Player Matchup

Ullr
Ullr
ThaGuinteh
Ullr
Level 83
God Stats
15W - 13L
1,580 SR
Queue Stats
58W - 51L
1,590 Elo+
Party 1
Sobek
Sobek
TrenchMedic
Sobek
Level 64
God Stats
14W - 4L
1,740 SR
Queue Stats
110W - 87L
1,571 Elo+
Party 1
Zhong Kui
Zhong Kui
jose ant 200
Zhong Kui
Level 46
God Stats
10W - 13L
1,505 SR
Queue Stats
33W - 42L
1,491 Elo+
Party 1
Team Averages
Level 64
1,609 SR
1,551 Elo+

VS

Team Averages
Level 74
1,510 SR
1,472 Elo+
Ganesha
Ganesha
El Pollo Robot
Ganesha
Level 137
God Stats
6W - 4L
1,500 SR
Queue Stats
189W - 181L
1,449 Elo+
Solo
Ullr
Ullr
R3dh3ead3dsWif3
Ullr
Level 18
God Stats
2W - 1L
1,770 SR
Queue Stats
43W - 29L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
SniperGangReid1
Tsukuyomi
Level 68
God Stats
0W - 2L
1,261 SR
Queue Stats
12W - 29L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
7,679
768
3,649
3,937
2,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 7
7,666
767
4,375
10,050
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
jose ant 200
Zhong Kui
10
3 / 1 / 7
7,179
718
5,996
4,851
2,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
6,551
655
1,922
5,593
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 5 / 1
6,254
625
2,398
6,123
2,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
SniperGangReid1
Tsukuyomi
9
1 / 5 / 1
6,281
628
3,888
6,009
2,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
2
2
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
L
1
5
1
0.3
L
Tsukuyomi
SniperGangReid1
Tsukuyomi
1
5
1
0.3
W
4
0
6
7
W
3
1
7
6.5
W
Zhong Kui
jose ant 200
Zhong Kui
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,020
Damage
8,208
18,838
Taken
17,725
11,921
Mitigated
6,907
6,409
Healing
3,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,922
58
0
2,561
5,593
2,551
0
3,008
2,585
17,651
0
L
2,398
1,044
0
6
6,123
2,116
0
3,974
2,149
0
18,279
L
Tsukuyomi
SniperGangReid1
Tsukuyomi
3,888
733
142
307
6,009
2,240
0
3,735
2,274
0
17,618
W
3,649
1,735
0
750
3,937
2,403
38
578
3,359
2,560
32,990
W
4,375
142
405
3,555
10,050
6,564
150
1,004
9,046
15,454
0
W
Zhong Kui
jose ant 200
Zhong Kui
5,996
138
0
1,699
4,851
2,954
126
422
4,429
16,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,524
Gold Earned
19,086
116
Minions Killed
103
0
Camps Cleared
0
543,826
Distance Traveled
499,330
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,551
655
3
0
0
147,876
0
L
Ullr
6,254
625
47
5
0
160,095
2
L
Tsukuyomi
6,281
628
53
5
0
191,359
0
W
Ullr
7,679
768
64
6
0
171,679
5
W
Sobek
7,666
767
22
2
0
196,242
4
W
Zhong Kui
7,179
718
30
3
0
175,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role