Player Matchup

Chang'e
Chang'e
AmphibianRoyalty
Chang'e
Level 46
God Stats
4W - 4L
1,786 SR
Queue Stats
332W - 324L
1,625 Elo+
Solo
Hel
Hel
Anorexa
Hel
Level 25
God Stats
5W - 1L
1,780 SR
Queue Stats
23W - 13L
1,605 Elo+
Party 2
Hera
Hera
HuZzArUs
Hera
Level 142
God Stats
1W - 1L
1,307 SR
Queue Stats
196W - 176L
1,553 Elo+
Party 2
Achilles
Achilles
Senaponume
Achilles
Level 137
God Stats
3W - 2L
1,500 SR
Queue Stats
157W - 148L
1,592 Elo+
Party 2
Neith
Neith
БОРИС46
Neith
Level 127
God Stats
6W - 2L
1,500 SR
Queue Stats
99W - 71L
1,351 Elo+
Party 2
Team Averages
Level 95
1,575 SR
1,545 Elo+

VS

Team Averages
Level 57
1,694 SR
1,564 Elo+
Nu Wa
Nu Wa
Cannan1
Nu Wa
Level 42
God Stats
1W - 1L
1,731 SR
Queue Stats
28W - 31L
1,536 Elo+
Party 1
Sylvanus
Sylvanus
TeoKo2
Sylvanus
Level 108
God Stats
5W - 10L
1,290 SR
Queue Stats
339W - 302L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
huMS1986
Erlang Shen
Level 86
God Stats
7W - 6L
1,908 SR
Queue Stats
55W - 69L
1,600 Elo+
Party 1
Izanami
Izanami
teprons
Izanami
Level 29
God Stats
27W - 28L
1,668 SR
Queue Stats
34W - 43L
1,608 Elo+
Party 1
Thanatos
Thanatos
ykxlg
Thanatos
Level 21
God Stats
3W - 2L
1,870 SR
Queue Stats
34W - 30L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,571
657
4,205
6,804
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hel
9
0 / 1 / 4
5,330
533
4,021
5,801
1,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Hera
11
4 / 1 / 4
6,698
670
7,150
4,057
1,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Senaponume
Achilles
12
4 / 0 / 1
6,628
663
5,718
6,352
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
2 / 1 / 0
5,417
542
3,457
5,579
2,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cannan1
Nu Wa
8
0 / 4 / 1
4,613
461
3,033
5,601
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
TeoKo2
Sylvanus
9
1 / 1 / 0
4,868
487
3,570
5,323
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
huMS1986
Erlang Shen
9
0 / 3 / 0
5,517
552
3,722
7,661
4,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
teprons
Izanami
9
0 / 1 / 2
4,881
488
2,213
6,080
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
ykxlg
Thanatos
8
2 / 3 / 1
5,238
524
3,423
7,509
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
3
3
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Hel
0
1
4
2
L
Nu Wa
Cannan1
Nu Wa
0
4
1
0.13
W
Hera
4
1
4
6
W
Achilles
Senaponume
Achilles
4
0
1
4.5
L
Sylvanus
TeoKo2
Sylvanus
1
1
0
1
L
Erlang Shen
huMS1986
Erlang Shen
0
3
0
0
L
Izanami
teprons
Izanami
0
1
2
1
L
Thanatos
ykxlg
Thanatos
2
3
1
0.83
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,551
Damage
15,961
28,593
Taken
32,174
13,873
Mitigated
13,626
18,024
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,205
581
616
5,075
6,804
1,909
0
664
6,140
41,035
0
W
Hel
4,021
131
2,493
3,745
5,801
1,785
90
1,418
4,383
20,912
0
L
Nu Wa
Cannan1
Nu Wa
3,033
886
0
1,010
5,601
1,935
0
4,707
894
19,149
0
W
Hera
7,150
1,482
0
1,656
4,057
1,382
177
2,169
1,888
42,931
0
W
Achilles
Senaponume
Achilles
5,718
1,715
0
3,031
6,352
6,174
0
707
5,645
2,471
26,978
L
Sylvanus
TeoKo2
Sylvanus
3,570
1,444
1,459
1,375
5,323
2,689
0
3,133
2,190
16,251
0
L
Erlang Shen
huMS1986
Erlang Shen
3,722
1,782
0
1,689
7,661
4,749
0
1,647
6,014
4,056
27,301
L
Izanami
teprons
Izanami
2,213
1,222
0
2,056
6,080
1,874
0
3,593
2,487
0
29,633
L
Thanatos
ykxlg
Thanatos
3,423
1,879
0
3,532
7,509
2,379
0
3,052
4,457
0
24,717
W
3,457
1,556
0
1,408
5,579
2,623
180
1,946
3,633
2,430
22,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,644
Gold Earned
25,117
325
Minions Killed
249
0
Camps Cleared
0
964,676
Distance Traveled
919,465
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,571
657
88
9
0
201,303
2
W
Hel
5,330
533
42
4
0
197,459
2
L
Nu Wa
4,613
461
34
3
0
166,392
1
W
Hera
6,698
670
65
7
0
179,235
3
W
Achilles
6,628
663
75
8
0
198,530
1
L
Sylvanus
4,868
487
18
2
0
179,924
3
L
Erlang Shen
5,517
552
78
8
0
194,292
0
L
Izanami
4,881
488
69
7
0
170,166
2
L
Thanatos
5,238
524
50
5
0
208,691
3
W
Neith
5,417
542
55
6
0
188,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role