Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Kheops_974_
Nu Wa
Level 91
God Stats
1W - 3L
1,285 SR
Queue Stats
34W - 39L
1,518 Elo+
Party 1
Izanami
Izanami
KleinerBucchi
Izanami
Level 62
God Stats
0W - 2L
1,486 SR
Queue Stats
9W - 12L
1,551 Elo+
Solo
King Arthur
King Arthur
eumesmoporra
King Arthur
Level 40
God Stats
0W - 3L
1,101 SR
Queue Stats
38W - 44L
1,294 Elo+
Party 3
Heimdallr
Heimdallr
kevincosta
Heimdallr
Level 43
God Stats
9W - 7L
1,443 SR
Queue Stats
58W - 76L
1,120 Elo+
Party 3
Team Averages
Level 67
1,363 SR
1,397 Elo+

VS

Team Averages
Level 77
1,434 SR
1,323 Elo+
Danzaburou
Danzaburou
FredRio8
Danzaburou
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,344 Elo+
Party 2
Awilix
Awilix
POV El Mosko
Awilix
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,256 Elo+
Party 2
Erlang Shen
Erlang Shen
POV Naoned
Erlang Shen
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,256 Elo+
Party 2
Olorun
Olorun
TroubleMaker325
Olorun
Level 5
God Stats
1W - 3L
1,169 SR
Queue Stats
2W - 4L
1,160 Elo+
Party 2
Terra
Terra
Wh_Mario_Fuerte
Terra
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 44L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
2 / 2 / 1
5,502
550
1,695
6,144
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
0 / 2 / 0
4,065
407
2,082
3,343
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
10
3 / 1 / 1
5,677
568
6,221
5,466
1,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
eumesmoporra
King Arthur
7
0 / 6 / 1
4,595
460
2,674
7,433
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
kevincosta
Heimdallr
3
0 / 0 / 0
3,690
369
187
371
68
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FredRio8
Danzaburou
8
0 / 2 / 1
4,770
477
3,013
5,172
1,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
11
3 / 0 / 1
6,350
635
2,349
5,007
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
POV Naoned
Erlang Shen
11
6 / 1 / 2
6,571
657
4,742
6,171
4,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 0 / 2
6,058
606
1,938
2,269
786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 2
5,404
540
1,605
7,828
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
10
11
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
2
1
1.25
W
Danzaburou
FredRio8
Danzaburou
0
2
1
0.25
L
0
2
0
0
L
Izanami
3
1
1
3.5
W
Awilix
3
0
1
3.5
W
Erlang Shen
POV Naoned
Erlang Shen
6
1
2
7
W
1
0
2
2
W
0
2
2
0.5
L
King Arthur
eumesmoporra
King Arthur
0
6
1
0.08
L
Heimdallr
kevincosta
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,859
Damage
13,647
22,757
Taken
26,447
6,626
Mitigated
11,354
5,405
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,695
1,315
0
2,273
6,144
1,671
0
304
5,815
0
15,672
W
Danzaburou
FredRio8
Danzaburou
3,013
1,246
0
708
5,172
1,381
94
195
4,957
0
18,937
L
2,082
288
0
484
3,343
905
0
1,634
1,709
10,994
0
L
Izanami
6,221
4,423
111
1,943
5,466
1,556
476
1,049
4,391
0
31,546
W
Awilix
2,349
484
0
2,669
5,007
1,504
1,699
338
4,609
0
33,175
W
Erlang Shen
POV Naoned
Erlang Shen
4,742
2,896
0
2,419
6,171
4,551
682
105
6,050
0
26,894
W
1,938
374
113
1,252
2,269
786
829
1,034
1,115
27,591
0
W
1,605
436
417
1,930
7,828
3,132
392
174
7,616
12,713
0
L
King Arthur
eumesmoporra
King Arthur
2,674
984
0
594
7,433
2,426
343
556
6,631
0
11,529
L
Heimdallr
kevincosta
Heimdallr
187
187
0
0
371
68
71
0
321
0
2,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,529
Gold Earned
29,153
144
Minions Killed
250
0
Camps Cleared
0
674,889
Distance Traveled
892,386
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,502
550
49
5
0
146,524
1
W
Danzaburou
4,770
477
32
3
0
156,399
0
L
Nu Wa
4,065
407
16
2
0
129,778
2
L
Izanami
5,677
568
55
6
0
174,773
1
W
Awilix
6,350
635
84
8
0
206,160
1
W
Erlang Shen
6,571
657
52
5
0
168,821
1
W
Olorun
6,058
606
62
6
0
181,201
0
W
Terra
5,404
540
20
2
0
179,805
1
L
King Arthur
4,595
460
19
2
0
174,164
1
L
Heimdallr
3,690
369
5
1
0
49,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role