Player Matchup

Yemoja
Yemoja
Bezawit
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Bruno_Lanza
Chernobog
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 73L
1,550 Elo+
Solo
Achilles
Achilles
MILLIROCK
Achilles
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 74L
1,626 Elo+
Solo
Olorun
Olorun
MitS
Olorun
Level 85
God Stats
10W - 7L
1,500 SR
Queue Stats
752W - 755L
1,653 Elo+
Solo
Erlang Shen
Erlang Shen
den5000
Erlang Shen
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 151L
1,752 Elo+
Solo
Team Averages
Level 137
1,500 SR
1,616 Elo+

VS

Team Averages
Level 150
1,565 SR
1,662 Elo+
Ra
Ra
Bennie
Ra
Level 160
God Stats
0W - 1L
1,715 SR
Queue Stats
40W - 34L
1,637 Elo+
Party 2
Nu Wa
Nu Wa
OkamiKenshi
Nu Wa
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,718 Elo+
Party 1
Apollo
Apollo
bumpybenhy1
Apollo
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,747 Elo+
Party 1
Geb
Geb
nacnudthedemopan
Geb
Level 158
God Stats
2W - 5L
1,943 SR
Queue Stats
168W - 131L
1,651 Elo+
Party 2
Thanatos
Thanatos
oranolio
Thanatos
Level 120
God Stats
1W - 4L
1,164 SR
Queue Stats
449W - 436L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bezawit
Yemoja
18
1 / 1 / 16
9,992
714
7,409
13,675
13,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Bruno_Lanza
Chernobog
18
7 / 6 / 10
11,561
826
16,313
17,878
6,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
MILLIROCK
Achilles
17
5 / 3 / 10
10,381
742
13,976
36,510
35,986
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
MitS
Olorun
17
3 / 4 / 5
10,309
736
13,043
15,818
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
den5000
Erlang Shen
16
3 / 5 / 14
10,106
722
17,368
20,275
18,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
7 / 3 / 7
11,387
813
20,240
15,766
9,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 10
9,389
671
15,420
11,297
5,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
15
3 / 4 / 9
9,691
692
12,323
16,044
8,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 3 / 8
11,493
821
14,465
18,095
22,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
oranolio
Thanatos
16
3 / 6 / 11
10,345
739
16,869
13,351
5,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
63
19
Kills
18
19
Deaths
19
55
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ra
7
3
7
3.5
W
Yemoja
Bezawit
Yemoja
1
1
16
9
W
Chernobog
Bruno_Lanza
Chernobog
7
6
10
2
W
Achilles
MILLIROCK
Achilles
5
3
10
3.33
W
Olorun
MitS
Olorun
3
4
5
1.38
L
1
3
10
2
L
Apollo
3
4
9
1.88
W
Erlang Shen
den5000
Erlang Shen
3
5
14
2
L
4
3
8
2.67
L
Thanatos
oranolio
Thanatos
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,109
Damage
79,317
104,156
Taken
74,553
79,524
Mitigated
51,066
59,549
Healing
42,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
20,240
1,884
17,171
7,253
15,766
9,029
160
5,166
10,386
46,340
0
W
Yemoja
Bezawit
Yemoja
7,409
723
12,230
3,923
13,675
13,212
1,153
4,969
8,350
19,751
0
W
Chernobog
Bruno_Lanza
Chernobog
16,313
6,500
2,113
3,226
17,878
6,322
2,995
8,265
9,401
0
49,835
W
Achilles
MILLIROCK
Achilles
13,976
2,984
4,266
16,514
36,510
35,986
467
15,651
20,367
0
26,319
W
Olorun
MitS
Olorun
13,043
6,715
4,802
4,513
15,818
5,424
1,780
10,204
5,496
33,660
0
L
15,420
3,601
701
1,327
11,297
5,246
996
1,972
9,257
22,689
0
L
Apollo
12,323
7,505
488
2,168
16,044
8,682
1,348
3,020
12,830
0
19,064
W
Erlang Shen
den5000
Erlang Shen
17,368
4,924
2,513
5,449
20,275
18,580
595
9,417
10,417
0
28,446
L
14,465
962
557
2,501
18,095
22,248
0
5,224
12,459
27,352
0
L
Thanatos
oranolio
Thanatos
16,869
2,422
2,361
7,684
13,351
5,861
962
4,012
9,169
0
22,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,349
Gold Earned
52,305
161
Minions Killed
135
0
Camps Cleared
0
1,195,606
Distance Traveled
1,251,195
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,387
813
61
4
0
261,866
0
W
Yemoja
9,992
714
16
1
0
255,810
1
W
Chernobog
11,561
826
71
5
0
198,817
1
W
Achilles
10,381
742
12
1
0
245,222
2
W
Olorun
10,309
736
45
3
0
238,052
2
L
Nu Wa
9,389
671
23
2
0
242,370
1
L
Apollo
9,691
692
21
2
0
218,375
0
W
Erlang Shen
10,106
722
17
1
0
257,705
1
L
Geb
11,493
821
19
1
0
259,730
1
L
Thanatos
10,345
739
11
1
0
268,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role