Player Matchup

Sun Wukong
Sun Wukong
Cheshirе
Sun Wukong
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 132L
1,236 Elo+
Solo
Baba Yaga
Baba Yaga
MbAZAP
Baba Yaga
Level 125
God Stats
1W - 1L
1,276 SR
Queue Stats
49W - 58L
1,117 Elo+
Solo
Arachne
Arachne
Vail3d
Arachne
Level 124
God Stats
12W - 11L
1,807 SR
Queue Stats
123W - 108L
1,646 Elo+
Party 2
Fafnir
Fafnir
alvarom511
Fafnir
Level 102
God Stats
2W - 2L
1,715 SR
Queue Stats
2W - 9L
1,435 Elo+
Solo
Izanami
Izanami
twofaces4
Izanami
Level 98
God Stats
139W - 121L
1,619 SR
Queue Stats
165W - 151L
1,592 Elo+
Party 2
Team Averages
Level 116
1,583 SR
1,405 Elo+

VS

Team Averages
Level 131
1,670 SR
1,648 Elo+
Terra
Terra
Caimael
Terra
Level 125
God Stats
7W - 2L
1,500 SR
Queue Stats
533W - 470L
1,632 Elo+
Party 1
Thor
Thor
RebelMeerkat21
Thor
Level 114
God Stats
6W - 2L
2,023 SR
Queue Stats
241W - 230L
1,526 Elo+
Party 1
Artemis
Artemis
Rhiitzu
Artemis
Level 156
God Stats
22W - 24L
1,856 SR
Queue Stats
194W - 159L
1,900 Elo+
Party 1
Anubis
Anubis
Xanziz
Anubis
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
309W - 266L
1,665 Elo+
Party 1
Ra
Ra
Yholl
Ra
Level 100
God Stats
12W - 19L
1,472 SR
Queue Stats
222W - 223L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cheshirе
Sun Wukong
17
1 / 2 / 5
9,901
521
8,034
14,948
14,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
MbAZAP
Baba Yaga
16
4 / 5 / 6
10,249
539
13,629
12,379
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Vail3d
Arachne
15
4 / 4 / 4
9,567
504
5,807
18,830
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fafnir
alvarom511
Fafnir
14
1 / 3 / 7
9,310
490
7,155
13,438
13,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
twofaces4
Izanami
18
6 / 0 / 6
10,884
573
15,239
10,742
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Caimael
Terra
13
1 / 1 / 5
8,745
460
6,382
12,264
11,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 5 / 3
9,023
475
6,660
14,904
5,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Rhiitzu
Artemis
15
0 / 3 / 0
8,330
438
6,825
9,926
4,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Xanziz
Anubis
16
6 / 5 / 4
10,005
527
12,598
15,522
8,578
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
19
4 / 3 / 1
10,870
572
9,055
14,571
8,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
16
Kills
13
14
Deaths
17
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Terra
Caimael
Terra
1
1
5
3.5
W
Sun Wukong
Cheshirе
Sun Wukong
1
2
5
1.75
W
Baba Yaga
MbAZAP
Baba Yaga
4
5
6
1.4
L
2
5
3
0.7
L
Artemis
Rhiitzu
Artemis
0
3
0
0
W
Arachne
Vail3d
Arachne
4
4
4
1.5
L
Anubis
Xanziz
Anubis
6
5
4
1.6
L
Ra
4
3
1
1.5
W
Fafnir
alvarom511
Fafnir
1
3
7
1.5
W
Izanami
twofaces4
Izanami
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,864
Damage
41,520
70,337
Taken
67,187
42,305
Mitigated
38,849
27,250
Healing
31,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Caimael
Terra
6,382
357
3,178
5,034
12,264
11,812
152
4,065
8,175
24,991
0
W
Sun Wukong
Cheshirе
Sun Wukong
8,034
1,428
0
5,468
14,948
14,700
488
6,389
8,559
0
61,361
W
Baba Yaga
MbAZAP
Baba Yaga
13,629
635
0
2,673
12,379
4,162
282
7,095
5,284
55,662
0
L
6,660
1,311
0
5,145
14,904
5,776
291
2,871
12,008
0
57,793
L
Artemis
Rhiitzu
Artemis
6,825
2,457
0
2,518
9,926
4,673
0
2,775
7,151
5,472
55,523
W
Arachne
Vail3d
Arachne
5,807
3,561
0
9,026
18,830
5,974
0
6,191
12,639
0
58,733
L
Anubis
Xanziz
Anubis
12,598
843
0
6,383
15,522
8,578
170
9,195
6,302
63,443
0
L
Ra
9,055
590
1,715
7,896
14,571
8,010
335
1,878
12,068
78,575
0
W
Fafnir
alvarom511
Fafnir
7,155
1,706
585
4,345
13,438
13,440
0
5,672
7,766
20,261
0
W
Izanami
twofaces4
Izanami
15,239
9,469
0
5,153
10,742
4,029
1,269
3,240
7,502
0
97,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,911
Gold Earned
46,973
507
Minions Killed
522
0
Camps Cleared
0
1,795,041
Distance Traveled
1,832,184
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,745
460
37
2
0
387,322
5
W
Sun Wukong
9,901
521
121
6
0
348,742
3
W
Baba Yaga
10,249
539
88
5
0
330,687
3
L
Thor
9,023
475
93
5
0
367,178
1
L
Artemis
8,330
438
109
6
0
341,827
3
W
Arachne
9,567
504
93
5
0
447,181
3
L
Anubis
10,005
527
125
7
0
322,022
1
L
Ra
10,870
572
158
8
0
413,835
3
W
Fafnir
9,310
490
30
2
0
329,248
6
W
Izanami
10,884
573
175
9
0
339,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role