Player Matchup

Zeus
Zeus
DopeeFTW
Zeus
Level 57
God Stats
5W - 6L
1,500 SR
Queue Stats
74W - 84L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
MadMonkey911
Guan Yu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
SuPeR_MLG_NITO
Bellona
Level 68
God Stats
6W - 7L
1,488 SR
Queue Stats
364W - 371L
1,500 Elo+
Party 2
Apollo
Apollo
UrUglyy
Apollo
Level 54
God Stats
11W - 13L
1,839 SR
Queue Stats
80W - 109L
1,393 Elo+
Party 2
Fenrir
Fenrir
loso46
Fenrir
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
398W - 403L
1,664 Elo+
Party 2
Team Averages
Level 56
1,565 SR
1,511 Elo+

VS

Team Averages
Level 62
1,536 SR
1,595 Elo+
Cerberus
Cerberus
Dalewhoelse
Cerberus
Level 112
God Stats
0W - 1L
1,285 SR
Queue Stats
63W - 72L
1,642 Elo+
Party 1
Sol
Sol
FRESCUE10
Sol
Level 84
God Stats
1W - 9L
1,500 SR
Queue Stats
157W - 173L
1,514 Elo+
Party 1
Artemis
Artemis
Pugger31
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,593 Elo+
Party 1
Odin
Odin
Spaceman7688
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,593 Elo+
Party 1
Arachne
Arachne
TheKingKonradd
Arachne
Level 67
God Stats
27W - 24L
1,894 SR
Queue Stats
287W - 307L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
11 / 0 / 0
7,573
757
7,307
3,075
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
MadMonkey911
Guan Yu
11
2 / 0 / 0
6,020
602
2,683
4,592
2,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 1 / 3
6,463
646
3,258
5,494
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
UrUglyy
Apollo
8
0 / 0 / 4
5,202
520
2,943
4,678
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
loso46
Fenrir
8
4 / 1 / 3
5,577
558
4,767
6,204
2,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dalewhoelse
Cerberus
7
0 / 4 / 1
4,870
487
2,284
8,246
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 4 / 0
4,930
493
4,812
6,479
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Pugger31
Artemis
8
0 / 5 / 0
4,859
486
1,285
5,109
1,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 0
4,923
492
1,881
4,083
2,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 4 / 0
4,933
493
1,632
7,197
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
19
Kills
2
2
Deaths
19
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dalewhoelse
Cerberus
0
4
1
0.13
W
Zeus
11
0
0
11
L
1
4
0
0.25
W
Guan Yu
MadMonkey911
Guan Yu
2
0
0
2
L
Artemis
Pugger31
Artemis
0
5
0
0
L
0
2
0
0
W
2
1
3
3.5
L
1
4
0
0.25
W
Apollo
UrUglyy
Apollo
0
0
4
2
W
Fenrir
loso46
Fenrir
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,958
Damage
11,894
24,043
Taken
31,114
11,350
Mitigated
10,849
7,160
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dalewhoelse
Cerberus
2,284
71
240
2,092
8,246
3,786
0
973
7,181
14,561
0
W
Zeus
7,307
1,376
0
0
3,075
763
152
300
2,775
34,371
0
L
4,812
1,215
0
2,093
6,479
1,593
214
1,004
5,393
25,345
0
W
Guan Yu
MadMonkey911
Guan Yu
2,683
981
0
2,377
4,592
2,298
0
0
4,592
0
18,786
L
Artemis
Pugger31
Artemis
1,285
604
0
313
5,109
1,432
0
3,469
1,417
0
17,787
L
1,881
1,044
0
234
4,083
2,355
87
0
4,083
0
13,838
W
3,258
1,200
0
1,275
5,494
4,884
0
595
4,899
10,050
39,140
L
1,632
1,321
333
2,557
7,197
1,683
0
1,637
5,476
0
15,097
W
Apollo
UrUglyy
Apollo
2,943
1,917
0
1,053
4,678
1,337
0
3,083
1,595
0
17,049
W
Fenrir
loso46
Fenrir
4,767
1,071
0
2,455
6,204
2,068
0
3,118
3,086
0
13,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,835
Gold Earned
24,515
285
Minions Killed
193
0
Camps Cleared
0
1,032,128
Distance Traveled
957,844
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,870
487
33
3
0
194,407
5
W
Zeus
7,573
757
75
8
0
187,680
4
L
Sol
4,930
493
49
5
0
185,777
3
W
Guan Yu
6,020
602
50
5
0
200,923
4
L
Artemis
4,859
486
37
4
0
176,485
4
L
Odin
4,923
492
32
3
0
186,254
0
W
Bellona
6,463
646
95
10
0
219,460
1
L
Arachne
4,933
493
42
4
0
214,921
6
W
Apollo
5,202
520
42
4
0
198,475
2
W
Fenrir
5,577
558
23
2
0
225,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role