Player Matchup

Arachne
Arachne
MangartTv
Arachne
Level 27
God Stats
12W - 11L
1,726 SR
Queue Stats
845W - 795L
1,557 Elo+
Solo
Chiron
Chiron
Velsket
Chiron
Level 89
God Stats
1W - 0L
1,692 SR
Queue Stats
67W - 60L
1,647 Elo+
Party 1
Ra
Ra
Weysup
Ra
Level 14
God Stats
6W - 6L
1,304 SR
Queue Stats
49W - 36L
1,667 Elo+
Party 1
Ymir
Ymir
erehanathi
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
hec22
Cu Chulainn
Level 19
God Stats
8W - 4L
1,618 SR
Queue Stats
67W - 57L
1,609 Elo+
Party 1
Team Averages
Level 33
1,568 SR
1,596 Elo+

VS

Team Averages
Level 15
1,512 SR
1,513 Elo+
Izanami
Izanami
Epiczombie619
Izanami
Level 7
God Stats
19W - 16L
1,481 SR
Queue Stats
21W - 19L
1,476 Elo+
Party 2
Erlang Shen
Erlang Shen
Mxdy5719
Erlang Shen
Level 27
God Stats
4W - 2L
1,735 SR
Queue Stats
38W - 43L
1,496 Elo+
Party 2
Cerberus
Cerberus
TheKingDado333
Cerberus
Level 6
God Stats
3W - 5L
1,638 SR
Queue Stats
3W - 5L
1,516 Elo+
Party 2
Thanatos
Thanatos
sandbagged619
Thanatos
Level 19
God Stats
0W - 3L
1,207 SR
Queue Stats
10W - 12L
1,574 Elo+
Party 2
Chang'e
Chang'e
тёплыйВетер
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MangartTv
Arachne
14
9 / 2 / 4
8,678
620
7,388
8,838
5,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
Velsket
Chiron
12
4 / 2 / 5
7,948
568
7,808
10,026
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
14
5 / 0 / 9
9,029
645
8,661
5,432
2,121
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 1 / 6
8,200
586
5,867
8,813
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
hec22
Cu Chulainn
14
4 / 3 / 2
8,561
612
6,506
9,120
7,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 4 / 2
7,017
501
4,964
8,179
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Mxdy5719
Erlang Shen
13
2 / 7 / 1
7,220
516
5,888
11,496
9,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
10
3 / 5 / 1
6,782
484
4,924
10,518
4,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
sandbagged619
Thanatos
11
1 / 7 / 0
6,605
472
3,366
13,115
4,185
Boots

Boots

+6%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 5 / 0
6,452
461
3,091
8,213
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
28
Kills
8
8
Deaths
28
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
4
2
0.5
W
Arachne
MangartTv
Arachne
9
2
4
5.5
L
Erlang Shen
Mxdy5719
Erlang Shen
2
7
1
0.36
L
Cerberus
3
5
1
0.7
W
Chiron
Velsket
Chiron
4
2
5
3.25
W
Ra
5
0
9
9.5
W
6
1
6
9
W
Cu Chulainn
hec22
Cu Chulainn
4
3
2
1.67
L
Thanatos
sandbagged619
Thanatos
1
7
0
0.14
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,230
Damage
22,233
42,229
Taken
51,521
22,081
Mitigated
23,197
15,790
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,964
2,619
0
1,853
8,179
2,597
1,345
3,213
4,882
0
44,110
W
Arachne
MangartTv
Arachne
7,388
4,786
0
2,681
8,838
5,242
607
1,688
7,040
4,292
31,557
L
Erlang Shen
Mxdy5719
Erlang Shen
5,888
2,691
0
2,074
11,496
9,385
0
1,775
9,651
0
30,381
L
Cerberus
4,924
298
0
2,523
10,518
4,772
343
3,240
7,194
15,413
0
W
Chiron
Velsket
Chiron
7,808
3,985
508
4,416
10,026
2,820
324
3,275
6,714
0
44,883
W
Ra
8,661
1,338
610
2,211
5,432
2,121
744
2,267
3,165
57,706
0
W
5,867
1,171
0
3,104
8,813
4,634
198
773
8,040
29,045
0
W
Cu Chulainn
hec22
Cu Chulainn
6,506
1,578
0
2,260
9,120
7,264
383
0
8,768
4,050
41,281
L
Thanatos
sandbagged619
Thanatos
3,366
784
0
7,338
13,115
4,185
0
2,772
10,225
0
36,643
L
3,091
373
590
1,531
8,213
2,258
0
3,557
4,426
26,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,416
Gold Earned
34,076
375
Minions Killed
308
0
Camps Cleared
0
1,431,437
Distance Traveled
1,379,313
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,017
501
105
8
0
269,692
3
W
Arachne
8,678
620
62
4
0
310,881
0
L
Erlang Shen
7,220
516
58
4
0
276,562
1
L
Cerberus
6,782
484
30
2
0
292,305
0
W
Chiron
7,948
568
63
5
0
262,166
3
W
Ra
9,029
645
111
8
0
311,464
3
W
Ymir
8,200
586
46
3
0
277,787
4
W
Cu Chulainn
8,561
612
93
7
0
269,139
3
L
Thanatos
6,605
472
70
5
0
260,649
0
L
Chang'e
6,452
461
45
3
0
280,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role