Player Matchup

Chaac
Chaac
AntraXxX123
Chaac
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
174W - 149L
1,486 Elo+
Party 3
Danzaburou
Danzaburou
Luisferdi1234
Danzaburou
Level 28
God Stats
25W - 13L
1,651 SR
Queue Stats
47W - 33L
1,722 Elo+
Party 4
Fafnir
Fafnir
Not0scar
Fafnir
Level 140
God Stats
10W - 2L
2,010 SR
Queue Stats
110W - 78L
1,693 Elo+
Party 4
Set
Set
Saudalli
Set
Level 36
God Stats
5W - 3L
1,500 SR
Queue Stats
110W - 113L
1,598 Elo+
Solo
Janus
Janus
jankulosqui
Janus
Level 94
God Stats
19W - 24L
1,168 SR
Queue Stats
256W - 257L
1,478 Elo+
Party 3
Team Averages
Level 63
1,566 SR
1,595 Elo+

VS

Team Averages
Level 72
1,581 SR
1,544 Elo+
King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
AmericanMoose29
Sylvanus
Level 69
God Stats
13W - 7L
1,843 SR
Queue Stats
62W - 35L
1,678 Elo+
Party 1
Arachne
Arachne
MikeHunt6151
Arachne
Level 44
God Stats
0W - 2L
1,312 SR
Queue Stats
102W - 93L
1,511 Elo+
Party 1
Sol
Sol
VolUmbra7
Sol
Level 95
God Stats
21W - 5L
1,802 SR
Queue Stats
310W - 239L
1,589 Elo+
Party 1
Neith
Neith
horatiodub
Neith
Level 43
God Stats
16W - 18L
1,447 SR
Queue Stats
273W - 328L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,561
596
6,294
10,313
7,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Luisferdi1234
Danzaburou
12
7 / 1 / 0
7,130
648
7,810
4,741
1,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Not0scar
Fafnir
10
0 / 2 / 7
5,717
520
3,713
6,548
3,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 2 / 1
6,468
588
3,869
6,849
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 2 / 0
6,276
571
2,420
3,768
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 1 / 0
6,344
577
5,298
7,596
6,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sylvanus
7
1 / 3 / 1
5,169
470
3,244
7,761
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
MikeHunt6151
Arachne
10
2 / 2 / 1
6,196
563
2,195
8,402
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 1
7,758
705
5,952
6,068
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
8
0 / 5 / 0
4,776
434
2,045
6,993
1,558
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
7
7
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
L
Sylvanus
1
3
1
0.5
W
1
0
0
1
W
Danzaburou
Luisferdi1234
Danzaburou
7
1
0
7
L
Arachne
MikeHunt6151
Arachne
2
2
1
1.25
W
Fafnir
Not0scar
Fafnir
0
2
7
1.75
W
3
2
1
1.75
L
4
1
1
4.5
L
Neith
0
5
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,106
Damage
18,734
32,219
Taken
36,820
16,518
Mitigated
16,746
15,095
Healing
14,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,298
716
0
2,760
7,596
6,456
0
0
7,148
1,272
34,232
L
Sylvanus
3,244
493
558
2,153
7,761
2,935
0
1,629
6,092
11,674
0
W
6,294
1,028
0
6,749
10,313
7,581
506
85
10,228
0
40,228
W
Danzaburou
Luisferdi1234
Danzaburou
7,810
3,611
0
1,738
4,741
1,585
742
1,063
3,678
0
43,493
L
Arachne
MikeHunt6151
Arachne
2,195
1,323
0
3,982
8,402
2,473
0
1,435
6,918
0
26,901
W
Fafnir
Not0scar
Fafnir
3,713
652
322
2,409
6,548
3,579
0
2,767
3,781
13,796
0
W
3,869
1,511
0
3,166
6,849
2,569
0
2,719
4,130
0
35,350
L
5,952
2,626
0
3,299
6,068
3,324
1,044
1,835
4,174
54,744
0
L
Neith
2,045
619
0
1,698
6,993
1,558
0
1,111
5,882
0
17,798
W
2,420
37
0
711
3,768
1,204
128
2,647
1,121
28,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,152
Gold Earned
30,243
340
Minions Killed
321
0
Camps Cleared
0
1,035,163
Distance Traveled
1,001,501
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,344
577
83
8
0
206,622
1
L
Sylvanus
5,169
470
15
1
0
187,463
4
W
Chaac
6,561
596
83
8
0
180,594
1
W
Danzaburou
7,130
648
77
7
0
204,906
3
L
Arachne
6,196
563
62
6
0
229,883
0
W
Fafnir
5,717
520
26
2
0
232,437
5
W
Set
6,468
588
83
8
0
205,875
0
L
Sol
7,758
705
116
11
0
190,768
6
L
Neith
4,776
434
45
4
0
186,765
3
W
Janus
6,276
571
71
6
0
211,351
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role