Player Matchup

Erlang Shen
Erlang Shen
Kurfuffled
Erlang Shen
Level 68
God Stats
3W - 4L
1,232 SR
Queue Stats
166W - 180L
1,611 Elo+
Solo
Cthulhu
Cthulhu
MrBeaker
Cthulhu
Level 47
God Stats
8W - 11L
1,460 SR
Queue Stats
10W - 18L
1,413 Elo+
Solo
Hou Yi
Hou Yi
WafflesTXRanger
Hou Yi
Level 109
God Stats
2W - 11L
1,761 SR
Queue Stats
875W - 877L
1,361 Elo+
Solo
Nu Wa
Nu Wa
dadbodninja
Nu Wa
Level 87
God Stats
7W - 8L
1,442 SR
Queue Stats
28W - 37L
1,422 Elo+
Solo
Thor
Thor
hippyxo
Thor
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 121L
1,458 Elo+
Solo
Team Averages
Level 74
1,479 SR
1,453 Elo+

VS

Team Averages
Level 133
1,547 SR
1,419 Elo+
Mulan
Mulan
IB BAWNG
Mulan
Level 144
God Stats
5W - 7L
1,500 SR
Queue Stats
78W - 79L
1,494 Elo+
Solo
The Morrigan
The Morrigan
YodelDeeznats
The Morrigan
Level 158
God Stats
3W - 2L
1,736 SR
Queue Stats
106W - 104L
1,455 Elo+
Solo
Ganesha
Ganesha
eivsp
Ganesha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 79L
1,340 Elo+
Party 1
Vamana
Vamana
happyfaceowl
Vamana
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
151W - 169L
1,407 Elo+
Party 1
Mercury
Mercury
hollowlight56
Mercury
Level 147
God Stats
3W - 6L
1,500 SR
Queue Stats
455W - 491L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kurfuffled
Erlang Shen
16
1 / 3 / 0
9,376
493
8,426
15,829
11,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
MrBeaker
Cthulhu
14
2 / 3 / 2
9,260
487
8,899
11,102
8,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 5 / 3
7,963
419
9,373
15,156
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 4 / 1
10,296
542
13,764
12,550
4,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
hippyxo
Thor
14
2 / 3 / 1
8,514
448
4,822
13,700
5,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IB BAWNG
Mulan
17
3 / 1 / 0
9,867
519
12,416
13,998
13,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

The Morrigan
YodelDeeznats
The Morrigan
17
2 / 2 / 1
10,031
528
5,610
9,406
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
eivsp
Ganesha
13
0 / 4 / 6
8,454
445
7,096
11,941
7,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
15
8 / 1 / 1
9,254
487
11,232
17,487
8,903
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
17
5 / 1 / 4
10,201
537
8,683
12,980
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
18
18
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
IB BAWNG
Mulan
3
1
0
3
L
Erlang Shen
Kurfuffled
Erlang Shen
1
3
0
0.33
L
Cthulhu
MrBeaker
Cthulhu
2
3
2
1
L
1
5
3
0.5
W
The Morrigan
YodelDeeznats
The Morrigan
2
2
1
1.25
L
3
4
1
0.88
W
Ganesha
eivsp
Ganesha
0
4
6
0.75
W
Vamana
8
1
1
8.5
L
Thor
hippyxo
Thor
2
3
1
0.83
W
Mercury
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,284
Damage
45,037
68,337
Taken
65,812
35,501
Mitigated
37,554
24,870
Healing
19,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
IB BAWNG
Mulan
12,416
2,776
0
4,763
13,998
13,160
474
1,243
12,617
0
61,033
L
Erlang Shen
Kurfuffled
Erlang Shen
8,426
4,029
0
9,032
15,829
11,904
0
426
14,862
0
62,070
L
Cthulhu
MrBeaker
Cthulhu
8,899
92
231
1,151
11,102
8,919
0
3,604
7,484
45,085
0
L
9,373
5,383
0
6,726
15,156
4,744
784
2,719
12,423
0
49,531
W
The Morrigan
YodelDeeznats
The Morrigan
5,610
598
0
2,009
9,406
3,258
708
3,756
5,383
81,776
1,705
L
13,764
4,218
0
2,981
12,550
4,704
976
3,361
9,041
74,421
0
W
Ganesha
eivsp
Ganesha
7,096
0
782
3,133
11,941
7,993
0
6,362
5,375
31,308
0
W
Vamana
11,232
4,431
119
5,874
17,487
8,903
0
5,961
11,366
0
50,076
L
Thor
hippyxo
Thor
4,822
1,333
0
4,749
13,700
5,230
0
2,132
11,413
0
48,076
W
Mercury
8,683
4,072
0
3,124
12,980
4,240
36
4,398
8,408
0
80,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,409
Gold Earned
47,807
499
Minions Killed
538
0
Camps Cleared
0
1,631,161
Distance Traveled
1,798,544
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,867
519
115
6
0
336,943
4
L
Erlang Shen
9,376
493
134
7
0
358,706
4
L
Cthulhu
9,260
487
63
3
0
321,916
9
L
Hou Yi
7,963
419
80
4
0
301,042
3
W
The Morrigan
10,031
528
167
9
0
311,114
1
L
Nu Wa
10,296
542
140
7
0
290,405
4
W
Ganesha
8,454
445
10
1
0
362,662
4
W
Vamana
9,254
487
118
6
0
372,692
1
L
Thor
8,514
448
82
4
0
359,092
5
W
Mercury
10,201
537
128
7
0
415,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role