Player Matchup

Cthulhu
Cthulhu
BrownSchmuck
Cthulhu
Level 18
God Stats
5W - 11L
1,369 SR
Queue Stats
7W - 19L
1,297 Elo+
Party 2
Olorun
Olorun
Craz_D07
Olorun
Level 18
God Stats
2W - 4L
1,463 SR
Queue Stats
18W - 20L
1,496 Elo+
Solo
Fenrir
Fenrir
DarthCosby
Fenrir
Level 124
God Stats
2W - 6L
1,556 SR
Queue Stats
78W - 102L
1,319 Elo+
Party 2
Discordia
Discordia
FPS AfroMan
Discordia
Level 29
God Stats
20W - 20L
1,387 SR
Queue Stats
23W - 31L
1,290 Elo+
Party 2
Set
Set
PompousPourpous
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,052 Elo+
Party 2
Team Averages
Level 39
1,455 SR
1,291 Elo+

VS

Team Averages
Level 18
1,670 SR
1,430 Elo+
King Arthur
King Arthur
BouQC
King Arthur
Level 27
God Stats
19W - 21L
1,786 SR
Queue Stats
30W - 28L
1,674 Elo+
Party 1
Bellona
Bellona
FinnyMass514436
Bellona
Level 18
God Stats
4W - 2L
1,834 SR
Queue Stats
12W - 16L
1,307 Elo+
Solo
Zeus
Zeus
Gengar2859
Zeus
Level 11
God Stats
8W - 6L
1,786 SR
Queue Stats
62W - 52L
1,456 Elo+
Party 1
Hades
Hades
JackMadeLee
Hades
Level 24
God Stats
17W - 13L
1,538 SR
Queue Stats
40W - 43L
1,255 Elo+
Solo
Hachiman
Hachiman
JimLiteQc
Hachiman
Level 8
God Stats
26W - 22L
1,404 SR
Queue Stats
32W - 30L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrownSchmuck
Cthulhu
17
0 / 8 / 5
9,673
879
5,469
19,004
11,098
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
Craz_D07
Olorun
17
2 / 9 / 4
11,031
1,003
12,859
20,686
8,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
DarthCosby
Fenrir
15
2 / 9 / 3
9,697
882
11,758
19,748
16,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
FPS AfroMan
Discordia
16
2 / 6 / 5
10,029
912
10,110
10,590
3,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 11 / 3
10,141
922
7,474
22,097
8,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BouQC
King Arthur
17
2 / 2 / 16
10,287
935
7,767
14,747
15,947
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 3 / 21
10,697
972
7,766
10,653
10,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
28 / 1 / 12
15,784
1,435
42,010
8,057
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 1 / 15
11,468
1,043
10,207
9,408
6,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
JimLiteQc
Hachiman
19
5 / 2 / 21
11,550
1,050
17,757
10,990
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
128
9
Kills
43
43
Deaths
9
20
Assists
85
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BouQC
King Arthur
2
2
16
5
L
Cthulhu
BrownSchmuck
Cthulhu
0
8
5
0.31
L
Olorun
Craz_D07
Olorun
2
9
4
0.44
L
Fenrir
DarthCosby
Fenrir
2
9
3
0.39
L
Discordia
FPS AfroMan
Discordia
2
6
5
0.75
W
2
3
21
4.17
W
28
1
12
34
W
6
1
15
13.5
W
Hachiman
JimLiteQc
Hachiman
5
2
21
7.75
L
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,670
Damage
85,507
92,125
Taken
53,855
49,039
Mitigated
42,239
11,213
Healing
7,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BouQC
King Arthur
7,767
1,085
455
411
14,747
15,947
0
7,376
7,371
178
23,781
L
Cthulhu
BrownSchmuck
Cthulhu
5,469
306
72
195
19,004
11,098
0
11,890
6,974
15,513
0
L
Olorun
Craz_D07
Olorun
12,859
6,753
1,811
6,807
20,686
8,601
0
9,749
10,787
43,807
0
L
Fenrir
DarthCosby
Fenrir
11,758
3,924
0
1,680
19,748
16,822
0
11,193
8,505
0
21,148
L
Discordia
FPS AfroMan
Discordia
10,110
405
0
0
10,590
3,713
0
6,984
3,556
24,882
0
W
7,766
1,520
0
356
10,653
10,631
0
5,627
4,712
87
15,016
W
42,010
2,427
0
1,011
8,057
3,667
0
3,959
4,098
61,431
0
W
10,207
951
600
1,435
9,408
6,514
0
5,481
3,927
24,305
0
W
Hachiman
JimLiteQc
Hachiman
17,757
13,020
0
3,388
10,990
5,480
0
5,995
4,995
0
33,576
L
7,474
4,017
0
648
22,097
8,805
0
12,666
9,381
0
19,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,571
Gold Earned
59,786
159
Minions Killed
189
4
Camps Cleared
3
862,064
Distance Traveled
970,650
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,287
935
36
3
2
198,653
2
L
Cthulhu
9,673
879
23
2
2
162,518
2
L
Olorun
11,031
1,003
79
7
1
162,063
0
L
Fenrir
9,697
882
17
2
0
193,532
0
L
Discordia
10,029
912
18
2
0
150,480
0
W
Bellona
10,697
972
21
2
1
195,849
0
W
Zeus
15,784
1,435
54
5
0
195,684
0
W
Hades
11,468
1,043
45
4
0
185,739
0
W
Hachiman
11,550
1,050
33
3
0
194,725
1
L
Set
10,141
922
22
2
1
193,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role