Player Matchup

Da Ji
Da Ji
AnaCarolina1017
Da Ji
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Ra
Ra
DarkAngel5819
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,583 Elo+
Solo
Nu Wa
Nu Wa
Emmav
Nu Wa
Level 15
God Stats
3W - 2L
1,255 SR
Queue Stats
34W - 35L
1,459 Elo+
Solo
Ares
Ares
Yarik42_
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
presx
Tsukuyomi
Level 27
God Stats
2W - 1L
1,694 SR
Queue Stats
12W - 17L
1,433 Elo+
Solo
Team Averages
Level 15
1,490 SR
1,495 Elo+

VS

Team Averages
Level 16
1,554 SR
1,183 Elo+
Da Ji
Da Ji
Blackcat_Angel
Da Ji
Level 17
God Stats
2W - 1L
1,819 SR
Queue Stats
37W - 55L
1,236 Elo+
Solo
Cupid
Cupid
Gr33NSuPLi3
Cupid
Level 29
God Stats
1W - 2L
1,297 SR
Queue Stats
1W - 3L
1,204 Elo+
Solo
Kukulkan
Kukulkan
Rena-ask05
Kukulkan
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,011 Elo+
Solo
Fenrir
Fenrir
Tinypcker
Fenrir
Level 18
God Stats
41W - 41L
1,653 SR
Queue Stats
378W - 414L
1,342 Elo+
Solo
Nemesis
Nemesis
gumbee5577
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 18
11,444
954
9,116
14,805
8,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 2 / 20
11,872
989
7,544
11,702
7,506
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Nu Wa
Emmav
Nu Wa
20
9 / 2 / 22
13,855
1,155
24,230
11,780
6,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
18
0 / 6 / 20
11,815
985
4,136
20,134
24,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
presx
Tsukuyomi
20
20 / 4 / 15
15,154
1,263
26,570
18,268
11,751
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 19 / 10
10,937
911
12,976
28,177
10,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

19
8 / 2 / 7
13,512
1,126
27,618
14,509
5,525
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Rena-ask05
Kukulkan
15
1 / 3 / 5
10,071
839
3,350
6,450
2,348
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Tinypcker
Fenrir
17
7 / 10 / 6
12,096
1,008
16,788
20,902
7,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
gumbee5577
Nemesis
16
0 / 4 / 4
9,697
808
1,855
9,162
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
49
38
Kills
17
18
Deaths
38
95
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
4
18
3.25
L
1
19
10
0.32
W
5
2
20
7.5
W
Nu Wa
Emmav
Nu Wa
9
2
22
10
L
8
2
7
5.75
L
Kukulkan
Rena-ask05
Kukulkan
1
3
5
1.17
L
Fenrir
Tinypcker
Fenrir
7
10
6
1
W
Ares
0
6
20
1.67
L
Nemesis
gumbee5577
Nemesis
0
4
4
0.5
W
Tsukuyomi
presx
Tsukuyomi
20
4
15
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,596
Damage
62,587
76,689
Taken
79,200
59,695
Mitigated
28,886
16,188
Healing
3,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,116
1,882
0
630
14,805
8,973
0
1,422
13,383
0
20,705
L
12,976
4,321
0
1,067
28,177
10,370
0
12,380
15,797
0
25,112
W
7,544
2,383
2,156
2,577
11,702
7,506
0
253
11,449
25,577
0
W
Nu Wa
Emmav
Nu Wa
24,230
7,376
840
1,332
11,780
6,862
0
490
11,290
42,553
0
L
27,618
15,847
512
285
14,509
5,525
0
7,223
7,286
0
79,045
L
Kukulkan
Rena-ask05
Kukulkan
3,350
677
0
0
6,450
2,348
0
3,394
3,056
17,836
0
L
Fenrir
Tinypcker
Fenrir
16,788
4,041
548
848
20,902
7,856
0
7,741
13,161
0
31,761
W
Ares
4,136
1,845
0
3,568
20,134
24,603
0
650
19,484
14,033
0
L
Nemesis
gumbee5577
Nemesis
1,855
637
0
375
9,162
2,787
0
5,172
3,990
0
4,947
W
Tsukuyomi
presx
Tsukuyomi
26,570
8,307
0
5,085
18,268
11,751
0
535
15,609
0
53,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,140
Gold Earned
56,313
195
Minions Killed
204
0
Camps Cleared
2
996,179
Distance Traveled
696,717
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,444
954
27
2
0
223,670
0
L
Da Ji
10,937
911
29
2
0
145,214
0
W
Ra
11,872
989
39
3
0
183,992
1
W
Nu Wa
13,855
1,155
46
4
0
220,524
1
L
Cupid
13,512
1,126
111
9
0
189,179
0
L
Kukulkan
10,071
839
30
3
0
100,775
1
L
Fenrir
12,096
1,008
31
3
2
178,263
0
W
Ares
11,815
985
21
2
0
162,208
2
L
Nemesis
9,697
808
3
0
0
83,286
0
W
Tsukuyomi
15,154
1,263
62
5
0
205,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role