Player Matchup

Fenrir
Fenrir
AstaTheDevil
Fenrir
Level 55
God Stats
26W - 27L
1,193 SR
Queue Stats
98W - 96L
1,530 Elo+
Party 1
Heimdallr
Heimdallr
Conkeldurr39
Heimdallr
Level 88
God Stats
20W - 21L
1,500 SR
Queue Stats
1,207W - 1,207L
1,471 Elo+
Solo
Khepri
Khepri
Dekkie91
Khepri
Level 140
God Stats
16W - 10L
1,300 SR
Queue Stats
239W - 244L
1,552 Elo+
Solo
Pele
Pele
P Weezay
Pele
Level 144
God Stats
11W - 12L
1,468 SR
Queue Stats
158W - 158L
1,485 Elo+
Solo
Nu Wa
Nu Wa
x_Anti-Skill_x
Nu Wa
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 92L
1,529 Elo+
Party 1
Team Averages
Level 106
1,392 SR
1,513 Elo+

VS

Team Averages
Level 95
1,469 SR
1,522 Elo+
Ganesha
Ganesha
 
Ganesha
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Corvus_Garuda
Chiron
Level 69
God Stats
1W - 1L
1,343 SR
Queue Stats
1W - 1L
1,264 Elo+
Solo
Sun Wukong
Sun Wukong
POSEIDON-74
Sun Wukong
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
217W - 219L
1,762 Elo+
Party 3
Hel
Hel
rimpey11
Hel
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
340W - 305L
1,439 Elo+
Party 2
Osiris
Osiris
robertojmb2002
Osiris
Level 84
God Stats
9W - 2L
1,500 SR
Queue Stats
60W - 54L
1,647 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 9 / 0
9,131
457
4,766
15,665
6,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Conkeldurr39
Heimdallr
14
3 / 4 / 5
8,490
425
15,270
13,743
5,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Dekkie91
Khepri
13
0 / 6 / 6
7,573
379
6,150
16,865
7,557
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
15
10 / 4 / 4
10,791
540
8,281
14,318
7,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 10 / 9
9,557
478
16,205
12,933
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
1 / 5 / 14
10,185
509
5,322
20,369
15,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 6 / 5
9,336
467
10,112
13,841
4,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
POSEIDON-74
Sun Wukong
20
11 / 1 / 5
13,147
657
15,673
20,405
19,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
9 / 3 / 7
12,179
609
15,177
17,220
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 4 / 8
12,199
610
11,138
17,732
15,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
18
Kills
33
33
Deaths
19
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
5
14
1.6
L
Fenrir
2
9
0
0.22
L
Heimdallr
Conkeldurr39
Heimdallr
3
4
5
1.38
W
1
6
5
0.58
L
Khepri
Dekkie91
Khepri
0
6
6
0.5
L
Pele
10
4
4
3
W
Sun Wukong
POSEIDON-74
Sun Wukong
11
1
5
13.5
W
9
3
7
4.17
W
11
4
8
3.75
L
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,672
Damage
57,422
73,524
Taken
89,567
31,735
Mitigated
61,545
11,287
Healing
37,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,322
545
0
2,992
20,369
15,166
196
7,021
13,116
26,982
0
L
Fenrir
4,766
1,271
0
2,069
15,665
6,086
0
365
15,300
0
38,752
L
Heimdallr
Conkeldurr39
Heimdallr
15,270
5,497
0
927
13,743
5,523
652
3,538
10,205
0
56,640
W
10,112
4,952
845
4,410
13,841
4,329
716
4,160
9,578
0
55,161
L
Khepri
Dekkie91
Khepri
6,150
323
429
3,068
16,865
7,557
348
7,084
9,781
33,201
0
L
Pele
8,281
2,153
0
4,164
14,318
7,884
0
4,603
9,715
4,262
44,268
W
Sun Wukong
POSEIDON-74
Sun Wukong
15,673
4,046
0
5,964
20,405
19,855
876
5,818
14,422
0
96,799
W
15,177
1,184
10,149
10,537
17,220
6,565
400
6,767
10,169
89,324
0
W
11,138
4,268
0
2,534
17,732
15,630
487
6,072
11,467
12,180
87,957
L
16,205
3,515
0
630
12,933
4,685
302
5,912
7,021
55,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,542
Gold Earned
57,046
372
Minions Killed
562
0
Camps Cleared
0
1,818,610
Distance Traveled
2,016,189
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,185
509
2
0
0
414,003
3
L
Fenrir
9,131
457
84
4
0
360,375
4
L
Heimdallr
8,490
425
74
4
0
372,631
5
W
Chiron
9,336
467
121
6
0
385,206
4
L
Khepri
7,573
379
44
2
0
358,366
3
L
Pele
10,791
540
74
4
0
401,885
3
W
Sun Wukong
13,147
657
169
8
0
406,103
1
W
Hel
12,179
609
131
7
0
407,578
6
W
Osiris
12,199
610
139
7
0
403,299
0
L
Nu Wa
9,557
478
96
5
0
325,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role