Player Matchup

King Arthur
King Arthur
Burguita
King Arthur
Level 41
God Stats
10W - 14L
1,246 SR
Queue Stats
11W - 19L
1,174 Elo+
Solo
Hun Batz
Hun Batz
JRkid47
Hun Batz
Level 106
God Stats
26W - 22L
1,583 SR
Queue Stats
172W - 141L
1,635 Elo+
Solo
Artio
Artio
NekoBlake
Artio
Level 154
God Stats
20W - 19L
1,500 SR
Queue Stats
610W - 641L
1,456 Elo+
Party 1
Apollo
Apollo
SixxLight
Apollo
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 149L
1,641 Elo+
Party 1
Scylla
Scylla
YOUNGxOGxPESO
Scylla
Level 42
God Stats
32W - 23L
1,839 SR
Queue Stats
75W - 75L
1,362 Elo+
Solo
Team Averages
Level 93
1,534 SR
1,454 Elo+

VS

Team Averages
Level 91
1,595 SR
1,457 Elo+
Skadi
Skadi
CaptainCareBear
Skadi
Level 149
God Stats
2W - 8L
1,500 SR
Queue Stats
271W - 293L
1,253 Elo+
Solo
Sol
Sol
Iverme
Sol
Level 38
God Stats
16W - 19L
1,500 SR
Queue Stats
289W - 336L
1,425 Elo+
Solo
Pele
Pele
ONEpercentBLACK
Pele
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 40L
1,664 Elo+
Solo
Hera
Hera
jimmy443
Hera
Level 127
God Stats
16W - 14L
1,652 SR
Queue Stats
25W - 28L
1,477 Elo+
Solo
Xing Tian
Xing Tian
princeofnuts
Xing Tian
Level 65
God Stats
44W - 27L
1,824 SR
Queue Stats
783W - 730L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Burguita
King Arthur
12
2 / 2 / 0
6,357
530
3,397
10,553
7,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
JRkid47
Hun Batz
11
0 / 3 / 3
5,844
487
2,841
7,711
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
NekoBlake
Artio
10
2 / 2 / 0
5,949
496
4,397
8,696
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
SixxLight
Apollo
9
0 / 3 / 2
5,591
466
4,156
4,841
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 2 / 0
6,033
503
1,212
5,212
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,651
638
5,532
5,525
1,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
Iverme
Sol
12
1 / 1 / 0
7,143
595
3,939
6,254
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 1 / 0
7,196
600
3,926
7,639
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
13
0 / 1 / 3
7,661
638
6,680
3,658
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
princeofnuts
Xing Tian
10
2 / 1 / 5
6,300
525
4,162
7,773
3,896
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
11
12
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Burguita
King Arthur
2
2
0
1
W
3
0
2
4
W
Sol
Iverme
Sol
1
1
0
1
L
Hun Batz
JRkid47
Hun Batz
0
3
3
0.5
L
Artio
NekoBlake
Artio
2
2
0
1
W
5
1
0
5
L
Apollo
SixxLight
Apollo
0
3
2
0.33
L
0
2
0
0
W
Hera
0
1
3
1.5
W
Xing Tian
princeofnuts
Xing Tian
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,003
Damage
24,239
37,013
Taken
30,849
17,452
Mitigated
10,519
11,781
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Burguita
King Arthur
3,397
278
0
3,764
10,553
7,139
0
5,528
4,783
0
31,145
W
5,532
2,838
0
362
5,525
1,574
363
955
4,570
0
48,179
W
Sol
Iverme
Sol
3,939
987
0
4,107
6,254
1,666
689
1,839
4,265
44,462
0
L
Hun Batz
JRkid47
Hun Batz
2,841
937
0
2,682
7,711
2,359
0
2,393
5,296
0
37,310
L
Artio
NekoBlake
Artio
4,397
234
408
3,813
8,696
3,704
0
3,018
5,638
28,693
0
W
3,926
956
0
3,694
7,639
2,193
1,169
410
7,204
0
32,940
L
Apollo
SixxLight
Apollo
4,156
2,461
0
398
4,841
2,624
798
759
4,082
2,970
25,497
L
1,212
49
0
716
5,212
1,626
0
2,779
2,433
34,308
0
W
Hera
6,680
2,173
0
1,031
3,658
1,190
1,205
0
3,402
46,594
0
W
Xing Tian
princeofnuts
Xing Tian
4,162
216
305
1,848
7,773
3,896
144
2,785
4,988
18,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,774
Gold Earned
35,951
335
Minions Killed
384
0
Camps Cleared
0
1,115,611
Distance Traveled
1,085,660
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,357
530
66
6
0
222,534
5
W
Skadi
7,651
638
92
8
0
213,810
4
W
Sol
7,143
595
103
9
0
206,405
4
L
Hun Batz
5,844
487
72
6
0
256,271
2
L
Artio
5,949
496
42
4
0
227,739
5
W
Pele
7,196
600
60
5
0
220,500
2
L
Apollo
5,591
466
75
6
0
187,266
1
L
Scylla
6,033
503
80
7
0
221,801
5
W
Hera
7,661
638
106
9
0
211,704
0
W
Xing Tian
6,300
525
23
2
0
233,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role