Player Matchup

Awilix
Awilix
Deathwizard4312
Awilix
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
96W - 84L
1,580 Elo+
Solo
Anhur
Anhur
Europhanixia
Anhur
Level 6
God Stats
3W - 0L
1,758 SR
Queue Stats
6W - 1L
1,843 Elo+
Party 1
Merlin
Merlin
LickMyTaunt
Merlin
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 156L
1,685 Elo+
Party 1
Set
Set
Pyrobaker29
Set
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,489 Elo+
Solo
Sylvanus
Sylvanus
SUPERSAlYAJIN-
Sylvanus
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 21L
1,320 Elo+
Solo
Team Averages
Level 33
1,552 SR
1,583 Elo+

VS

Team Averages
Level 23
1,456 SR
1,643 Elo+
Chronos
Chronos
LiTHiuM_MaGGz
Chronos
Level 24
God Stats
11W - 5L
1,779 SR
Queue Stats
26W - 16L
1,932 Elo+
Solo
Odin
Odin
Reaperc373
Odin
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 11L
1,577 Elo+
Solo
Neith
Neith
Someshwara
Neith
Level 28
God Stats
108W - 128L
1,217 SR
Queue Stats
300W - 325L
1,558 Elo+
Solo
Erlang Shen
Erlang Shen
Tyrrell_10
Erlang Shen
Level 27
God Stats
3W - 4L
1,284 SR
Queue Stats
143W - 125L
1,705 Elo+
Solo
Yemoja
Yemoja
papachongo03450
Yemoja
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 143L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
6,895
627
4,847
5,935
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 1
5,568
506
2,627
5,535
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Merlin
9
0 / 1 / 2
5,403
491
5,868
3,903
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 6 / 1
5,141
467
746
7,144
2,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
10
1 / 2 / 2
6,075
552
2,140
5,051
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
11
4 / 2 / 2
6,379
580
4,191
6,064
1,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 2 / 2
5,480
498
2,402
7,071
2,628
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
6
0 / 1 / 2
4,559
414
1,219
2,137
520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
Tyrrell_10
Erlang Shen
12
4 / 2 / 0
7,358
669
5,372
6,591
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 2
5,535
503
3,005
6,793
2,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
9
Kills
11
11
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
2
2
1
1.25
L
Chronos
4
2
2
2.5
W
Merlin
0
1
2
1
W
0
6
1
0.08
L
2
2
2
1.5
W
Sylvanus
1
2
2
1
L
Neith
0
1
2
1
L
Erlang Shen
Tyrrell_10
Erlang Shen
4
2
0
2
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,228
Damage
16,189
27,568
Taken
28,656
10,576
Mitigated
12,464
6,185
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,847
1,552
0
1,950
5,935
2,019
0
628
5,307
0
33,887
W
2,627
897
0
1,733
5,535
1,737
345
2,154
3,381
0
14,437
L
Chronos
4,191
1,273
0
2,191
6,064
1,860
62
429
5,539
33,485
0
W
Merlin
5,868
450
0
335
3,903
1,082
229
935
2,968
31,415
0
W
746
533
0
0
7,144
2,314
392
3,305
3,839
0
13,960
L
2,402
775
0
905
7,071
2,628
149
1,388
5,437
0
14,928
W
Sylvanus
2,140
828
110
2,057
5,051
3,424
354
705
4,346
27,125
0
L
Neith
1,219
374
0
215
2,137
520
0
462
1,617
0
9,239
L
Erlang Shen
Tyrrell_10
Erlang Shen
5,372
2,818
0
1,861
6,591
4,523
946
2,117
4,474
8,198
38,994
L
3,005
1,001
691
783
6,793
2,933
0
2,816
3,581
16,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,082
Gold Earned
29,311
239
Minions Killed
234
0
Camps Cleared
0
996,442
Distance Traveled
963,533
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,895
627
69
6
0
261,225
2
W
Anhur
5,568
506
31
3
0
172,911
3
L
Chronos
6,379
580
60
5
0
226,372
0
W
Merlin
5,403
491
55
5
0
214,446
0
W
Set
5,141
467
30
3
0
185,515
0
L
Odin
5,480
498
33
3
0
201,079
1
W
Sylvanus
6,075
552
54
5
0
162,345
0
L
Neith
4,559
414
18
2
0
96,404
0
L
Erlang Shen
7,358
669
103
9
0
228,487
4
L
Yemoja
5,535
503
20
2
0
211,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role