Player Matchup

Sol
Sol
Dabula
Sol
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 153L
1,470 Elo+
Party 2
Ares
Ares
DarthAchilles24
Ares
Level 35
God Stats
37W - 48L
1,407 SR
Queue Stats
154W - 164L
1,541 Elo+
Party 2
Nemesis
Nemesis
juuljosh69
Nemesis
Level 36
God Stats
26W - 23L
1,552 SR
Queue Stats
255W - 266L
1,548 Elo+
Solo
Team Averages
Level 45
1,486 SR
1,520 Elo+

VS

Team Averages
Level 92
1,531 SR
1,506 Elo+
Susano
Susano
UBuntaSunU
Susano
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 78L
1,574 Elo+
Party 1
Osiris
Osiris
WavyCrit
Osiris
Level 49
God Stats
23W - 23L
1,594 SR
Queue Stats
227W - 234L
1,531 Elo+
Party 1
Sylvanus
Sylvanus
homicidal bac0n
Sylvanus
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dabula
Sol
10
0 / 5 / 3
7,049
587
8,065
8,283
2,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 8 / 2
7,285
607
8,901
11,520
10,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
juuljosh69
Nemesis
12
4 / 5 / 1
8,729
727
8,732
11,356
5,459
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
UBuntaSunU
Susano
13
10 / 1 / 4
9,879
823
7,262
8,532
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
WavyCrit
Osiris
12
7 / 2 / 10
9,382
782
10,065
14,261
10,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
12
1 / 2 / 15
8,437
703
8,152
10,504
9,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
18
18
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sol
Dabula
Sol
0
5
3
0.3
L
1
8
2
0.25
W
Susano
UBuntaSunU
Susano
10
1
4
12
W
Osiris
WavyCrit
Osiris
7
2
10
6
W
Sylvanus
1
2
15
4.25
L
Nemesis
juuljosh69
Nemesis
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,698
Damage
25,479
31,159
Taken
33,297
18,632
Mitigated
23,618
5,260
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Dabula
Sol
8,065
1,154
472
1,907
8,283
2,689
90
2,165
6,118
25,416
0
L
8,901
500
0
329
11,520
10,484
52
3,680
7,840
13,727
0
W
Susano
UBuntaSunU
Susano
7,262
1,325
0
657
8,532
3,633
1,403
4,252
4,280
0
24,183
W
Osiris
WavyCrit
Osiris
10,065
4,946
0
4,300
14,261
10,866
842
6,771
7,490
0
40,969
W
Sylvanus
8,152
1,884
4,732
4,015
10,504
9,119
120
6,027
4,477
20,672
0
L
Nemesis
juuljosh69
Nemesis
8,732
3,025
0
2,552
11,356
5,459
0
2,393
8,963
0
32,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,063
Gold Earned
27,698
89
Minions Killed
119
0
Camps Cleared
0
634,398
Distance Traveled
602,356
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,049
587
32
3
0
207,139
0
L
Ares
7,285
607
11
1
0
208,001
2
W
Susano
9,879
823
36
3
0
227,305
0
W
Osiris
9,382
782
55
5
0
201,231
1
W
Sylvanus
8,437
703
28
2
0
173,820
2
L
Nemesis
8,729
727
46
4
0
219,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role