Player Matchup

Raijin
Raijin
Silver II
 
Raijin
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Silver II
 
Erlang Shen
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Bronze III
Krixzer0
Athena
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
NeVeRgIv3uP95
Hou Yi
Silver I
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
104W - 112L
1,504 MMR
Solo
Hun Batz
Hun Batz
Bronze III
StatelierJaguar
Hun Batz
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,500 SR
1,501 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,527 SR
1,501 MMR
Cabrakan
Cabrakan
Bronze III
 
Cabrakan
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Bronze III
KamezRiot
Janus
Bronze III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
MarsUltor9999
Hachiman
Bronze III
Level 155
God Stats
1W - 1L
1,471 SR
Queue Stats
13W - 2L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
RE_DRAGONE2
Sun Wukong
Gold III
Level 124
God Stats
41W - 22L
1,670 SR
Queue Stats
309W - 306L
1,502 MMR
Solo
Set
Set
Silver I
REm1RISH
Set
Silver I
Level 103
God Stats
10W - 5L
1,495 SR
Queue Stats
21W - 19L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 2 / 0
7,625
508
2,512
6,849
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
 
Erlang Shen
12
0 / 3 / 0
6,934
462
2,466
12,061
6,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Krixzer0
Athena
10
0 / 4 / 1
6,235
416
2,070
9,077
4,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
1 / 2 / 0
7,305
487
6,097
11,954
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
13
1 / 2 / 1
7,324
488
4,450
8,952
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
PersephoneScyllaArachneDanzaburouTsukuyomi

VS

Bans
NemesisKing ArthurSobekKhepriCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
0 / 1 / 9
7,522
501
8,229
9,614
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
KamezRiot
Janus
13
2 / 2 / 2
7,636
509
2,415
5,459
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MarsUltor9999
Hachiman
15
6 / 0 / 1
9,186
612
7,790
6,398
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
RE_DRAGONE2
Sun Wukong
15
1 / 0 / 7
8,591
573
9,140
7,735
8,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 0 / 2
7,808
521
4,717
7,378
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
13
13
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
2
0
0.5
L
Erlang Shen
 
Erlang Shen
0
3
0
0
W
Cabrakan
 
Cabrakan
0
1
9
4.5
W
Janus
KamezRiot
Janus
2
2
2
1.5
L
Athena
Krixzer0
Athena
0
4
1
0.13
W
Hachiman
MarsUltor9999
Hachiman
6
0
1
6.5
L
1
2
0
0.5
W
Sun Wukong
RE_DRAGONE2
Sun Wukong
1
0
7
4.5
W
4
0
2
5
L
Hun Batz
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,595
Damage
32,291
48,893
Taken
36,584
21,859
Mitigated
28,333
18,457
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,512
319
0
1,310
6,849
2,478
0
3,008
3,841
58,561
0
L
Erlang Shen
 
Erlang Shen
2,466
1,091
0
5,734
12,061
6,723
0
938
11,123
0
33,688
W
Cabrakan
 
Cabrakan
8,229
1,105
0
1,718
9,614
10,135
0
2,291
7,141
24,640
0
W
Janus
KamezRiot
Janus
2,415
5
0
830
5,459
1,685
0
1,344
4,001
59,038
0
L
Athena
Krixzer0
Athena
2,070
399
0
1,754
9,077
4,863
0
3,771
5,306
12,807
0
W
Hachiman
MarsUltor9999
Hachiman
7,790
3,883
0
3,341
6,398
2,291
0
53
6,345
0
63,104
L
6,097
3,369
0
6,423
11,954
4,237
204
1,438
10,516
0
52,559
W
Sun Wukong
RE_DRAGONE2
Sun Wukong
9,140
2,923
0
2,820
7,735
8,481
450
178
7,557
2,014
53,247
W
4,717
1,415
0
1,101
7,378
5,741
0
411
6,958
6,239
48,999
L
Hun Batz
4,450
1,259
0
3,236
8,952
3,558
0
2,006
6,946
0
47,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,423
Gold Earned
40,743
439
Minions Killed
483
0
Camps Cleared
0
1,314,327
Distance Traveled
1,499,203
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,625
508
124
8
0
240,921
5
L
Erlang Shen
6,934
462
83
6
0
253,916
2
W
Cabrakan
7,522
501
38
3
0
280,901
5
W
Janus
7,636
509
119
8
0
295,119
2
L
Athena
6,235
416
32
2
0
292,008
0
W
Hachiman
9,186
612
114
8
0
288,691
2
L
Hou Yi
7,305
487
92
6
0
220,944
4
W
Sun Wukong
8,591
573
113
8
0
312,391
5
W
Set
7,808
521
99
7
0
322,101
2
L
Hun Batz
7,324
488
108
7
0
306,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role