Player Matchup

Cu Chulainn
Cu Chulainn
Diamond IV
Personalised
Cu Chulainn
Diamond IV
Level 147
God Stats
8W - 1L
1,997 SR
Queue Stats
441W - 36L
2,222 MMR
Party 2
Ares
Ares
Diamond IV
Satanaël
Ares
Diamond IV
Level 160
God Stats
54W - 1L
2,175 SR
Queue Stats
249W - 17L
2,222 MMR
Party 2
Merlin
Merlin
Diamond IV
berserky22
Merlin
Diamond IV
Level 89
God Stats
3W - 0L
2,041 SR
Queue Stats
26W - 1L
2,352 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
2,071 SR
2,265 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,902 SR
2,162 MMR
Ullr
Ullr
Diamond I
Lukornika
Ullr
Diamond I
Level 155
God Stats
97W - 14L
1,933 SR
Queue Stats
146W - 31L
2,227 MMR
Party 1
Cerberus
Cerberus
Diamond I
ScarletRipples
Cerberus
Diamond I
Level 158
God Stats
120W - 30L
2,004 SR
Queue Stats
198W - 53L
2,227 MMR
Party 1
Discordia
Discordia
Diamond III
СОЛНЦЕ913
Discordia
Diamond III
Level 159
God Stats
7W - 16L
1,770 SR
Queue Stats
120W - 100L
2,032 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Personalised
Cu Chulainn
14
1 / 0 / 5
9,855
616
10,013
11,292
11,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
14
2 / 0 / 4
11,336
709
4,376
9,896
10,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
berserky22
Merlin
15
3 / 0 / 3
10,564
660
10,057
4,326
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Guan YuChang'eSobekThothAphrodite

VS

Bans
PersephoneHelAchillesNoxFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
0 / 2 / 0
9,108
569
5,353
7,684
3,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
12
0 / 2 / 0
9,775
611
4,744
13,607
14,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
СОЛНЦЕ913
Discordia
12
0 / 2 / 0
8,694
543
7,607
6,791
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
2
0
0
W
Cu Chulainn
Personalised
Cu Chulainn
1
0
5
3.5
W
Ares
2
0
4
4
L
Cerberus
0
2
0
0
W
Merlin
berserky22
Merlin
3
0
3
4.5
L
Discordia
СОЛНЦЕ913
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,446
Damage
17,704
25,514
Taken
28,082
23,864
Mitigated
19,907
9,697
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
5,353
2,796
0
250
7,684
3,245
0
3,538
3,904
0
61,691
W
Cu Chulainn
Personalised
Cu Chulainn
10,013
1,896
0
3,680
11,292
11,971
331
3,930
7,116
3,321
45,964
W
Ares
4,376
157
0
4,243
9,896
10,613
331
4,930
4,506
13,807
0
L
Cerberus
4,744
129
0
5,065
13,607
14,509
0
7,444
5,620
27,396
0
W
Merlin
berserky22
Merlin
10,057
486
234
1,540
4,326
1,280
2,225
2,667
1,051
85,944
0
L
Discordia
СОЛНЦЕ913
Discordia
7,607
127
0
510
6,791
2,153
0
3,577
2,878
30,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,755
Gold Earned
27,577
231
Minions Killed
209
0
Camps Cleared
0
933,381
Distance Traveled
925,073
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,108
569
112
7
0
304,792
6
W
Cu Chulainn
9,855
616
56
4
0
350,956
4
W
Ares
11,336
709
25
2
0
327,086
4
L
Cerberus
9,775
611
34
2
0
323,262
6
W
Merlin
10,564
660
150
9
0
255,339
3
L
Discordia
8,694
543
63
4
0
297,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role