Player Matchup

Izanami
Izanami
HyperShinobi13
Izanami
Level 27
God Stats
51W - 38L
1,815 SR
Queue Stats
92W - 104L
1,787 Elo+
Solo
Scylla
Scylla
MrChrispyBoi
Scylla
Level 28
God Stats
5W - 5L
1,482 SR
Queue Stats
127W - 106L
1,701 Elo+
Party 2
Sylvanus
Sylvanus
RnkdaGr8gg
Sylvanus
Level 20
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 7L
1,445 Elo+
Party 1
Cu Chulainn
Cu Chulainn
a4eydemu
Cu Chulainn
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 66L
1,691 Elo+
Party 2
Nemesis
Nemesis
jony46261
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,176 Elo+
Party 1
Team Averages
Level 21
1,516 SR
1,560 Elo+

VS

Team Averages
Level 27
1,589 SR
1,619 Elo+
Pele
Pele
AJAX991
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Hmoob2beast4u
Odin
Level 27
God Stats
1W - 0L
1,715 SR
Queue Stats
80W - 78L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MeloDreadz
Ah Muzen Cab
Level 29
God Stats
24W - 13L
1,729 SR
Queue Stats
423W - 344L
1,724 Elo+
Solo
Nike
Nike
MiscalculatedNut
Nike
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 31L
1,658 Elo+
Solo
Chang'e
Chang'e
SmiteOnlyFans
Chang'e
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 137L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,502
417
7,094
9,018
5,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
15
0 / 1 / 0
8,538
474
4,598
4,414
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
RnkdaGr8gg
Sylvanus
11
1 / 5 / 1
7,634
424
9,603
16,146
8,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
a4eydemu
Cu Chulainn
15
2 / 4 / 1
8,680
482
11,055
12,583
15,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
jony46261
Nemesis
12
2 / 4 / 0
7,634
424
4,551
12,294
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AJAX991
Pele
17
4 / 1 / 3
9,796
544
9,040
14,633
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 2 / 5
9,933
552
5,850
11,163
9,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
MeloDreadz
Ah Muzen Cab
16
2 / 2 / 0
9,132
507
8,176
8,433
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 0 / 1
8,474
471
4,627
12,896
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
18
6 / 0 / 4
10,823
601
11,809
11,897
4,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
16
17
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
AJAX991
Pele
4
1
3
5.5
W
2
2
5
2.25
L
0
3
1
0.17
W
Ah Muzen Cab
MeloDreadz
Ah Muzen Cab
2
2
0
1
W
2
0
1
2.5
L
Scylla
0
1
0
0
L
Sylvanus
RnkdaGr8gg
Sylvanus
1
5
1
0.3
W
Chang'e
6
0
4
8
L
Cu Chulainn
a4eydemu
Cu Chulainn
2
4
1
0.63
L
Nemesis
jony46261
Nemesis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,901
Damage
39,502
54,455
Taken
59,022
34,118
Mitigated
28,899
15,159
Healing
29,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
AJAX991
Pele
9,040
1,973
0
6,089
14,633
5,192
0
1,891
12,589
0
75,739
W
5,850
2,332
534
2,842
11,163
9,524
522
1,054
9,595
0
50,916
L
7,094
4,535
0
1,688
9,018
5,167
187
1,110
7,896
5,298
53,673
W
Ah Muzen Cab
MeloDreadz
Ah Muzen Cab
8,176
3,589
0
4,067
8,433
4,422
3,200
2,360
6,051
4,986
69,215
W
4,627
250
0
5,980
12,896
5,081
0
5,526
7,322
0
19,997
L
Scylla
4,598
527
0
0
4,414
1,470
0
2,289
1,878
59,028
0
L
Sylvanus
RnkdaGr8gg
Sylvanus
9,603
2,901
1,363
5,585
16,146
8,042
0
5,184
10,753
26,497
0
W
Chang'e
11,809
461
1,972
7,814
11,897
4,680
130
3,991
7,780
80,782
0
L
Cu Chulainn
a4eydemu
Cu Chulainn
11,055
2,049
255
1,585
12,583
15,218
229
1,492
10,596
0
49,686
L
Nemesis
jony46261
Nemesis
4,551
1,415
0
4,683
12,294
4,221
0
1,632
10,587
0
41,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,988
Gold Earned
48,158
478
Minions Killed
594
0
Camps Cleared
0
1,482,821
Distance Traveled
1,747,583
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,796
544
129
7
0
378,190
2
W
Odin
9,933
552
127
7
0
322,816
1
L
Izanami
7,502
417
145
8
0
272,444
2
W
Ah Muzen Cab
9,132
507
142
8
0
346,851
2
W
Nike
8,474
471
38
2
0
352,655
1
L
Scylla
8,538
474
128
7
0
309,115
1
L
Sylvanus
7,634
424
31
2
0
273,860
1
W
Chang'e
10,823
601
158
9
0
347,071
1
L
Cu Chulainn
8,680
482
93
5
0
289,714
1
L
Nemesis
7,634
424
81
5
0
337,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role