Player Matchup

Izanami
Izanami
BulIetPr00f
Izanami
Level 3
God Stats
1W - 0L
1,698 SR
Queue Stats
1W - 3L
1,278 Elo+
Party 1
Ares
Ares
ProfessorJörm
Ares
Level 17
God Stats
3W - 1L
1,274 SR
Queue Stats
15W - 5L
1,743 Elo+
Solo
Ymir
Ymir
XXGodSlayer13XX
Ymir
Level 17
God Stats
9W - 4L
1,500 SR
Queue Stats
149W - 158L
1,389 Elo+
Party 1
Bakasura
Bakasura
alfredø1342
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
terror69
Janus
Level 123
God Stats
5W - 3L
1,056 SR
Queue Stats
205W - 197L
1,481 Elo+
Party 1
Team Averages
Level 58
1,406 SR
1,478 Elo+

VS

Team Averages
Level 23
1,500 SR
1,558 Elo+
Thanatos
Thanatos
Bestagon
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 25L
1,494 Elo+
Solo
Olorun
Olorun
GAMOTOSPITISOU
Olorun
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 29L
1,825 Elo+
Solo
Artemis
Artemis
Homerinator
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
JorSenpai
Fenrir
Level 27
God Stats
13W - 6L
1,500 SR
Queue Stats
207W - 180L
1,652 Elo+
Solo
Yemoja
Yemoja
Medussa0
Yemoja
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 165L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BulIetPr00f
Izanami
10
5 / 1 / 0
6,676
556
5,080
5,329
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 1 / 2
7,705
642
7,614
8,778
7,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 1 / 3
6,570
548
2,472
7,734
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
alfredø1342
Bakasura
13
3 / 1 / 3
7,414
618
4,527
8,492
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
terror69
Janus
12
0 / 4 / 1
6,672
556
2,061
4,992
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bestagon
Thanatos
10
1 / 5 / 2
6,099
508
3,390
7,967
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 1 / 0
8,404
700
10,285
8,374
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Homerinator
Artemis
9
0 / 6 / 0
5,409
451
3,056
6,969
1,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
JorSenpai
Fenrir
5
0 / 1 / 0
4,382
365
898
2,708
1,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Medussa0
Yemoja
10
0 / 2 / 1
5,667
472
1,488
7,815
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
8
8
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bestagon
Thanatos
1
5
2
0.4
W
Izanami
BulIetPr00f
Izanami
5
1
0
5
L
7
1
0
7
L
Artemis
Homerinator
Artemis
0
6
0
0
L
Fenrir
JorSenpai
Fenrir
0
1
0
0
L
Yemoja
Medussa0
Yemoja
0
2
1
0.25
W
5
1
2
6
W
1
1
3
2.5
W
Bakasura
alfredø1342
Bakasura
3
1
3
4.5
W
Janus
terror69
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,754
Damage
19,117
35,325
Taken
33,833
18,111
Mitigated
14,286
8,355
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bestagon
Thanatos
3,390
732
0
5,048
7,967
2,317
0
1,302
6,191
0
27,593
W
Izanami
BulIetPr00f
Izanami
5,080
2,882
0
1,396
5,329
1,624
0
968
4,361
0
30,416
L
10,285
6,416
153
3,560
8,374
4,615
910
3,209
4,654
70,863
0
L
Artemis
Homerinator
Artemis
3,056
1,340
0
533
6,969
1,990
774
1,607
5,362
0
23,839
L
Fenrir
JorSenpai
Fenrir
898
284
0
963
2,708
1,438
0
1,873
681
752
4,784
L
Yemoja
Medussa0
Yemoja
1,488
232
497
2,752
7,815
3,926
0
3,764
3,841
20,526
0
W
7,614
811
0
1,625
8,778
7,157
234
3,297
5,481
30,300
0
W
2,472
414
0
1,088
7,734
4,697
136
1,642
6,092
25,263
0
W
Bakasura
alfredø1342
Bakasura
4,527
3,085
0
3,253
8,492
3,142
0
3,421
5,071
0
39,361
W
Janus
terror69
Janus
2,061
75
0
993
4,992
1,491
501
2,507
2,485
40,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,037
Gold Earned
29,961
342
Minions Killed
276
0
Camps Cleared
0
1,137,550
Distance Traveled
958,019
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,099
508
55
5
0
240,884
0
W
Izanami
6,676
556
57
5
0
198,341
1
L
Olorun
8,404
700
137
11
0
221,169
5
L
Artemis
5,409
451
39
3
0
199,227
4
L
Fenrir
4,382
365
11
1
0
97,175
1
L
Yemoja
5,667
472
34
3
0
199,564
1
W
Ares
7,705
642
54
5
0
240,021
2
W
Ymir
6,570
548
40
3
0
200,281
1
W
Bakasura
7,414
618
102
9
0
293,777
2
W
Janus
6,672
556
89
7
0
205,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role