Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BBdaddie357
Thanatos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,539 Elo+
Solo
Zeus
Zeus
LazySpaceCow
Zeus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,711 Elo+
Solo
Heimdallr
Heimdallr
pelvic_sorceryX
Heimdallr
Level 83
God Stats
16W - 17L
1,716 SR
Queue Stats
163W - 152L
1,384 Elo+
Solo
Fenrir
Fenrir
vietjew
Fenrir
Level 81
God Stats
17W - 9L
1,338 SR
Queue Stats
32W - 31L
1,526 Elo+
Solo
Team Averages
Level 81
1,511 SR
1,532 Elo+

VS

Team Averages
Level 69
1,380 SR
1,376 Elo+
Skadi
Skadi
Karmac7
Skadi
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 162L
1,324 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kavi2020
Tsukuyomi
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 320L
1,434 Elo+
Solo
Achilles
Achilles
RB42228
Achilles
Level 97
God Stats
7W - 6L
1,500 SR
Queue Stats
571W - 556L
1,515 Elo+
Solo
Kukulkan
Kukulkan
TehRedRaven
Kukulkan
Level 67
God Stats
72W - 52L
1,112 SR
Queue Stats
335W - 346L
1,328 Elo+
Solo
Da Ji
Da Ji
XxMaggot69
Da Ji
Level 85
God Stats
23W - 17L
1,290 SR
Queue Stats
271W - 258L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 2 / 21
14,584
1,042
16,385
17,899
9,246
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
BBdaddie357
Thanatos
20
2 / 2 / 20
13,032
931
10,303
10,635
7,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
18 / 9 / 14
16,168
1,155
43,604
14,659
5,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
pelvic_sorceryX
Heimdallr
20
7 / 5 / 21
14,421
1,030
19,264
21,518
10,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
vietjew
Fenrir
20
8 / 6 / 17
14,429
1,031
10,985
17,614
14,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Karmac7
Skadi
20
6 / 12 / 15
15,189
1,085
24,014
24,331
10,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Kavi2020
Tsukuyomi
20
4 / 11 / 12
13,618
973
9,901
22,773
15,849
Mace

Mace

+10
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
RB42228
Achilles
19
2 / 7 / 12
13,020
930
9,531
25,502
28,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
TehRedRaven
Kukulkan
20
2 / 6 / 14
13,663
976
16,479
16,428
6,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
20
10 / 4 / 10
15,078
1,077
15,222
16,930
6,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
87
40
Kills
24
24
Deaths
40
93
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
21
7.75
W
Thanatos
BBdaddie357
Thanatos
2
2
20
6
L
Skadi
Karmac7
Skadi
6
12
15
1.13
L
Tsukuyomi
Kavi2020
Tsukuyomi
4
11
12
0.91
W
18
9
14
2.78
L
Achilles
RB42228
Achilles
2
7
12
1.14
L
Kukulkan
TehRedRaven
Kukulkan
2
6
14
1.5
L
Da Ji
10
4
10
3.75
W
Heimdallr
pelvic_sorceryX
Heimdallr
7
5
21
3.5
W
Fenrir
vietjew
Fenrir
8
6
17
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,541
Damage
75,147
82,325
Taken
105,964
46,859
Mitigated
66,411
18,410
Healing
6,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,385
5,143
0
5,330
17,899
9,246
0
2,095
14,445
61,325
0
W
Thanatos
BBdaddie357
Thanatos
10,303
4,215
0
5,577
10,635
7,121
0
1,280
9,330
0
19,216
L
Skadi
Karmac7
Skadi
24,014
13,783
0
0
24,331
10,190
0
14,792
9,539
0
69,075
L
Tsukuyomi
Kavi2020
Tsukuyomi
9,901
1,429
0
20
22,773
15,849
0
10,387
12,386
0
20,520
W
43,604
5,079
0
394
14,659
5,462
0
3,777
10,614
71,172
0
L
Achilles
RB42228
Achilles
9,531
3,157
462
2,147
25,502
28,021
0
15,432
10,070
0
19,511
L
Kukulkan
TehRedRaven
Kukulkan
16,479
1,404
700
2,688
16,428
6,067
0
12,201
4,227
60,867
0
L
Da Ji
15,222
4,307
0
110
16,930
6,284
0
7,177
9,753
0
20,372
W
Heimdallr
pelvic_sorceryX
Heimdallr
19,264
12,553
0
4,466
21,518
10,051
0
5,839
15,604
0
47,036
W
Fenrir
vietjew
Fenrir
10,985
1,616
243
2,400
17,614
14,979
0
3,488
13,926
0
16,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,634
Gold Earned
70,568
250
Minions Killed
226
5
Camps Cleared
5
1,173,096
Distance Traveled
1,271,201
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,584
1,042
84
6
0
238,228
0
W
Thanatos
13,032
931
25
2
3
271,703
0
L
Skadi
15,189
1,085
85
6
0
223,881
1
L
Tsukuyomi
13,618
973
15
1
0
243,184
3
W
Zeus
16,168
1,155
73
5
1
196,238
0
L
Achilles
13,020
930
24
2
2
246,715
0
L
Kukulkan
13,663
976
96
7
0
256,774
0
L
Da Ji
15,078
1,077
6
0
3
300,647
0
W
Heimdallr
14,421
1,030
63
5
0
213,058
0
W
Fenrir
14,429
1,031
5
0
1
253,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role