Player Matchup

Kali
Kali
Gananncia
Kali
Level 146
God Stats
4W - 7L
1,673 SR
Queue Stats
178W - 189L
1,446 Elo+
Party 1
Scylla
Scylla
JocaBoss
Scylla
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 42L
1,587 Elo+
Solo
Loki
Loki
Pipeeeeee
Loki
Level 60
God Stats
5W - 7L
1,732 SR
Queue Stats
355W - 329L
1,467 Elo+
Solo
Sylvanus
Sylvanus
R4aPeR203
Sylvanus
Level 129
God Stats
32W - 20L
1,511 SR
Queue Stats
309W - 322L
1,626 Elo+
Solo
Rama
Rama
zduff
Rama
Level 149
God Stats
6W - 4L
1,599 SR
Queue Stats
94W - 83L
1,543 Elo+
Party 1
Team Averages
Level 119
1,603 SR
1,534 Elo+

VS

Team Averages
Level 144
1,596 SR
1,536 Elo+
Cupid
Cupid
Holuty
Cupid
Level 128
God Stats
10W - 8L
1,873 SR
Queue Stats
432W - 435L
1,650 Elo+
Party 2
Guan Yu
Guan Yu
NeKrosElDios
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
SrMestre1
Kali
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Swordmanº
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
abdeear
Ah Puch
Level 142
God Stats
213W - 181L
1,605 SR
Queue Stats
1,104W - 1,136L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
6
0 / 0 / 0
5,056
389
187
3,210
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
JocaBoss
Scylla
11
1 / 4 / 1
6,496
500
4,202
7,379
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Loki
11
1 / 2 / 0
6,596
507
3,950
9,206
5,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
R4aPeR203
Sylvanus
12
2 / 3 / 4
6,922
532
6,806
9,770
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
zduff
Rama
12
4 / 3 / 1
7,354
566
6,177
7,571
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Holuty
Cupid
12
3 / 3 / 3
7,225
556
6,719
8,862
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
NeKrosElDios
Guan Yu
14
1 / 0 / 2
7,813
601
6,223
9,291
7,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
13
4 / 1 / 4
7,743
596
3,644
9,814
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Swordmanº
Fenrir
11
1 / 2 / 5
6,905
531
4,679
11,153
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
abdeear
Ah Puch
13
3 / 2 / 0
7,810
601
3,882
4,075
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
12
12
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kali
0
0
0
0
W
Cupid
Holuty
Cupid
3
3
3
1.5
L
Scylla
JocaBoss
Scylla
1
4
1
0.38
W
Guan Yu
NeKrosElDios
Guan Yu
1
0
2
2
L
Loki
1
2
0
0.5
L
Sylvanus
R4aPeR203
Sylvanus
2
3
4
1.33
W
Kali
4
1
4
6
W
Fenrir
Swordmanº
Fenrir
1
2
5
1.75
W
Ah Puch
abdeear
Ah Puch
3
2
0
1.5
L
Rama
zduff
Rama
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,322
Damage
25,147
37,136
Taken
43,195
14,872
Mitigated
19,119
13,725
Healing
19,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
187
50
0
2,219
3,210
879
0
631
2,525
0
14,163
W
Cupid
Holuty
Cupid
6,719
4,278
1,189
3,731
8,862
2,515
906
2,684
6,120
0
43,321
L
Scylla
JocaBoss
Scylla
4,202
233
0
1,707
7,379
2,126
0
1,440
5,742
40,133
0
W
Guan Yu
NeKrosElDios
Guan Yu
6,223
1,215
135
4,543
9,291
7,538
72
1,915
6,972
0
51,084
L
Loki
3,950
872
0
3,073
9,206
5,361
0
0
8,720
0
34,714
L
Sylvanus
R4aPeR203
Sylvanus
6,806
1,147
936
3,639
9,770
4,143
0
1,153
8,174
25,327
0
W
Kali
3,644
1,892
0
6,218
9,814
3,369
0
2,067
7,579
0
40,126
W
Fenrir
Swordmanº
Fenrir
4,679
951
0
2,358
11,153
4,684
0
2,734
8,399
0
21,421
W
Ah Puch
abdeear
Ah Puch
3,882
154
0
1,309
4,075
1,013
1,002
1,284
2,699
48,631
0
L
Rama
zduff
Rama
6,177
4,836
0
2,151
7,571
2,363
0
320
7,115
0
40,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,424
Gold Earned
37,496
324
Minions Killed
406
0
Camps Cleared
0
1,102,299
Distance Traveled
1,276,258
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,056
389
46
4
0
125,217
1
W
Cupid
7,225
556
88
7
0
223,632
3
L
Scylla
6,496
500
89
7
0
235,504
8
W
Guan Yu
7,813
601
107
8
0
279,302
2
L
Loki
6,596
507
73
6
0
263,023
5
L
Sylvanus
6,922
532
34
3
0
254,229
5
W
Kali
7,743
596
73
6
0
271,701
3
W
Fenrir
6,905
531
28
2
0
252,619
5
W
Ah Puch
7,810
601
110
8
0
249,004
6
L
Rama
7,354
566
82
6
0
224,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role