Player Matchup

Artemis
Artemis
Baba__Yaga
Artemis
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 72L
1,386 Elo+
Solo
Sylvanus
Sylvanus
EnchilladaGuy
Sylvanus
Level 18
God Stats
8W - 1L
1,829 SR
Queue Stats
20W - 10L
1,572 Elo+
Solo
Merlin
Merlin
SnarlingSum3678
Merlin
Level 17
God Stats
2W - 2L
1,441 SR
Queue Stats
5W - 3L
1,581 Elo+
Solo
Kali
Kali
vini-vidi-venci
Kali
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,915 Elo+
Solo
Anubis
Anubis
xDIMEdropperx2
Anubis
Level 25
God Stats
2W - 1L
1,532 SR
Queue Stats
4W - 5L
1,411 Elo+
Solo
Team Averages
Level 22
1,560 SR
1,573 Elo+

VS

Team Averages
Level 16
1,512 SR
1,552 Elo+
Scylla
Scylla
IQSavitar
Scylla
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 9L
1,797 Elo+
Solo
Ratatoskr
Ratatoskr
RedEclipseTop
Ratatoskr
Level 11
God Stats
1W - 5L
1,714 SR
Queue Stats
108W - 145L
1,509 Elo+
Party 1
Kuzenbo
Kuzenbo
the Undead K1n9
Kuzenbo
Level 18
God Stats
18W - 16L
1,584 SR
Queue Stats
163W - 207L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
vRipKobe
Cthulhu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 55L
1,496 Elo+
Solo
Hou Yi
Hou Yi
zDram
Hou Yi
Level 27
God Stats
2W - 7L
1,263 SR
Queue Stats
143W - 152L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Baba__Yaga
Artemis
13
3 / 2 / 3
8,246
458
10,590
11,541
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
EnchilladaGuy
Sylvanus
15
4 / 2 / 4
9,400
522
14,527
16,994
10,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
2 / 2 / 3
9,619
534
5,522
8,549
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 2 / 4
9,993
555
8,446
14,290
7,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 1 / 0
9,490
527
9,653
7,458
3,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IQSavitar
Scylla
13
0 / 4 / 1
7,119
396
2,463
8,502
2,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
RedEclipseTop
Ratatoskr
14
5 / 5 / 0
9,133
507
7,661
14,244
4,688
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 4
7,740
430
7,955
14,399
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
vRipKobe
Cthulhu
14
0 / 4 / 1
8,466
470
4,820
16,349
11,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
zDram
Hou Yi
13
4 / 2 / 0
8,005
445
8,800
15,185
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
19
Kills
9
9
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
Baba__Yaga
Artemis
3
2
3
2.25
W
Sylvanus
EnchilladaGuy
Sylvanus
4
2
4
3
L
Scylla
IQSavitar
Scylla
0
4
1
0.13
L
Ratatoskr
RedEclipseTop
Ratatoskr
5
5
0
1
W
2
2
3
1.75
L
0
4
4
0.5
L
Cthulhu
vRipKobe
Cthulhu
0
4
1
0.13
W
5
2
4
3.5
W
5
1
0
5
L
Hou Yi
zDram
Hou Yi
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,738
Damage
31,699
58,832
Taken
68,679
27,793
Mitigated
30,550
29,305
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Baba__Yaga
Artemis
10,590
3,646
0
5,045
11,541
3,787
120
2,228
9,313
0
43,512
W
Sylvanus
EnchilladaGuy
Sylvanus
14,527
3,894
1,711
8,730
16,994
10,728
515
5,846
11,148
50,878
0
L
Scylla
IQSavitar
Scylla
2,463
329
0
2,593
8,502
2,443
298
3,194
4,962
33,925
0
L
Ratatoskr
RedEclipseTop
Ratatoskr
7,661
1,594
0
884
14,244
4,688
0
3,905
10,207
0
52,213
W
5,522
0
0
2,545
8,549
2,798
1,568
3,136
5,413
53,492
0
L
7,955
3,941
0
1,297
14,399
8,279
244
5,912
8,487
22,708
0
L
Cthulhu
vRipKobe
Cthulhu
4,820
294
86
826
16,349
11,089
114
10,501
5,831
45,650
0
W
8,446
4,372
0
7,765
14,290
7,349
0
1,256
13,034
0
76,229
W
9,653
53
0
3,509
7,458
3,131
1,034
2,772
4,686
41,208
0
L
Hou Yi
zDram
Hou Yi
8,800
4,429
0
6,737
15,185
4,051
744
5,695
9,490
0
48,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,748
Gold Earned
40,463
429
Minions Killed
371
0
Camps Cleared
0
1,542,066
Distance Traveled
1,515,195
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,246
458
50
3
0
252,787
4
W
Sylvanus
9,400
522
77
4
0
300,255
0
L
Scylla
7,119
396
52
3
0
281,450
1
L
Ratatoskr
9,133
507
86
5
0
335,709
0
W
Merlin
9,619
534
101
6
0
307,810
9
L
Kuzenbo
7,740
430
24
1
0
284,928
1
L
Cthulhu
8,466
470
111
6
0
315,968
0
W
Kali
9,993
555
114
6
0
347,893
0
W
Anubis
9,490
527
87
5
0
333,321
0
L
Hou Yi
8,005
445
98
5
0
297,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role