7 / 11 / 21
15,499
1,033
33,717
28,673
10,015
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
SScool
Ares
20
1 / 7 / 21
14,789
986
9,047
29,653
36,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
YaBoiInit
Nemesis
20
14 / 9 / 22
17,536
1,169
33,495
36,200
16,615
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
20
9 / 4 / 19
16,243
1,083
21,221
23,964
11,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
149
41
Kills
47
47
Deaths
41
110
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Neith
ByKnoxx
Neith
5
6
23
2.75
L
6
9
19
1.72
W
Loki
Nihauu
Loki
16
10
19
2.55
W
Sol
7
11
21
1.59
L
Nemesis
Renat2033
Nemesis
13
13
20
1.77
W
Ares
SScool
Ares
1
7
21
1.64
L
Aphrodite
Windro
Aphrodite
9
9
25
2.39
W
Nemesis
YaBoiInit
Nemesis
14
9
22
2.78
W
Medusa
9
4
19
4.63
L
Merlin
franzolo
Merlin
8
10
23
1.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,945
Damage
133,197
140,980
Taken
148,632
72,742
Mitigated
84,914
51,025
Healing
25,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ByKnoxx
Neith
27,660
17,558
0
5,939
19,075
7,553
0
5,649
13,426
0
62,812
L
14,981
6,149
0
1,603
27,338
11,429
0
9,248
17,835
0
32,024
W
Loki
Nihauu
Loki
35,717
14,585
0
5,218
30,142
10,537
0
16,430
13,712
0
63,760
W
Sol
33,717
3,991
0
7,929
28,673
10,015
0
11,937
16,736
64,426
0
L
Nemesis
Renat2033
Nemesis
35,226
20,576
0
8,849
38,626
19,631
0
13,424
25,202
0
41,363
W
Ares
SScool
Ares
9,047
1,386
0
833
29,653
36,038
0
8,080
21,573
25,824
0
L
Aphrodite
Windro
Aphrodite
28,107
2,458
13,817
16,906
32,080
24,454
0
10,823
21,011
42,464
0
W
Nemesis
YaBoiInit
Nemesis
33,495
16,125
0
8,559
36,200
16,615
0
15,177
21,023
0
41,126
W
Medusa
21,221
8,835
0
2,851
23,964
11,709
0
10,454
13,510
0
59,571
L
Merlin
franzolo
Merlin
33,971
2,605
0
3,911
23,861
9,675
0
3,620
19,999
72,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,938
Gold Earned
82,151
237
Minions Killed
254
3
Camps Cleared
11
1,435,508
Distance Traveled
1,385,967
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,451
1,030
80
5
1
240,316
0
L
Fenrir
15,167
1,011
27
2
1
316,113
0
W
Loki
18,084
1,206
59
4
5
254,484
0
W
Sol
15,499
1,033
57
4
0
273,699
3
L
Nemesis
17,025
1,135
11
1
0
314,505
0
W
Ares
14,789
986
22
1
3
259,524
0
L
Aphrodite
16,557
1,104
34
2
1
313,642
0
W
Nemesis
17,536
1,169
15
1
1
310,901
0
W
Medusa
16,243
1,083
101
7
2
287,359
0
L
Merlin
16,738
1,116
85
6
0
250,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role