Player Matchup

Discordia
Discordia
Anammox
Discordia
Level 126
God Stats
8W - 7L
1,759 SR
Queue Stats
66W - 53L
1,556 Elo+
Party 3
Amaterasu
Amaterasu
ArcherGilgamesh
Amaterasu
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,637 Elo+
Party 1
Artemis
Artemis
ChronoWolfion
Artemis
Level 64
God Stats
1W - 1L
1,678 SR
Queue Stats
6W - 4L
1,581 Elo+
Party 1
Ymir
Ymir
Shadestealer
Ymir
Level 109
God Stats
3W - 1L
1,860 SR
Queue Stats
48W - 46L
1,556 Elo+
Party 3
Bakasura
Bakasura
fourcraft222
Bakasura
Level 125
God Stats
8W - 4L
1,895 SR
Queue Stats
16W - 25L
1,629 Elo+
Solo
Team Averages
Level 105
1,738 SR
1,592 Elo+

VS

Team Averages
Level 70
1,591 SR
1,452 Elo+
Mulan
Mulan
DedaRaKaia
Mulan
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
236W - 386L
1,352 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
F1Z4
Ah Muzen Cab
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 305L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
Psych012
Cthulhu
Level 85
God Stats
14W - 18L
1,704 SR
Queue Stats
264W - 435L
1,437 Elo+
Party 2
Pele
Pele
PuddingBread
Pele
Level 33
God Stats
12W - 12L
1,751 SR
Queue Stats
270W - 249L
1,698 Elo+
Solo
Poseidon
Poseidon
cxaurakrapovichi
Poseidon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 383L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anammox
Discordia
17
6 / 1 / 6
10,191
599
9,690
7,362
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
ArcherGilgamesh
Amaterasu
11
1 / 5 / 6
7,223
425
5,751
13,512
9,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
14
4 / 4 / 14
9,291
547
14,439
11,907
4,207
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 3 / 13
8,437
496
8,768
17,478
10,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
fourcraft222
Bakasura
17
13 / 2 / 2
10,470
616
11,465
14,523
6,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
7 / 2 / 3
10,230
602
16,550
13,019
13,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
F1Z4
Ah Muzen Cab
12
1 / 9 / 5
8,159
480
6,480
11,480
3,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Psych012
Cthulhu
11
1 / 5 / 4
7,677
452
10,832
17,060
11,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 6 / 2
8,740
514
6,166
12,512
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 7 / 2
8,571
504
6,948
9,044
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
28
Kills
15
15
Deaths
29
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Anammox
Discordia
6
1
6
9
W
Amaterasu
ArcherGilgamesh
Amaterasu
1
5
6
0.8
W
Artemis
4
4
14
2.75
L
Mulan
7
2
3
4.25
L
Ah Muzen Cab
F1Z4
Ah Muzen Cab
1
9
5
0.39
L
Cthulhu
Psych012
Cthulhu
1
5
4
0.6
L
3
6
2
0.67
W
4
3
13
3.5
L
3
7
2
0.57
W
Bakasura
fourcraft222
Bakasura
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,113
Damage
46,976
64,782
Taken
63,115
33,980
Mitigated
36,236
16,645
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Anammox
Discordia
9,690
652
106
2,385
7,362
2,882
1,042
2,531
4,831
63,323
0
W
Amaterasu
ArcherGilgamesh
Amaterasu
5,751
2,703
376
2,315
13,512
9,766
170
1,191
12,321
0
19,517
W
Artemis
14,439
9,201
0
4,595
11,907
4,207
3,060
5,935
5,972
0
50,919
L
Mulan
16,550
3,021
0
4,985
13,019
13,981
0
2,854
9,070
3,464
61,850
L
Ah Muzen Cab
F1Z4
Ah Muzen Cab
6,480
2,303
0
1,631
11,480
3,603
326
2,961
7,724
0
37,355
L
Cthulhu
Psych012
Cthulhu
10,832
820
401
939
17,060
11,251
0
6,547
9,858
30,997
0
L
6,166
761
0
4,199
12,512
4,255
0
1,319
10,549
0
48,051
W
8,768
1,909
682
3,336
17,478
10,747
225
6,279
11,199
24,104
0
L
6,948
178
0
250
9,044
3,146
112
4,777
4,036
48,428
0
W
Bakasura
fourcraft222
Bakasura
11,465
7,413
0
2,850
14,523
6,378
505
2,229
12,294
0
58,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,612
Gold Earned
43,377
390
Minions Killed
422
0
Camps Cleared
0
1,631,407
Distance Traveled
1,503,189
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,191
599
116
7
0
339,875
7
W
Amaterasu
7,223
425
26
2
0
296,844
0
W
Artemis
9,291
547
108
6
0
298,287
3
L
Mulan
10,230
602
129
8
0
333,987
5
L
Ah Muzen Cab
8,159
480
75
4
0
273,490
1
L
Cthulhu
7,677
452
42
2
0
320,086
2
L
Pele
8,740
514
78
5
0
312,529
3
W
Ymir
8,437
496
23
1
0
316,932
2
L
Poseidon
8,571
504
98
6
0
263,097
1
W
Bakasura
10,470
616
117
7
0
379,469
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role