Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Gengorо
Ra
Level 148
God Stats
2W - 3L
1,702 SR
Queue Stats
90W - 90L
1,575 Elo+
Solo
Xbalanque
Xbalanque
HunterXII
Xbalanque
Level 149
God Stats
22W - 19L
1,733 SR
Queue Stats
1,091W - 1,100L
1,502 Elo+
Solo
Kukulkan
Kukulkan
Lillerill
Kukulkan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Anhur
Anhur
McHem
Anhur
Level 133
God Stats
3W - 1L
1,715 SR
Queue Stats
73W - 67L
1,562 Elo+
Solo
Team Averages
Level 130
1,630 SR
1,528 Elo+

VS

Team Averages
Level 145
1,473 SR
1,485 Elo+
Baron Samedi
Baron Samedi
Capsule_Kira
Baron Samedi
Level 139
God Stats
0W - 2L
1,273 SR
Queue Stats
95W - 84L
1,123 Elo+
Solo
Bastet
Bastet
Pochatok
Bastet
Level 160
God Stats
1W - 4L
1,715 SR
Queue Stats
80W - 84L
1,500 Elo+
Solo
Fenrir
Fenrir
Rinar
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,703 Elo+
Solo
Hades
Hades
bullbeast
Hades
Level 156
God Stats
45W - 34L
1,702 SR
Queue Stats
1,952W - 1,958L
1,529 Elo+
Solo
Chaac
Chaac
trake97
Chaac
Level 147
God Stats
2W - 6L
1,177 SR
Queue Stats
177W - 162L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
0 / 3 / 23
10,983
686
10,240
17,671
20,087
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

18
5 / 6 / 14
11,931
746
20,361
18,619
9,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
HunterXII
Xbalanque
20
7 / 4 / 18
12,828
802
21,767
17,749
9,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Lillerill
Kukulkan
18
1 / 3 / 18
11,127
695
13,156
14,192
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
McHem
Anhur
20
16 / 5 / 9
13,368
836
25,410
19,360
9,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Capsule_Kira
Baron Samedi
19
3 / 4 / 13
11,156
697
19,961
19,839
11,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Pochatok
Bastet
15
1 / 9 / 8
9,611
601
13,808
17,813
10,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Rinar
Fenrir
19
4 / 4 / 14
11,712
732
3,616
18,068
20,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
bullbeast
Hades
20
9 / 8 / 10
13,173
823
27,790
27,547
22,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
trake97
Chaac
17
4 / 4 / 13
10,678
667
14,243
26,320
37,620
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
79
29
Kills
21
21
Deaths
29
82
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
3
23
3.83
L
Baron Samedi
Capsule_Kira
Baron Samedi
3
4
13
2.38
W
5
6
14
2
W
Xbalanque
HunterXII
Xbalanque
7
4
18
4
W
Kukulkan
Lillerill
Kukulkan
1
3
18
3.33
W
Anhur
McHem
Anhur
16
5
9
4.1
L
Bastet
Pochatok
Bastet
1
9
8
0.56
L
Fenrir
Rinar
Fenrir
4
4
14
2.75
L
Hades
bullbeast
Hades
9
8
10
1.75
L
Chaac
trake97
Chaac
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,934
Damage
79,418
87,591
Taken
109,587
55,120
Mitigated
103,036
34,307
Healing
44,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,240
1,219
3,858
1,874
17,671
20,087
548
8,528
9,143
0
30,372
L
Baron Samedi
Capsule_Kira
Baron Samedi
19,961
331
7,524
6,490
19,839
11,188
304
5,861
13,978
38,501
0
W
20,361
1,544
10,372
5,276
18,619
9,574
443
11,109
7,510
34,230
0
W
Xbalanque
HunterXII
Xbalanque
21,767
11,886
1,582
2,306
17,749
9,033
1,750
9,409
8,340
0
42,508
W
Kukulkan
Lillerill
Kukulkan
13,156
1,036
749
926
14,192
6,585
739
7,949
6,243
24,634
0
W
Anhur
McHem
Anhur
25,410
13,812
2,527
4,837
19,360
9,841
2,492
10,756
8,604
0
41,246
L
Bastet
Pochatok
Bastet
13,808
2,296
1,370
2,155
17,813
10,992
0
4,024
13,789
0
23,030
L
Fenrir
Rinar
Fenrir
3,616
1,070
1,893
1,983
18,068
20,268
444
6,511
11,557
0
4,664
L
Hades
bullbeast
Hades
27,790
1,478
2,114
8,757
27,547
22,968
421
10,301
17,246
56,309
0
L
Chaac
trake97
Chaac
14,243
911
2,911
9,691
26,320
37,620
684
6,820
19,500
0
31,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,237
Gold Earned
56,330
179
Minions Killed
132
0
Camps Cleared
0
1,361,331
Distance Traveled
1,390,318
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,983
686
32
2
0
313,070
3
L
Baron Samedi
11,156
697
36
2
0
271,238
3
W
Ra
11,931
746
31
2
0
285,407
4
W
Xbalanque
12,828
802
46
3
0
257,706
0
W
Kukulkan
11,127
695
32
2
0
291,950
0
W
Anhur
13,368
836
38
2
0
213,198
2
L
Bastet
9,611
601
15
1
0
302,672
1
L
Fenrir
11,712
732
4
0
0
288,196
1
L
Hades
13,173
823
64
4
0
238,385
0
L
Chaac
10,678
667
13
1
0
289,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role