Player Matchup

Geb
Geb
Chimberkaw
Geb
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Narskii
Rama
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,227 Elo+
Solo
Amaterasu
Amaterasu
TyrannicalLeo
Amaterasu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 77L
1,422 Elo+
Solo
Anubis
Anubis
Wrxith
Anubis
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 50L
1,573 Elo+
Solo
Thor
Thor
saibertron
Thor
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 268L
1,573 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,459 Elo+

VS

Team Averages
Level 62
1,585 SR
1,615 Elo+
Serqet
Serqet
R3DSkye
Serqet
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
202W - 179L
1,653 Elo+
Solo
Heimdallr
Heimdallr
TheBaneOfKings
Heimdallr
Level 67
God Stats
3W - 4L
1,786 SR
Queue Stats
12W - 16L
1,544 Elo+
Party 1
Fafnir
Fafnir
TrashGamer320
Fafnir
Level 29
God Stats
3W - 6L
1,103 SR
Queue Stats
14W - 25L
1,495 Elo+
Party 1
Bellona
Bellona
VanishNinja24
Bellona
Level 126
God Stats
22W - 6L
1,836 SR
Queue Stats
292W - 263L
1,597 Elo+
Party 1
Hera
Hera
Zephyr60d
Hera
Level 29
God Stats
1W - 1L
1,700 SR
Queue Stats
14W - 7L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 14
9,017
475
7,477
12,642
10,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Rama
Narskii
Rama
15
6 / 2 / 6
9,697
510
14,373
15,500
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
TyrannicalLeo
Amaterasu
17
4 / 3 / 4
10,474
551
5,495
17,305
17,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
Wrxith
Anubis
16
8 / 2 / 1
10,053
529
12,319
9,117
5,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 2 / 8
9,022
475
5,938
11,001
7,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
R3DSkye
Serqet
16
1 / 0 / 4
9,318
490
6,411
13,597
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
TheBaneOfKings
Heimdallr
13
1 / 7 / 3
8,348
439
7,398
15,448
5,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 4 / 0
7,897
416
6,095
15,898
15,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
15
6 / 4 / 2
10,168
535
18,109
14,915
16,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
12
0 / 4 / 1
7,942
418
4,458
7,655
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
19
Kills
10
10
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
14
7
W
Rama
Narskii
Rama
6
2
6
4.5
L
Serqet
R3DSkye
Serqet
1
0
4
3
L
Heimdallr
TheBaneOfKings
Heimdallr
1
7
3
0.36
L
2
4
0
0.5
W
Amaterasu
TyrannicalLeo
Amaterasu
4
3
4
2
L
Bellona
6
4
2
1.75
W
Anubis
Wrxith
Anubis
8
2
1
4.25
L
Hera
0
4
1
0.13
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,602
Damage
42,471
65,565
Taken
67,513
47,077
Mitigated
44,327
25,918
Healing
17,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,477
1,259
0
1,087
12,642
10,643
159
4,116
8,418
23,715
0
W
Rama
Narskii
Rama
14,373
11,483
0
10,198
15,500
6,033
1,600
1,828
13,126
0
69,644
L
Serqet
R3DSkye
Serqet
6,411
1,337
0
4,867
13,597
4,881
0
4,077
9,520
0
61,041
L
Heimdallr
TheBaneOfKings
Heimdallr
7,398
3,603
0
3,649
15,448
5,296
641
3,381
12,067
0
44,661
L
6,095
1,693
681
4,484
15,898
15,530
115
5,110
10,788
13,690
0
W
Amaterasu
TyrannicalLeo
Amaterasu
5,495
2,986
0
10,274
17,305
17,283
663
3,848
13,416
6,517
43,880
L
Bellona
18,109
6,127
0
3,462
14,915
16,649
223
3,467
11,448
15,604
51,276
W
Anubis
Wrxith
Anubis
12,319
631
0
3,859
9,117
5,618
843
3,253
5,195
62,597
0
L
Hera
4,458
752
0
721
7,655
1,971
488
4,325
3,330
45,835
0
W
5,938
1,219
0
500
11,001
7,500
396
1,847
8,908
6,584
55,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,263
Gold Earned
43,673
439
Minions Killed
384
0
Camps Cleared
0
1,784,902
Distance Traveled
1,657,978
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,017
475
25
1
0
421,324
9
W
Rama
9,697
510
106
6
0
276,304
5
L
Serqet
9,318
490
119
6
0
417,730
9
L
Heimdallr
8,348
439
63
3
0
290,142
0
L
Fafnir
7,897
416
8
0
0
315,841
7
W
Amaterasu
10,474
551
112
6
0
335,663
1
L
Bellona
10,168
535
107
6
0
338,856
1
W
Anubis
10,053
529
97
5
0
351,182
7
L
Hera
7,942
418
87
5
0
295,409
1
W
Thor
9,022
475
99
5
0
400,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role