Player Matchup

Bacchus
Bacchus
Daddy Zoltan
Bacchus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,779 Elo+
Party 1
Raijin
Raijin
DorkasaurusRx
Raijin
Level 129
God Stats
20W - 20L
1,817 SR
Queue Stats
609W - 588L
1,580 Elo+
Solo
Scylla
Scylla
SYC The JoKeR
Scylla
Level 128
God Stats
5W - 4L
1,744 SR
Queue Stats
154W - 149L
1,745 Elo+
Solo
Pele
Pele
TheSenileBear
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,588 Elo+
Solo
He Bo
He Bo
xXSiLVerDooMXx
He Bo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,779 Elo+
Party 1
Team Averages
Level 88
1,612 SR
1,694 Elo+

VS

Team Averages
Level 117
1,500 SR
1,559 Elo+
Medusa
Medusa
CasualSeppuku
Medusa
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 116L
1,662 Elo+
Party 2
Izanami
Izanami
Coobie_
Izanami
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 111L
1,719 Elo+
Party 2
Kuzenbo
Kuzenbo
JSPARKS67
Kuzenbo
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
335W - 329L
1,570 Elo+
Solo
Hera
Hera
Saiuqac
Hera
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
juter529
Artio
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daddy Zoltan
Bacchus
13
0 / 8 / 5
7,686
641
7,565
18,299
23,876
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
7 / 7 / 2
10,487
874
13,550
12,460
5,029
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 5 / 6
9,043
754
18,102
11,129
4,517
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 7 / 3
8,333
694
9,140
15,893
12,203
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 6
9,071
756
14,555
12,827
5,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 16
9,988
832
15,617
12,529
5,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Coobie_
Izanami
18
10 / 3 / 14
11,181
932
17,444
10,983
4,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
JSPARKS67
Kuzenbo
15
3 / 2 / 21
9,453
788
8,997
22,948
16,286
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Saiuqac
Hera
20
9 / 1 / 17
12,456
1,038
13,645
12,221
5,855
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
juter529
Artio
17
4 / 3 / 16
10,280
857
9,068
23,215
16,204
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
116
14
Kills
32
32
Deaths
14
22
Assists
84
Player
Kills
Deaths
Assists
KDA
W
6
5
16
2.8
W
Izanami
Coobie_
Izanami
10
3
14
5.67
L
Bacchus
Daddy Zoltan
Bacchus
0
8
5
0.31
L
7
7
2
1.14
W
Kuzenbo
JSPARKS67
Kuzenbo
3
2
21
6.75
L
2
5
6
1
W
Hera
Saiuqac
Hera
9
1
17
17.5
L
3
7
3
0.64
W
Artio
juter529
Artio
4
3
16
4
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,912
Damage
64,771
70,608
Taken
81,896
51,471
Mitigated
48,085
11,086
Healing
39,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,617
8,245
724
2,852
12,529
5,239
693
6,799
5,730
0
21,048
W
Izanami
Coobie_
Izanami
17,444
11,193
0
2,230
10,983
4,501
1,755
8,187
2,796
0
40,056
L
Bacchus
Daddy Zoltan
Bacchus
7,565
1,386
0
0
18,299
23,876
0
7,513
10,786
13,681
0
L
13,550
1,528
582
805
12,460
5,029
0
5,010
7,450
26,163
0
W
Kuzenbo
JSPARKS67
Kuzenbo
8,997
3,524
3,441
9,496
22,948
16,286
799
16,854
6,094
13,280
0
L
18,102
664
1,093
2,170
11,129
4,517
0
4,457
6,672
37,688
0
W
Hera
Saiuqac
Hera
13,645
3,622
2,811
3,723
12,221
5,855
1,834
8,664
3,557
29,583
0
L
9,140
1,430
1,053
2,219
15,893
12,203
0
7,046
8,847
0
21,997
W
Artio
juter529
Artio
9,068
406
2,884
11,339
23,215
16,204
0
13,268
9,947
23,853
0
L
14,555
2,527
858
2,306
12,827
5,846
0
7,684
5,143
29,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,620
Gold Earned
53,358
129
Minions Killed
125
0
Camps Cleared
0
922,442
Distance Traveled
1,110,438
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,988
832
8
1
0
212,417
0
W
Izanami
11,181
932
46
4
0
212,784
0
L
Bacchus
7,686
641
12
1
0
177,554
0
L
Raijin
10,487
874
32
3
0
156,284
2
W
Kuzenbo
9,453
788
9
1
0
240,862
0
L
Scylla
9,043
754
45
4
0
210,251
0
W
Hera
12,456
1,038
38
3
0
235,908
0
L
Pele
8,333
694
19
2
0
198,980
0
W
Artio
10,280
857
24
2
0
208,467
0
L
He Bo
9,071
756
21
2
0
179,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role