Player Matchup

Cerberus
Cerberus
GabrielRosaInter
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 99L
1,324 Elo+
Party 1
Zhong Kui
Zhong Kui
MADmaniako2
Zhong Kui
Level 21
God Stats
9W - 7L
1,659 SR
Queue Stats
9W - 7L
1,600 Elo+
Solo
Da Ji
Da Ji
Suratic
Da Ji
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,343 Elo+
Solo
Izanami
Izanami
TIAGO_DRFT
Izanami
Level 56
God Stats
56W - 66L
1,458 SR
Queue Stats
355W - 426L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
mr-venomoth
Nu Wa
Level 27
God Stats
5W - 3L
1,244 SR
Queue Stats
65W - 67L
1,447 Elo+
Solo
Team Averages
Level 25
1,472 SR
1,434 Elo+

VS

Team Averages
Level 18
1,513 SR
1,447 Elo+
Anubis
Anubis
AnAsianGnome
Anubis
Level 22
God Stats
1W - 5L
1,620 SR
Queue Stats
55W - 64L
1,411 Elo+
Solo
Neith
Neith
Donaldx72
Neith
Level 16
God Stats
2W - 6L
1,814 SR
Queue Stats
137W - 179L
1,436 Elo+
Solo
Baba Yaga
Baba Yaga
Glompodomp
Baba Yaga
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 4L
1,806 Elo+
Solo
The Morrigan
The Morrigan
JDSHAR
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 76L
1,189 Elo+
Solo
Tsukuyomi
Tsukuyomi
V1n1RORT
Tsukuyomi
Level 23
God Stats
12W - 12L
1,132 SR
Queue Stats
209W - 242L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 10
12,874
560
10,783
20,891
19,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
MADmaniako2
Zhong Kui
18
7 / 4 / 3
13,218
575
14,607
18,864
12,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Da Ji
Suratic
Da Ji
15
4 / 6 / 7
11,643
506
4,134
16,883
6,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
TIAGO_DRFT
Izanami
20
8 / 3 / 2
14,125
614
8,315
15,668
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
4 / 4 / 5
13,656
594
16,776
11,413
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
12 / 5 / 5
13,493
587
21,742
20,777
8,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Donaldx72
Neith
12
3 / 4 / 4
8,777
382
5,391
10,791
4,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baba Yaga
Glompodomp
Baba Yaga
18
3 / 8 / 5
11,111
483
11,452
18,446
6,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
JDSHAR
The Morrigan
14
0 / 13 / 5
8,363
364
3,376
12,411
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
V1n1RORT
Tsukuyomi
6
1 / 1 / 3
6,891
300
1,271
5,786
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
41
31
Kills
19
21
Deaths
31
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
12
5
5
2.9
L
Neith
Donaldx72
Neith
3
4
4
1.25
W
8
4
10
3.25
L
Baba Yaga
Glompodomp
Baba Yaga
3
8
5
0.69
L
The Morrigan
JDSHAR
The Morrigan
0
13
5
0.19
W
Zhong Kui
MADmaniako2
Zhong Kui
7
4
3
2.13
W
Da Ji
Suratic
Da Ji
4
6
7
1.25
W
Izanami
TIAGO_DRFT
Izanami
8
3
2
3
L
Tsukuyomi
V1n1RORT
Tsukuyomi
1
1
3
2.5
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,615
Damage
43,232
83,719
Taken
68,211
48,414
Mitigated
25,000
27,367
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
21,742
359
0
8,495
20,777
8,895
0
12,781
7,640
93,470
0
L
Neith
Donaldx72
Neith
5,391
2,316
326
1,176
10,791
4,153
0
5,535
4,894
0
26,178
W
10,783
1,895
0
6,940
20,891
19,883
1,663
9,841
11,050
38,485
0
L
Baba Yaga
Glompodomp
Baba Yaga
11,452
570
0
2,558
18,446
6,638
628
11,583
6,611
73,769
0
L
The Morrigan
JDSHAR
The Morrigan
3,376
1,268
0
0
12,411
3,969
0
7,039
4,739
27,512
2,415
W
Zhong Kui
MADmaniako2
Zhong Kui
14,607
1,554
139
7,656
18,864
12,769
3,029
11,843
7,021
63,044
0
W
Da Ji
Suratic
Da Ji
4,134
1,432
0
4,978
16,883
6,123
0
4,952
11,931
0
44,612
W
Izanami
TIAGO_DRFT
Izanami
8,315
4,618
294
7,110
15,668
5,473
3,866
3,327
12,341
0
129,615
L
Tsukuyomi
V1n1RORT
Tsukuyomi
1,271
447
0
758
5,786
1,345
0
3,376
2,042
0
6,897
W
16,776
2,358
0
250
11,413
4,166
4,482
5,413
6,000
95,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,516
Gold Earned
48,635
557
Minions Killed
351
0
Camps Cleared
0
2,035,526
Distance Traveled
1,373,957
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,493
587
132
6
0
388,037
2
L
Neith
8,777
382
32
1
0
273,040
1
W
Cerberus
12,874
560
62
3
0
429,609
2
L
Baba Yaga
11,111
483
117
5
0
338,278
0
L
The Morrigan
8,363
364
49
2
0
303,827
1
W
Zhong Kui
13,218
575
111
5
0
380,882
1
W
Da Ji
11,643
506
73
3
0
421,936
1
W
Izanami
14,125
614
157
7
0
422,440
1
L
Tsukuyomi
6,891
300
21
1
0
70,775
0
W
Nu Wa
13,656
594
154
7
0
380,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role