Player Matchup

Awilix
Awilix
ChillZebra
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Jαηcε
Ganesha
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
176W - 152L
1,495 Elo+
Solo
Cernunnos
Cernunnos
Salendrea
Cernunnos
Level 45
God Stats
92W - 63L
1,769 SR
Queue Stats
280W - 251L
1,407 Elo+
Solo
Janus
Janus
d4ever
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Øverthrow
Tsukuyomi
Level 73
God Stats
8W - 12L
1,500 SR
Queue Stats
254W - 257L
1,492 Elo+
Solo
Team Averages
Level 98
1,554 SR
1,479 Elo+

VS

Team Averages
Level 98
1,478 SR
1,519 Elo+
King Arthur
King Arthur
Shamalaka
King Arthur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,612 Elo+
Party 1
Izanami
Izanami
TheRazorDarkness
Izanami
Level 86
God Stats
11W - 8L
1,814 SR
Queue Stats
78W - 77L
1,537 Elo+
Solo
Yemoja
Yemoja
cerslays
Yemoja
Level 126
God Stats
28W - 34L
1,272 SR
Queue Stats
869W - 880L
1,480 Elo+
Solo
Thor
Thor
econboi
Thor
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 214L
1,459 Elo+
Party 1
Scylla
Scylla
iJokeU
Scylla
Level 147
God Stats
6W - 8L
1,302 SR
Queue Stats
268W - 284L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ChillZebra
Awilix
14
3 / 0 / 2
7,808
601
4,664
6,817
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Jαηcε
Ganesha
10
1 / 1 / 4
6,296
484
4,778
9,216
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Salendrea
Cernunnos
11
1 / 0 / 3
6,108
470
4,896
5,962
1,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
d4ever
Janus
12
4 / 1 / 0
7,254
558
3,795
5,092
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Øverthrow
Tsukuyomi
13
3 / 1 / 0
7,412
570
5,174
8,210
5,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Shamalaka
King Arthur
11
1 / 4 / 0
6,410
493
4,592
10,044
6,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 2 / 0
6,363
489
2,876
6,411
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
cerslays
Yemoja
10
0 / 2 / 1
5,946
457
3,824
7,714
2,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Thor
econboi
Thor
11
1 / 2 / 1
6,286
484
2,567
7,566
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
iJokeU
Scylla
11
1 / 3 / 1
6,459
497
4,114
5,296
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
3
3
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
ChillZebra
Awilix
3
0
2
4
W
Ganesha
Jαηcε
Ganesha
1
1
4
3
W
Cernunnos
Salendrea
Cernunnos
1
0
3
2.5
L
King Arthur
Shamalaka
King Arthur
1
4
0
0.25
L
0
2
0
0
L
Yemoja
cerslays
Yemoja
0
2
1
0.25
W
Janus
d4ever
Janus
4
1
0
4
L
Thor
econboi
Thor
1
2
1
0.75
L
Scylla
iJokeU
Scylla
1
3
1
0.5
W
Tsukuyomi
Øverthrow
Tsukuyomi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,307
Damage
17,973
35,297
Taken
37,031
15,233
Mitigated
15,936
11,816
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
ChillZebra
Awilix
4,664
1,722
0
3,267
6,817
2,492
0
383
6,396
0
51,844
W
Ganesha
Jαηcε
Ganesha
4,778
478
0
2,206
9,216
3,789
206
3,110
6,068
20,257
0
W
Cernunnos
Salendrea
Cernunnos
4,896
1,614
246
2,160
5,962
1,578
481
1,650
4,272
0
31,982
L
King Arthur
Shamalaka
King Arthur
4,592
564
0
263
10,044
6,041
0
0
9,602
0
33,538
L
2,876
1,603
0
398
6,411
3,060
90
2,374
4,037
3,240
41,292
L
Yemoja
cerslays
Yemoja
3,824
431
1,081
1,506
7,714
2,849
0
3,984
3,730
15,170
0
W
Janus
d4ever
Janus
3,795
248
0
705
5,092
1,477
62
2,726
2,150
44,761
0
L
Thor
econboi
Thor
2,567
964
0
3,241
7,566
2,437
0
230
7,311
0
28,571
L
Scylla
iJokeU
Scylla
4,114
82
0
1,206
5,296
1,549
0
1,985
3,311
39,111
0
W
Tsukuyomi
Øverthrow
Tsukuyomi
5,174
1,183
0
3,232
8,210
5,897
0
0
8,210
0
40,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,878
Gold Earned
31,464
356
Minions Killed
340
0
Camps Cleared
0
1,253,223
Distance Traveled
1,166,507
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,808
601
105
8
0
301,795
7
W
Ganesha
6,296
484
2
0
0
253,614
3
W
Cernunnos
6,108
470
75
6
0
224,679
7
L
King Arthur
6,410
493
76
6
0
234,315
1
L
Izanami
6,363
489
103
8
0
225,261
1
L
Yemoja
5,946
457
21
2
0
232,652
6
W
Janus
7,254
558
90
7
0
234,628
4
L
Thor
6,286
484
61
5
0
238,476
4
L
Scylla
6,459
497
79
6
0
235,803
4
W
Tsukuyomi
7,412
570
84
6
0
238,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role